Xplorer4x4 Posted November 10, 2009 Report Share Posted November 10, 2009 I haven't ever seen traffic lights for a fire station. I don't think it commonly used in the US.What is the point having these traffic lights? Is traffic that bad on the map?I would just script a code where a Engine exit the station. It triggers a switch that cars will stop for 5 secs in front of station.Traffic laws states when a Engine is exiting and crossing the fire lane. The cars will have to stop.They use them here. Common or not they exist.So script it. Theres a law that you cant rob a gas station, but the one down the street was robbed last night. Just because theres a law doesnt mean anything.can't download. It says that this file is temperatily unavailible! And one question too - This can be added to 2.0!I assume you mean a "?" rather the a "!"? How would he possibly know that when 2.0 could be a year away. Seriously stop and think about what your saying. Quote Link to comment Share on other sites More sharing options...
simking Posted November 11, 2009 Report Share Posted November 11, 2009 My post was directed at the mod author Sorry for the confusionAHHH ok thats explanes it haha Quote Link to comment Share on other sites More sharing options...
simking Posted November 11, 2009 Report Share Posted November 11, 2009 Well my point is that... Is this traffic light thing is for fun or making it being a official add-on to another mod?Also, I would do research on these lights for ant realism.well the ones I seen are triggered when the station hits the remote in the vehicle like a garage door opener. Quote Link to comment Share on other sites More sharing options...
Dion Posted November 12, 2009 Author Report Share Posted November 12, 2009 I'm sure there must be SOME firestations in the US with trafficlight in front of. Quote Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted November 12, 2009 Report Share Posted November 12, 2009 can you explain me what i should do for put your script in shane submod ? Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 12, 2009 Report Share Posted November 12, 2009 I'm sure there must be SOME firestations in the US with trafficlight in front of.There are, although there not a full fledge traffic light like at an intersection, but a pole with 2 blinking lights that flash yellow when they go to enter the roadway. Quote Link to comment Share on other sites More sharing options...
Dion Posted November 15, 2009 Author Report Share Posted November 15, 2009 There are, although there not a full fledge traffic light like at an intersection, but a pole with 2 blinking lights that flash yellow when they go to enter the roadway.Maybey i can make that instead Quote Link to comment Share on other sites More sharing options...
Commander Rasseru Posted November 16, 2009 Report Share Posted November 16, 2009 Yes, I seen the yellow light and signs. But I never seen a full stop light at a fire station. I still like you guys to have pictures. Quote Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted November 16, 2009 Report Share Posted November 16, 2009 Okay, I need to clear this up...Is this for the L.A mod v 1.9.3? Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 16, 2009 Report Share Posted November 16, 2009 Yes, I seen the yellow light and signs. But I never seen a full stop light at a fire station. I still like you guys to have pictures.Well of course things have to be improvised for games sake.Okay, I need to clear this up...Is this for the L.A mod v 1.9.3?Doesnt matter if you do the changes manually. If you use the installer, then check if the stop lights added in patch 3 are present or not. If not then obviously this has to be updated. Quote Link to comment Share on other sites More sharing options...
pyrofreak Posted November 16, 2009 Report Share Posted November 16, 2009 We have traffic lights here in Delaware (as the videos show), this is the volunteer station so they only use the traffic lights when they appose traffic (have to cross the street). The Good Will Fire Station (paid, down the road near the college) uses their traffic light regardless of which direction their going in, unfortunately I didn't find any videos of them. Quote Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted November 21, 2009 Report Share Posted November 21, 2009 I've found a station in California with traffic lights in front of it! Station 84 Temecula! lol Quote Link to comment Share on other sites More sharing options...
Commander Rasseru Posted November 21, 2009 Report Share Posted November 21, 2009 These traffic lights are intersection lights. I'm not seeing traffic lights for the Station Only...Only Station lights... I know of are warning lighting on fire station signage.In the US... and in LA area for sure. They have a crossing paint on the road to warn traffic to stop during a Emergency crossing. Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 21, 2009 Report Share Posted November 21, 2009 If this isnt realistic enough for you, why dont you script a flashing yellow light that will blink and stop traffic, otherwise its been adapted to fit the game and accept it for what it is. Quote Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted November 22, 2009 Report Share Posted November 22, 2009 I've found a station in California with traffic lights in front of it! Station 84 Temecula! lolThese are full on traffic lights that turn red when the engine's are pulling out.These traffic lights are intersection lights. I'm not seeing traffic lights for the Station Only...Only Station lights... I know of are warning lighting on fire station signage.In the US... and in LA area for sure. They have a crossing paint on the road to warn traffic to stop during a Emergency crossing.Yes, there is warning lights, yellow flashing lights, to warn drivers to slow down. But, that's not what we're talking about. Quote Link to comment Share on other sites More sharing options...
SirMoo Posted November 23, 2009 Report Share Posted November 23, 2009 Alright, so I need some advice on how to fix this with the alarm script. I added:const char SND_ALARM[] = "mod:Audio/FX/Misc/fire_alarm.wav"; in the correct location and then modified the code based on LAFireStationStart.script { Actor *volighta = volight.GetActor(i); GameObject *obj = fsl.GetObject(i); obj->EnableTrafficLight(TLT_RED); volighta->SetVirtualObjectTerrain(VOSET_BARRICADE); v.RemoveCommand(CMD_TRED); v.AssignCommand(CMD_TAUTO); Vector AlarmSnd = obj->GetPosition(); int soundID = Audio::PlaySample3D(SND_ALARM, AlarmSnd, true); obj->SetUserData(soundID); obj->AttachSound(soundID); }Now then, when I hit the TcmdRed the alarm starts fine and works all dandy... But how do I get the alarm to either a) stop when I go to TcmdAuto or b) stop after it's generic file time or the same length in time as is with the basic alarm on the firehouse?Edit: If this is the wrong script for what this topic is made for, I'm sorry... I think there are two and forgot which was which. >_< Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 30, 2009 Report Share Posted November 30, 2009 I dont understand your problem moo. I have modified this to work automatically with the alarms, but its a bit buggy. Quote Link to comment Share on other sites More sharing options...
SirMoo Posted November 30, 2009 Report Share Posted November 30, 2009 Problem is that the alarm never stops. It just keeps making the sound for ever and ever... Rather annoying really...I've removed it and gone back to the normal version... But I've also noticed an error in my log file... Anyway around it??Tried to remove unassigned command 'TcmdRed' from object fire_station_controlpanel|Vision Core: Resized memory for Entities to 5175 kB.?Tried to remove unassigned command 'TcmdAuto' from object fire_station_controlpanel Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 30, 2009 Report Share Posted November 30, 2009 Did you remove the tcmdred command from the cp? Quote Link to comment Share on other sites More sharing options...
Guest hansardhaulagewillwupyou Posted December 5, 2009 Report Share Posted December 5, 2009 right well slight problemn not all the people use the original la mod map i dont can you do this for the new la mod map made by hoppah i dont mean the one we had in v1.8 Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted December 7, 2009 Report Share Posted December 7, 2009 right well slight problemn not all the people use the original la mod map i dont can you do this for the new la mod map made by hoppah i dont mean the one we had in v1.8Just follow the directions and do it in the editor. The script will work just fine. Quote Link to comment Share on other sites More sharing options...
alaganga Posted December 8, 2009 Report Share Posted December 8, 2009 i would definately love to use this for my game, but i download it and go to open it and it says there is invalid info in it and i cant do anything else...any ideas on how else i can download it? Quote Link to comment Share on other sites More sharing options...
Forensics Posted December 8, 2009 Report Share Posted December 8, 2009 Have you tried both the links on the first page?They work for me... Quote Link to comment Share on other sites More sharing options...
alaganga Posted December 8, 2009 Report Share Posted December 8, 2009 Okay i got it onto my computer..and when i go to put it into my SG submod folder it goes but when i play, the map doesnt contain any of the SG submod changes such as the vehicles at certain stations and there is also no traffic lights Quote Link to comment Share on other sites More sharing options...
b0wnedbymy Posted December 17, 2009 Report Share Posted December 17, 2009 HiSorry, I am just a beginnerCould you post a youtubevideo how to place the trafficlight's?Thanks Quote Link to comment Share on other sites More sharing options...