erfd Posted January 15, 2010 Report Share Posted January 15, 2010 Can the height and width of the mad be the same length as long as they are multiples of 512? EDIT why did I post this in off topic section please move it Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted January 15, 2010 Report Share Posted January 15, 2010 Can the height and width of the mad be the same length as long as they are multiples of 512? EDIT why did I post this in off topic section please move it Yes and done Quote Link to comment Share on other sites More sharing options...
martjuh.denB Posted January 15, 2010 Report Share Posted January 15, 2010 as far as i know you can only make a map by multiples of 512never tryd it with other sizes but maybe you can test with an empty file Quote Link to comment Share on other sites More sharing options...
erfd Posted January 15, 2010 Author Report Share Posted January 15, 2010 I dont get then... my map texture has same height and width 2048 x 2048 and the editor crashes when I try to import it as a TGA Quote Link to comment Share on other sites More sharing options...
Ami89E1234 Posted January 15, 2010 Report Share Posted January 15, 2010 Like I said before, you have to convert it to a .eft first. Quote Link to comment Share on other sites More sharing options...
erfd Posted January 16, 2010 Author Report Share Posted January 16, 2010 I thought the editor could only import tga? Quote Link to comment Share on other sites More sharing options...