Sgt.Wulf Posted October 27, 2009 Report Share Posted October 27, 2009 But we do not have fallen trees, stuck sewers, sinking boats in the pier or something like that as emergencies in the game, so what is the point of sending units without haste? Link to comment Share on other sites More sharing options...
Valskinn Posted October 27, 2009 Report Share Posted October 27, 2009 Nice work Hoppah :12: Link to comment Share on other sites More sharing options...
MT275 Posted October 27, 2009 Report Share Posted October 27, 2009 Just to elaborate on that idea, what about having it scripted so that if we use the chase command with the K-9, make it so the suspect keeps running and then the officer unleashes the dog on his..Nope but Hoopah actually said he was open for suggestions in another thread.What thread? Link to comment Share on other sites More sharing options...
Officer Jake Posted October 27, 2009 Report Share Posted October 27, 2009 What thread? Here is one that was startedhttp://forum.emergency-planet.com/index.php?showtopic=8471 -Jake Link to comment Share on other sites More sharing options...
Sgt.Wulf Posted October 27, 2009 Report Share Posted October 27, 2009 Would it be possible that the strethcer teams of the ambulance sometimes have pieces of the bunker gear on them? Like this:http://www.flickr.com/photos/lafd/3145795552/in/photostream/http://farm1.static.flickr.com/202/511757456_bc3b41cfa1.jpg Link to comment Share on other sites More sharing options...
Newfoundking Posted October 28, 2009 Report Share Posted October 28, 2009 I see people on them, but no bunker gear Link to comment Share on other sites More sharing options...
Sgt.Wulf Posted October 28, 2009 Report Share Posted October 28, 2009 Bunker gear = turnout clothes, as in the outer protective gear used by firefighters. Or is there a joke I don't get? Link to comment Share on other sites More sharing options...
nycguy555666 Posted October 28, 2009 Report Share Posted October 28, 2009 Since the mod is supposed to be realistic can you change the chp car to thishttp://www.flickr.com/photos/navymailman/3305545586/sizes/l/http://www.flickr.com/photos/navymailman/3...57616876892871/http://www.flickr.com/photos/navymailman/3...57616876892871/ Link to comment Share on other sites More sharing options...
billyfromhill Posted October 28, 2009 Report Share Posted October 28, 2009 There already is a CHP Doge Charger in the mod in addition to the Crown Vic. Link to comment Share on other sites More sharing options...
nycguy555666 Posted October 28, 2009 Report Share Posted October 28, 2009 Ok look at the pics and compare them to the game Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted October 28, 2009 Report Share Posted October 28, 2009 Since the mod is supposed to be realistic can you change the chp car to thishttp://www.flickr.com/photos/navymailman/3305545586/sizes/l/http://www.flickr.com/photos/navymailman/3...57616876892871/http://www.flickr.com/photos/navymailman/3...57616876892871/Theres already an unmarked charger submod, if you want it reskin it. Besides, it may be used irl, but so is the CHP Charger and CV so if your going off realisim why replace them when there real to? Link to comment Share on other sites More sharing options...
swatlord Posted October 28, 2009 Report Share Posted October 28, 2009 Theres already an unmarked charger submod, if you want it reskin it. Besides, it may be used irl, but so is the CHP Charger and CV so if your going off realisim why replace them when there real to?That's not an unmarked charger, that's just a slick-top. But I agree with you. If people don't like the cars, why not just re-skin them? Some people don't seem to get that this ISN'T a suggestion topic. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted October 28, 2009 Report Share Posted October 28, 2009 That's not an unmarked charger, that's just a slick-top. But I agree with you. If people don't like the cars, why not just re-skin them? Some people don't seem to get that this ISN'T a suggestion topic.http://forum.emergency-planet.com/index.ph...ost&id=3241Do you see markings? No? Then its unmarked. Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted October 28, 2009 Report Share Posted October 28, 2009 http://forum.emergency-planet.com/index.ph...ost&id=3241Do you see markings? No? Then its unmarked.He was talking about the pictures nycguy555666 posted earlier. Indeed they are slicktops. But what 4x4 meant is that he can reskin it so it looks like a CHP car and change the name, etc. Link to comment Share on other sites More sharing options...
swatlord Posted October 28, 2009 Report Share Posted October 28, 2009 Do you see markings? No? Then its unmarked.He was talking about the pictures nycguy555666 posted earlier. Indeed they are slicktops. But what 4x4 meant is that he can reskin it so it looks like a CHP car and change the name, etc.yes, that was what I meant Link to comment Share on other sites More sharing options...
nycguy555666 Posted October 28, 2009 Report Share Posted October 28, 2009 Ok thats a real chp car there are only two types those slicktops and SMPV Charger with a Vector on it. There are none with LED lightbars. I thought Hoopah wanted the mod realistic I was just showing them Link to comment Share on other sites More sharing options...
Guest Battalion 1 Posted October 28, 2009 Report Share Posted October 28, 2009 Hoppah will the K-9 car be realistic because K-9 cars are unable to transport prisoners. By the way great work on the mod looks awesome. Link to comment Share on other sites More sharing options...
swatlord Posted October 28, 2009 Report Share Posted October 28, 2009 Hoppah will the K-9 car be realistic because K-9 cars are unable to transport prisoners. By the way great work on the mod looks awesome.Not speaking for hoppah, but I would guess thatit will behave a lot like the SAR K9 suv Link to comment Share on other sites More sharing options...
Col. Ghost Posted October 28, 2009 Report Share Posted October 28, 2009 will there be new mission in 2.0? Link to comment Share on other sites More sharing options...
Hoppah Posted October 28, 2009 Author Report Share Posted October 28, 2009 will there be new mission in 2.0?No, sorry. Link to comment Share on other sites More sharing options...
Shadylasse Posted October 28, 2009 Report Share Posted October 28, 2009 No, sorry.You don't really need to say "sorry" that you created 10 new missions, and even the mod should be enough, well, i think that is enough and i really appriciate that you took your time to make such a mod for us, and for free. Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 28, 2009 Report Share Posted October 28, 2009 You don't really need to say "sorry" that you created 10 new missions, and even the mod should be enough, well, i think that is enough and i really appriciate that you took your time to make such a mod for us, and for free.I agree Link to comment Share on other sites More sharing options...
resTIMcue Posted October 28, 2009 Report Share Posted October 28, 2009 When playing the new version 1.9 with the project reality lights submod, i noticed that the chase command doesn't work. Is this a problem on my end or are the two mods not able to work together.Thanks,resTIMcue Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 28, 2009 Report Share Posted October 28, 2009 When playing the new version 1.9 with the project reality lights submod, i noticed that the chase command doesn't work. Is this a problem on my end or are the two mods not able to work together.Thanks,resTIMcueYou should have posted this in project reality lights. I think you have to add the chase command in the editor Link to comment Share on other sites More sharing options...
Hoppah Posted October 28, 2009 Author Report Share Posted October 28, 2009 You don't really need to say "sorry" that you created 10 new missions, and even the mod should be enough, well, i think that is enough and i really appriciate that you took your time to make such a mod for us, and for free.When I just say 'no' it's not good either. I am currently working on the third patch for v1.9, which will - hopefully - fix alot of the these traffic issues. Link to comment Share on other sites More sharing options...