zsnyder23 Posted January 1, 2010 Report Share Posted January 1, 2010 What do i need to change and how to make it so that when the freeplay starts there are nor vehicles on the map yet(no fire trucks ect.). I'm just trying to make the game a little harder.Thanks Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted January 2, 2010 Report Share Posted January 2, 2010 Not tested but try going to LA Mod 2.0->Scripts->Mission->fp_freeplay.script and open it with notepad2(google it, although notepad that ships with windows will do)Find:void start(){ GameObjectList l1("fire_station_controlpanel"); GameObject Obj = l1.GetObject(0); Game::ExecuteCommand("VcmdStart", &Obj); GameObjectList l2("spawn_check"); if (l2.GetNumObjects() > 0) { GameObject obj = l2.GetObject(0); Game::ExecuteCommand("VcmdTillerCheck", &obj); obj.SetSelectable(false); } else System::Error("Spawn_check not found!");};Replace:/*void start(){ GameObjectList l1("fire_station_controlpanel"); GameObject Obj = l1.GetObject(0); Game::ExecuteCommand("VcmdStart", &Obj); GameObjectList l2("spawn_check"); if (l2.GetNumObjects() > 0) { GameObject obj = l2.GetObject(0); Game::ExecuteCommand("VcmdTillerCheck", &obj); obj.SetSelectable(false); } else System::Error("Spawn_check not found!");};*/ Quote Link to comment Share on other sites More sharing options...