Guest ModMaker2009 Posted November 19, 2009 Report Share Posted November 19, 2009 Hi, I changed the values to get the camera hack I done it on.. EM4 CFG FILEBut, I only get the camera hack working in campaign mode and not in FreePlay does anyone know why? Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted November 19, 2009 Report Share Posted November 19, 2009 Hi, I changed the values to get the camera hack I done it on.. EM4 CFG FILEBut, I only get the camera hack working in campaign mode and not in FreePlay does anyone know why?Maybe you should upload your cfg file so we can take a look and see if you missed anything? Topic moved to EN modding & mod help. Quote Link to comment Share on other sites More sharing options...
Guest ModMaker2009 Posted November 19, 2009 Report Share Posted November 19, 2009 Dont know how to upload it so i copied and pasted it:<?xml version="1.0" ?><config> <var name="a_2dvolume" value="0.5" /> <var name="a_3dvolume" value="1." /> <var name="a_mixbitrate" value="16" /> <var name="a_mixchannels" value="2" /> <var name="a_mixfrequency" value="22050" /> <var name="a_musicvolume" value="0." /> <var name="a_videovolume" value="1." /> <var name="as_speedadaption" value="1" /> <var name="cam_collisions" value="0" /> <var name="cam_inertia" value="0" /> <var name="cl_gameport" value="59331" /> <var name="cl_mcastgroups" value="224.0.1.0:12345,224.0.2.1:54321" /> <var name="e4_ambientsound" value="1" /> <var name="e4_animtranstime" value="0.25" /> <var name="e4_atishadowscale" value="0.40000000596046448" /> <var name="e4_autosave_filepath" value="mod:/Maps/autosave.e4m" /> <var name="e4_bandwidthadaptionmethod" value="1" /> <var name="e4_blackbar_fadetime" value="3." /> <var name="e4_blackbar_height" value="128." /> <var name="e4_bloom" value="0" /> <var name="e4_chatcolor0" value="ff8080" /> <var name="e4_chatcolor1" value="80ff80" /> <var name="e4_chatcolor2" value="8080ff" /> <var name="e4_chatcolor3" value="dbc965" /> <var name="e4_dbgpbuffer" value="0" /> <var name="e4_defaultbasepos_x" value="219." /> <var name="e4_defaultbasepos_y" value="70." /> <var name="e4_depthfill" value="1" /> <var name="e4_detaillevel" value="0" /> <var name="e4_difficulty" value="0" /> <var name="e4_doocclusion" value="0" /> <var name="e4_fakeshadow" value="1" /> <var name="e4_firststart" value="0" /> <var name="e4_footprints" value="1" /> <var name="e4_footprinttime" value="20" /> <var name="e4_gamma" value="1.0922746658325195" /> <var name="e4_highlightnewvehicles" value="1" /> <var name="e4_lightfactor" value="1." /> <var name="e4_make_screenshot" value="1" /> <var name="e4_matchmakingmode" value="80" /> <var name="e4_maxcampitch" value="80." /> <var name="e4_maxcamz" value="3500" /> <var name="e4_maxvideotextures" value="4" /> <var name="e4_mbfastcopy" value="1" /> <var name="e4_mincampitch" value="15." /> <var name="e4_mincamz" value="100." /> <var name="e4_minfiretemp" value="-30000." /> <var name="e4_moviefps" value="20." /> <var name="e4_moviepath" value="base:" /> <var name="e4_mptimeout" value="15." /> <var name="e4_particledetail" value="0" /> <var name="e4_playername" value="" /> <var name="e4_scrollspeed" value="2." /> <var name="e4_shadow" value="0" /> <var name="e4_shadow_fading" value="1" /> <var name="e4_shadow_object" value="53" /> <var name="e4_shadow_terrain" value="145" /> <var name="e4_shadowdist" value="10000" /> <var name="e4_shadowheight" value="50000" /> <var name="e4_shadowupdate" value="1" /> <var name="e4_sharpshooter_idletime" value="2." /> <var name="e4_shooter_idletime" value="1." /> <var name="e4_shooter_power" value="200." /> <var name="e4_shooter_range" value="750." /> <var name="e4_shooter_spread" value="9." /> <var name="e4_showcampos" value="0" /> <var name="e4_showobjnames" value="0" /> <var name="e4_smoothdistance" value="150." /> <var name="e4_smoothmovement" value="1" /> <var name="e4_sun" value="1" /> <var name="e4_sunheight" value="20000" /> <var name="e4_sunrise" value="5." /> <var name="e4_sunrise_duration" value="3." /> <var name="e4_sunset" value="21." /> <var name="e4_sunset_duration" value="2." /> <var name="e4_sunx" value="28000" /> <var name="e4_suny" value="20000" /> <var name="e4_sunz" value="3000" /> <var name="e4_tagmarker" value="Objects/Misc/3dcursor.e3p" /> <var name="e4_texcompr" value="1" /> <var name="e4_tutorialenabled" value="1" /> <var name="e4_undomemory" value="32768" /> <var name="e4_use_zbr" value="1" /> <var name="e4_voiceenabled" value="1" /> <var name="e4_voicevolume" value="-1." /> <var name="editor_innerborderdist" value="500." /> <var name="fs_basepath" value="Data/" /> <var name="fs_langpath" value="lang/" /> <var name="fs_logfile" value="logfile.txt" /> <var name="fs_modpath" value="mods/" /> <var name="fs_nomissingmsg" value=".v3s" /> <var name="fs_savepath" value="base:/save" /> <var name="fs_sshotpath" value="base:Screenshots\" /> <var name="fx_bloomBias" value="0.30000039935112" /> <var name="fx_bloomExp" value="5.000002384185791" /> <var name="fx_bloomOffset" value="0.79999995231628418" /> <var name="fx_bloomPasses" value="2" /> <var name="fx_bloomScale" value="0.2999998927116394" /> <var name="game_server_port" value="58282" /> <var name="in_viewsmoothing" value="0.10000000149011612" /> <var name="master_server_addr" value="81.3.59.192" /> <var name="master_server_port" value="54321" /> <var name="match_making_port" value="12345" /> <var name="p_showfps" value="0" /> <var name="p_showtricount" value="0" /> <var name="ph_angdamp" value="0.25" /> <var name="ph_debug" value="0" /> <var name="ph_defaultfriction" value="300." /> <var name="ph_defaultrollingfriction" value="5." /> <var name="ph_drawbbs" value="1" /> <var name="ph_gravity" value="-9.81" /> <var name="ph_lindamp" value="0.25" /> <var name="ph_maxsteps" value="4" /> <var name="ph_rbmobnet_masshigh" value="2." /> <var name="ph_rbmobnet_masslow" value="0.3" /> <var name="ph_rbmobnet_priohigh" value="5" /> <var name="ph_rbmobnet_priolow" value="1" /> <var name="ph_stepsize" value="0.03" /> <var name="pl_pushstrength" value="25." /> <var name="r_clearscreen" value="1" /> <var name="r_clipfar" value="32000" /> <var name="r_clipnear" value="100" /> <var name="r_colorbits" value="32" /> <var name="r_cs_collisionaccuracy" value="2" /> <var name="r_cs_detail" value="2" /> <var name="r_cs_enabled" value="0" /> <var name="r_cs_lightingdetail" value="2" /> <var name="r_cs_morphing" value="0" /> <var name="r_debug" value="0" /> <var name="r_depthbits" value="24" /> <var name="r_ds_alpha_treshold" value="0.60000002384185791" /> <var name="r_ds_centerx" value="0.5" /> <var name="r_ds_centery" value="0.5" /> <var name="r_ds_far" value="12000" /> <var name="r_ds_fovscale" value="1" /> <var name="r_ds_near" value="6000" /> <var name="r_ds_nearoffset" value="0." /> <var name="r_ds_size" value="1024" /> <var name="r_ds_zoffs" value="2" /> <var name="r_ds_zscale" value="4" /> <var name="r_fov" value="350" /> <var name="r_fullscreen" value="1" /> <var name="r_geomem_loc" value="2" /> <var name="r_geomem_size" value="16" /> <var name="r_hf_collisionaccuracy" value="3" /> <var name="r_hf_detail" value="3" /> <var name="r_hf_uselod" value="1" /> <var name="r_hwocclusion" value="0" /> <var name="r_light_specdetail" value="0" /> <var name="r_light_specular" value="0" /> <var name="r_light_volumetric" value="0" /> <var name="r_modellight_detail" value="1" /> <var name="r_modellight_perpixel" value="0" /> <var name="r_obj_detail" value="4" /> <var name="r_obj_selfshadowing" value="1" /> <var name="r_obj_shadowing" value="1" /> <var name="r_obj_shadows" value="1" /> <var name="r_particlebounce" value="0.3" /> <var name="r_shader_exclusion" value="e3_noshadow" /> <var name="r_stencil" value="0" /> <var name="r_tex_anisotropic" value="1." /> <var name="r_tex_bits" value="32" /> <var name="r_tex_compression" value="1" /> <var name="r_tex_detail" value="2" /> <var name="r_tex_filter" value="1" /> <var name="r_tex_mipbias" value="-0.5" /> <var name="r_usevbo" value="1" /> <var name="r_world_shadows" value="0" /> <var name="r_worldlight_perpixel" value="0" /> <var name="r_xres" value="1024" /> <var name="r_yres" value="768" /> <var name="s_debug" value="0" /> <var name="s_debuglevel" value="0" /> <var name="s_guikey" value="Keyboard0.Pause" /> <var name="s_language" value="us" /> <var name="s_lastDefaultSuccessVideo" value="Unnamed" /> <var name="s_mousespeed" value="60" /> <var name="s_sshotkey" value="Keyboard0.PrintScreen" /> <var name="s_startupconsole" value="0" /> <var name="s_visionlog" value="1" /> <var name="soundMaxDistance" value="6000." /> <var name="ui_hardwarecursor" value="0" /> <var name="ui_novideostream" value="0" /> <var name="ui_showvehicleaddinfo" value="1" /> <var name="ui_tooltipfadetime" value="1." /> <var name="ui_tooltips" value="1" /></config> Quote Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted November 19, 2009 Report Share Posted November 19, 2009 You should have put a box. Will look at your code later. Quote Link to comment Share on other sites More sharing options...