Guest someguy21 Posted November 18, 2009 Report Share Posted November 18, 2009 Various box alarms would be cool. Still alarms for fire, hazmat box, structer fire box 1,2,3 and EMS box. If those commands could be added to the bat chief to get an auto response the scene. Just an idea, i know i have seen it out there. Quote Link to comment Share on other sites More sharing options...
njboy13 Posted November 18, 2009 Report Share Posted November 18, 2009 Sounds interesting, where have you seen that before? If it was a youtube video could you post a link, because I didn't really think that was possible. Quote Link to comment Share on other sites More sharing options...
JediHutch61 Posted November 18, 2009 Report Share Posted November 18, 2009 The winterberg mod did something like it, and I don't think it would be a problem, as Hoppah proved by making the call light force command. Quote Link to comment Share on other sites More sharing options...
firefighter111 Posted November 18, 2009 Report Share Posted November 18, 2009 you'd just have to create some scripts similar to the "call unit x" scripts that the BC already has, and make it so when you use that command, it calls whatever you need for that call. Quote Link to comment Share on other sites More sharing options...
swatlord Posted November 18, 2009 Report Share Posted November 18, 2009 A box alarm, at least in my area, defines the jurisdiction of the fire, the classification of what's burning (commercial, residential), what stations/departments are responding to the scene, what stations are on standby and where they standby at, and the severity of the fire. This is used so dispatch doesn't have to describe everything to teh responding stations.A sample dispatch might be:"Station 11, station 1, medic 1 ALS response, box 0141 (014 being the area and 1 denoting that it's a residential fire) respond to *address* for activated fire alarm *time* *repeat*"I don't know if this what you were reffering to, but ths is what is meant by box alarms in my area. Quote Link to comment Share on other sites More sharing options...
Guest someguy21 Posted November 18, 2009 Report Share Posted November 18, 2009 Well first off I ment to put this as a post in hoppah idea topic, but i messed that up. Second, I ment to say i have heard of the idea, i have not seen it. Swatlod, thats how things work at my dept too (although our dispatchers like to chat a little more) . However being a game, I was just thinking that a generalized still/box alarm would be cool. Just the responce to the scene and the ability to upgrade it to a 2-11 or 3-11 to automatically bring the units. You guys will have to forgive me, as i am clueless to modding. Quote Link to comment Share on other sites More sharing options...
battalion79 Posted November 18, 2009 Report Share Posted November 18, 2009 A box alarm, at least in my area, defines the jurisdiction of the fire, the classification of what's burning (commercial, residential), what stations/departments are responding to the scene, what stations are on standby and where they standby at, and the severity of the fire. This is used so dispatch doesn't have to describe everything to teh responding stations.A sample dispatch might be:"Station 11, station 1, medic 1 ALS response, box 0141 (014 being the area and 1 denoting that it's a residential fire) respond to *address* for activated fire alarm *time* *repeat*"I don't know if this what you were reffering to, but ths is what is meant by box alarms in my area.yeah that sounds really good, hope it happens, i will vote for this one. Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted November 18, 2009 Report Share Posted November 18, 2009 I like the idea. Quote Link to comment Share on other sites More sharing options...
Guest MFD102Explorer Posted November 19, 2009 Report Share Posted November 19, 2009 The thing is LA does not use "Box Alarms".. Hoppah made the Los Angeles Mod, not the New York Mod. Quote Link to comment Share on other sites More sharing options...
JediHutch61 Posted November 19, 2009 Report Share Posted November 19, 2009 The thing is LA does not use "Box Alarms".. Hoppah made the Los Angeles Mod, not the New York Mod. I think he is talking about a structured response alarms, like 1st alarm assignment, not the way FDNY does to denote the location of the alarm. Quote Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted November 21, 2009 Report Share Posted November 21, 2009 Keep the discussion away from the NY mod x.x I don't think you can set specific alarms for the location, but, i'm not sure. If you do a box for 1st etc, maybe you can? I'm just guessing. Quote Link to comment Share on other sites More sharing options...
DamageInc251 Posted November 21, 2009 Report Share Posted November 21, 2009 Just having more units on a call script would be better, instead of calling them out 1by1 you could call out, for example "BLS Engine, Tower Light Force, USAR, and BLS Medic" on one button, and "ALS Engine, Tiller, HES, ALS Medic" on another. That would save alot of time, and be more realistic. But keep the script how it is so you can send them where you want on the map still. And thats only 2 more buttons so you could keep the ones that are already there so you can still call units out 1by1 for additional units/other calls. If thats possible that would make the game so much better than it already is. Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 21, 2009 Report Share Posted November 21, 2009 If you hold the CTRL button and click on units you can select more then one at a time. Quote Link to comment Share on other sites More sharing options...
DamageInc251 Posted November 24, 2009 Report Share Posted November 24, 2009 If you hold the CTRL button and click on units you can select more then one at a time.i know that already but its easier to call them out with the BC because then you don't have to keep staffing them yourself bc alot of times there is no time to staff all the apparatus, and when the chief or supervisor calls them out they staff automatically. Quote Link to comment Share on other sites More sharing options...
Guest someguy21 Posted November 24, 2009 Report Share Posted November 24, 2009 i know that already but its easier to call them out with the BC because then you don't have to keep staffing them yourself bc alot of times there is no time to staff all the apparatus, and when the chief or supervisor calls them out they staff automatically.Exactly. Again, I know nothing about scripting/modding. So if anyone knows how this could be done, or could point me in the right direction that would be great. I have the time to attempt it, however little modding knowlage. I messed around with the EM4 modding program, and i could make the command button, but i do not know how to script it to actually call the units and also where would i add the radio traffic. I know it can be done, cause when Hoppah added the light force command you also automatically get a bls Engine. So i guess a scripting 101 class is in order for me. Quote Link to comment Share on other sites More sharing options...
DamageInc251 Posted November 25, 2009 Report Share Posted November 25, 2009 if i knew how to script i'd do it. but i only know how to model and skin, i know very little when it comes to scripting, i can make minor changes but this would need a whole new script and i don't think i can work that out. but if one of the amazing scripters on here would do it that'd be a great addiction to the game and it'd add a little more realism. Quote Link to comment Share on other sites More sharing options...
ddurbin2007 Posted August 27, 2010 Report Share Posted August 27, 2010 LAFD has several alarm levels.Still AlarmsFirst Alarm Assignment Category A 3 Engines 1 Light Force 1 Battalion Chief 1 Paramedic Rescue 1 800 Series Rescue - If available in First In District 1 Squad Category B 3 Engines 2 Light Forces 1 Battalion Chief 1 Paramedic Rescue 1 800 Series Rescue - If available in First In District 1 Squad Category C 3 Engines 1 TruckAutomatic Alarms 1 Engine OR 1 Light ForceEMS Incident Assignments BLS Emergency Closest BLS Resource ALS Emergency Closest ALS Resource ALS High Risk Closest ALS ResourceGreater Alarms Any incident which includes more than 4 companies and less than 16 companies Division Chief Responds as well as 2nd Battalion ChiefMajor Emergencies Any incident which includes 15 companies Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 27, 2010 Report Share Posted August 27, 2010 Where did you get that from because that just doesnt sound right to me.EDIT: Why did you bring up a year old(almost) thread for this? Quote Link to comment Share on other sites More sharing options...
ddurbin2007 Posted August 28, 2010 Report Share Posted August 28, 2010 I got it from the Los Angeles Fire Department Libraryhttp://lafd.info/index.php?title=2/1_EMERGENCY_OPERATION/GENERAL Quote Link to comment Share on other sites More sharing options...
bfd1845 Posted December 18, 2010 Report Share Posted December 18, 2010 I think that it would be a huge help to have something like that in game, and most depts. across the united states have second and third alarms(and more) i come from out in the sticks in the northeast and most of the depts around here have second alarms atleast (if they know how to use them is another matter). If the BC or first units one scene can call for more units it might solve problems that happen in areas of the map. Quote Link to comment Share on other sites More sharing options...
swatlord Posted December 18, 2010 Report Share Posted December 18, 2010 Any updates on this thread? Is this still active? Quote Link to comment Share on other sites More sharing options...
FDNYpower Posted July 30, 2011 Report Share Posted July 30, 2011 they should have 10-75's to Quote Link to comment Share on other sites More sharing options...