Maffegozer Posted November 5, 2009 Report Share Posted November 5, 2009 Hello,Is the additional units submod compatibel with the SG submod (the one placing some vehicles at both fire stations and stuff) Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 5, 2009 Report Share Posted November 5, 2009 Hello,Is the additional units submod compatibel with the SG submod (the one placing some vehicles at both fire stations and stuff)Why don't you ask in the SG submod topic? Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 5, 2009 Report Share Posted November 5, 2009 Or the SG Submod topic. Link to comment Share on other sites More sharing options...
Maffegozer Posted November 5, 2009 Author Report Share Posted November 5, 2009 Why don't you ask in the SG submod topic?Or the SG Submod topic.you 2 just said the same.... Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 5, 2009 Report Share Posted November 5, 2009 you 2 just said the same....I said it first! Link to comment Share on other sites More sharing options...
Hoppah Posted November 5, 2009 Report Share Posted November 5, 2009 1. Go here: http://forum.emergency-planet.com/index.php?showtopic=80242. Read this: CompatibilityThe Additional Units Submod is only compatible with v1.9 of the Los Angeles Mod.Is this mod compatible with other submods for the Los Angeles Mod?That totally depends on what files this submod and the other submods change to the Los Angeles mod.The submod should be compatible with submods which change lights of vehicles only like the Project Reality Lights submod. When submods change similar files you will get compatibility conflicts which might mess up your Los Angeles Mod installation.In case you want to find out if this submod is compatible with any other submod makes sure the other submods do NOT have the following files:Lang/en/command.xmlLang/en/infotexts.xmlLang/en/portraits.xmlSpecs/freeplaybase.xmlSpecs/freeplaybase_d.xmlSpecs/freeplaybase_mp.xmlSpecs/portraits.xmlScripts/Game/Command/entercar.scriptScripts/Game/Command/LABallisticShield.scriptScripts/Game/Command/LACallPatrolCar.scriptScripts/Game/Command/LAFlare.scriptScripts/Game/Command/LAMP5.scriptScripts/Game/Command/LAPatrol.scriptScripts/Game/Command/LAPoliceBarricade.scriptScripts/Game/Command/LASiren.scriptScripts/Game/Command/LAToHospital.scriptScripts/Game/Command/LATrafficCone.scriptYou would need to edit the files to make them compatible to both submods if you want to prevent any problems with the Los Angeles Mod. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 5, 2009 Report Share Posted November 5, 2009 you 2 just said the same....You can read that but cant post in existing threads?Anyways I meant AUS, but whatever. Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted November 5, 2009 Report Share Posted November 5, 2009 Hello,Is the additional units submod compatibel with the SG submod (the one placing some vehicles at both fire stations and stuff)hi , yeah it's compatible but you need edit some files if you need help PM Link to comment Share on other sites More sharing options...