randomperson139 Posted November 10, 2009 Report Share Posted November 10, 2009 If anyone has combined the AUS and this submod then you would have to ask permission from both Hoppah and Shane Green before you upload it. Link to comment Share on other sites More sharing options...
simking Posted November 10, 2009 Report Share Posted November 10, 2009 Why do ambulance paramedics at hospital just leave and don't come back after an emergency.Because its Relistic their getting coffee and flurting with the nurses Have you never watched Emergency!? Link to comment Share on other sites More sharing options...
Guest FireFighter30 Posted November 10, 2009 Report Share Posted November 10, 2009 Shane looks amazing buddy. Favorite part from what I see and read so far is Captains on the ALS engine and the tower in station two. However when i unzip the downloaded file i dont get a folder that says LA Mod v1.9 i get all of the individual files for the scripts, prototypes there is no back button that i can hit thinking that it might of unziped and opened the folder. Its just all the individual files so any suggestions besides copying the origional LA Mod folder and manually placed every single file and script into the folders. Link to comment Share on other sites More sharing options...
Guest falko Posted November 10, 2009 Report Share Posted November 10, 2009 Hi,advise please, what about it. thx Link to comment Share on other sites More sharing options...
randomperson139 Posted November 10, 2009 Report Share Posted November 10, 2009 When do you get that problem. Have you tried just clicking ignore? Link to comment Share on other sites More sharing options...
danny96 Posted November 10, 2009 Report Share Posted November 10, 2009 did you have patch 1.3 ? Link to comment Share on other sites More sharing options...
Guest falko Posted November 10, 2009 Report Share Posted November 10, 2009 When do you get that problem. Have you tried just clicking ignore? Thank, it functions Link to comment Share on other sites More sharing options...
randomperson139 Posted November 10, 2009 Report Share Posted November 10, 2009 Thank, it functions No problem. Link to comment Share on other sites More sharing options...
gizmo719 Posted November 10, 2009 Report Share Posted November 10, 2009 where can i find patch 2 because i really really want to play this mod and only have patch 3 installed......also can i have this with one mod and patch 3 on anthor? Link to comment Share on other sites More sharing options...
randomperson139 Posted November 10, 2009 Report Share Posted November 10, 2009 to the forums. You don't need patch 2. Patch 3 includes all 3 patches. And yes you can have patch 3 and this on another but this is compatible with patch 3. Link to comment Share on other sites More sharing options...
gizmo719 Posted November 10, 2009 Report Share Posted November 10, 2009 thank you I though i read some where it doesnt work with patch 3 so i wasnt sure. Also dose it work with the additional cars mod? Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 10, 2009 Report Share Posted November 10, 2009 Also dose it work with the additional cars mod?Yes and NoSee herejust a probelm with sirens Link to comment Share on other sites More sharing options...
randomperson139 Posted November 10, 2009 Report Share Posted November 10, 2009 thank you I though i read some where it doesnt work with patch 3 so i wasnt sure. Also dose it work with the additional cars mod?No problem. As mrpolice1996 said they do work together but there are some problems. I have two versions of the LA Mod. One with this and another with the Additional Units submod. Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 10, 2009 Report Share Posted November 10, 2009 I have two versions of the LA Mod. One with this an another with the Additional Units submod.That's is a good idea, i think i'll do that. Otherwise have to uninstall and re-install the mod.Thanks for the idea! Link to comment Share on other sites More sharing options...
randomperson139 Posted November 11, 2009 Report Share Posted November 11, 2009 Thanks for the idea! You're welcome Link to comment Share on other sites More sharing options...
TIGifts Posted November 11, 2009 Report Share Posted November 11, 2009 Yes and NoSee herejust a probelm with sirensYes that is problem. The srens all need to be put into one place. whonneb was able to do that. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 11, 2009 Report Share Posted November 11, 2009 Yes and NoSee herejust a probelm with sirensEh so he says, what he doesnt realize is the XML for the units have changed so you wont be able to disaptch some of Shanes custom units like the green cv for one example. Link to comment Share on other sites More sharing options...
Guest caleb123 Posted November 11, 2009 Report Share Posted November 11, 2009 can you use different maps with dis submod. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 11, 2009 Report Share Posted November 11, 2009 If you place the stop light and virtual objects on the map yourself, yes technically you can, but the other mods lack a firestation control panel so you would have to work around that. Link to comment Share on other sites More sharing options...
Batt62 Posted November 12, 2009 Report Share Posted November 12, 2009 hey, I'm just curious if anyone has solved the fire station panel crash problem. Link to comment Share on other sites More sharing options...
ShaneGreen Posted November 12, 2009 Author Report Share Posted November 12, 2009 hey, I'm just curious if anyone has solved the fire station panel crash problem.Hi Batt62,I am just about to release v1.9.3 SG Submod. I have managed to correct all the problems that I was able to identify in v1.9.2 SG, thanks to all the feedback from you guys and gals, so hopefully these issues will no longer occur. UPDATE: Pending release of v1.9.3 SG SubmodI have redone Hoppah's new map and Deluxe map from scratch using Hoppah's v1.9 with patch 3, so everything is working as it should.I have added Luisinho's Black charger UMPC (thanks Luisinho) - I have modified the red light at the front so it is steadyburn and added flashing blue and red light in the top corners of the rear window.So I have also updated the umpc's from crown vics to Dodge Chargers - I have used the Burgundy, Navy Blue and White civilian chargers and converted them to UMPC's and they are now located at the police station. The function as other police vehicles and will work with the follow command. I have kept the black and the white crown vic UMPC's in the mod for those who wish.I have created a new unit for police -Detective - the detective is a plain clothed police officer who staffs the UMPC chargers. The detective has the ability to change into a reflective police traffic vest for identification at a scene and for visibility doing traffic control. The detective has all the abilities of the police officer plus can negotiate and check victims. He also has the commands Call Patrol car, Call Bomb Squad, Call SWAT, Call Helicopter and Call Ambulance to scene.I have also added Heyjoojoo's (thanks) sirens to the submod. They have been used as extra sirens to provide more variety to the vehicles. I have added his Engine siren to Tiller, Ladder, USAR and Hazmat. I have added his ambulance siren to LAFD Ambulances only. I have added his Police siren to the UMPC Crown vics and new Dodge Chargers.I am finalising the Call Battalion Chief command (which I hope to give to the Captain), the Call EMS Supervisor (for Paramedic), Call EMS for LEV/HES and Call AMR (might do Call Brush and Call Crane if I get dispatch control panel working). I also have Call Detective for police.That's about it (I think) - I will get this out as soon as I am happy that it's working fine, then I will start a package for the original freeplay map, after which I will think about the Additional units mod compatability.Take careShane Link to comment Share on other sites More sharing options...
Batt62 Posted November 12, 2009 Report Share Posted November 12, 2009 Hi Batt62,I am just about to release v1.9.3 SG Submod. I have managed to correct all the problems that I was able to identify in v1.9.2 SG, thanks to all the feedback from you guys and gals, so hopefully these issues will no longer occur. UPDATE: Pending release of v1.9.3 SG SubmodI have redone Hoppah's new map and Deluxe map from scratch using Hoppah's v1.9 with patch 3, so everything is working as it should.I have added Luisinho's Black charger UMPC (thanks Luisinho) - I have modified the red light at the front so it is steadyburn and added flashing blue and red light in the top corners of the rear window.So I have also updated the umpc's from crown vics to Dodge Chargers - I have used the Burgundy, Navy Blue and White civilian chargers and converted them to UMPC's and they are now located at the police station. The function as other police vehicles and will work with the follow command. I have kept the black and the white crown vic UMPC's in the mod for those who wish.I have created a new unit for police -Detective - the detective is a plain clothed police officer who staffs the UMPC chargers. The detective has the ability to change into a reflective police traffic vest for identification at a scene and for visibility doing traffic control. The detective has all the abilities of the police officer plus can negotiate and check victims. He also has the commands Call Patrol car, Call Bomb Squad, Call SWAT, Call Helicopter and Call Ambulance to scene.I have also added Heyjoojoo's (thanks) sirens to the submod. They have been used as extra sirens to provide more variety to the vehicles. I have added his Engine siren to Tiller, Ladder, USAR and Hazmat. I have added his ambulance siren to LAFD Ambulances only. I have added his Police siren to the UMPC Crown vics and new Dodge Chargers.I am finalising the Call Battalion Chief command (which I hope to give to the Captain), the Call EMS Supervisor (for Paramedic), Call EMS for LEV/HES and Call AMR (might do Call Brush and Call Crane if I get dispatch control panel working). I also have Call Detective for police.That's about it (I think) - I will get this out as soon as I am happy that it's working fine, then I will start a package for the original freeplay map, after which I will think about the Additional units mod compatability.Take careShaneSweet, sounds great, thanks for the help! ( and the mod lol) Link to comment Share on other sites More sharing options...
gizmo719 Posted November 12, 2009 Report Share Posted November 12, 2009 I cant wait for it lol Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted November 12, 2009 Report Share Posted November 12, 2009 just a little question can you help to add the large ambulance to the reserve parking ? i can modify the script i add all AUS to my freeplay with siren and comand Link to comment Share on other sites More sharing options...
whonneb Posted November 12, 2009 Report Share Posted November 12, 2009 just a little question can you help to add the large ambulance to the reserve parking ? i can modify the script i add all AUS to my freeplay with siren and comandThat is a good idea. I think that I would use it morfe than the reserve unit thatis there now. That large accident on the northwest side takes a while to transport. Link to comment Share on other sites More sharing options...