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Guest mrpolice1996
Hello,

Is the additional units submod compatibel with the SG submod (the one placing some vehicles at both fire stations and stuff)

Why don't you ask in the SG submod topic?

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1. Go here: http://forum.emergency-planet.com/index.php?showtopic=8024

2. Read this:

Compatibility

The Additional Units Submod is only compatible with v1.9 of the Los Angeles Mod.

Is this mod compatible with other submods for the Los Angeles Mod?

That totally depends on what files this submod and the other submods change to the Los Angeles mod.

The submod should be compatible with submods which change lights of vehicles only like the Project Reality Lights submod. When submods change similar files you will get compatibility conflicts which might mess up your Los Angeles Mod installation.

In case you want to find out if this submod is compatible with any other submod makes sure the other submods do NOT have the following files:

Lang/en/command.xml

Lang/en/infotexts.xml

Lang/en/portraits.xml

Specs/freeplaybase.xml

Specs/freeplaybase_d.xml

Specs/freeplaybase_mp.xml

Specs/portraits.xml

Scripts/Game/Command/entercar.script

Scripts/Game/Command/LABallisticShield.script

Scripts/Game/Command/LACallPatrolCar.script

Scripts/Game/Command/LAFlare.script

Scripts/Game/Command/LAMP5.script

Scripts/Game/Command/LAPatrol.script

Scripts/Game/Command/LAPoliceBarricade.script

Scripts/Game/Command/LASiren.script

Scripts/Game/Command/LAToHospital.script

Scripts/Game/Command/LATrafficCone.script

You would need to edit the files to make them compatible to both submods if you want to prevent any problems with the Los Angeles Mod.

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Guest M1n1d0u
Hello,

Is the additional units submod compatibel with the SG submod (the one placing some vehicles at both fire stations and stuff)

hi , yeah it's compatible but you need edit some files if you need help PM

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