Guest fireff423 Posted December 4, 2009 Report Share Posted December 4, 2009 Great mod. love it only problem I have is one of the buildings on the map is missing and it has a box in its place that says model missing. Dont really care except it caught fire off the bat and no way to put it out. So far only problem i have but can live with it Link to comment Share on other sites More sharing options...
randomperson139 Posted December 4, 2009 Report Share Posted December 4, 2009 Great mod. love it only problem I have is one of the buildings on the map is missing and it has a box in its place that says model missing. Dont really care except it caught fire off the bat and no way to put it out. So far only problem i have but can live with itCan you show us a pic?Do you have patch 3? I think this bug was fixed in patch 3. Link to comment Share on other sites More sharing options...
Forensics Posted December 4, 2009 Report Share Posted December 4, 2009 Is it this?http://forum.emergency-planet.com/index.ph...ost&id=3102If so as random said you need the patch. You can get it here.It was fixed in patch 1. Link to comment Share on other sites More sharing options...
Guest fireff423 Posted December 5, 2009 Report Share Posted December 5, 2009 Thanks guys. It was the patch. I forgot to reload the patch when i had to redo install. Done it and its there now. It was the building in your pic Forensics Link to comment Share on other sites More sharing options...
Forensics Posted December 5, 2009 Report Share Posted December 5, 2009 Thanks guys. It was the patch. I forgot to reload the patch when i had to redo install. Done it and its there now. It was the building in your pic ForensicsGlad it's fixed and working OK Link to comment Share on other sites More sharing options...
Guest terminator4d Posted December 5, 2009 Report Share Posted December 5, 2009 hey i wanted to just download the ems vehicle but is this the file its supposed to go in C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v1.9. because i tried it and i didnt see the vehicle in the game. thanks!!!! Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted December 5, 2009 Report Share Posted December 5, 2009 you need to add it in the protrait.xml and some other xml files Link to comment Share on other sites More sharing options...
Dominic22 Posted December 5, 2009 Report Share Posted December 5, 2009 can you make this mod work with Additional Units Submod?and also why there are so many same vehicles with different numbers? that just takes spaceThey have different numbers for realism. Link to comment Share on other sites More sharing options...
pyrofreak Posted December 7, 2009 Report Share Posted December 7, 2009 Question. When are the additional units being added? Link to comment Share on other sites More sharing options...
ShaneGreen Posted December 7, 2009 Author Report Share Posted December 7, 2009 Question. When are the additional units being added?Hi pyrofreak,Thanks for your interest. There has been a delay due to a problem with addition of the Large Rescue Ambulance (all the rest seem to add ok). I have to go back and work out the problem. Unfortunately I am at work at the moment, so have not had a chance to have a look at it yet. Have a couple of days off later in the week, so will look at it then and hopefully come up with a solution. Sorry I am unable to give you a better answer than that. But will get it done as soon as I can.Take careShane Link to comment Share on other sites More sharing options...
pyrofreak Posted December 7, 2009 Report Share Posted December 7, 2009 Oh, I see. Thanks for the reply. Sorry, I got confused, I was still used to the 1.9.2 version, and didn't see the minor changes you made to v1.9.3 (I expected the additional units). I figured the large ambulance would cause issues (we had kinda talked about that before in a post), I thought that issues was solved.As always, keep up the good work. Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted December 7, 2009 Report Share Posted December 7, 2009 the lLRA bug isn't already fix because shane work hard but i work on the script Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted December 7, 2009 Report Share Posted December 7, 2009 Yeh this submod is good i suppose, its nice having spare units nearby rather than calling them off the map all the time. However, the graphics are terrible. All the numbers and vehicles seem to be blurred compared to other submods. Would be good when its combined with the Alternate Units Submod as well, especially since i like the sirens in that as wellGraphics and skins are 2 different things.Personally I havent noticed the blur..As for sirens, they should work just fine as I dont think Shane added any new sirens to the mod.The graphics shouldn't be any different.....I think he means skins. Link to comment Share on other sites More sharing options...
fs46 Posted December 7, 2009 Report Share Posted December 7, 2009 dont know if this has been addressed already but these are just a few issues i have found wrong with 1.9.31. both ladder trucks have no siren2. two guys get stuck in station 1 on the initial alarm3. some units appear to be blurred4. projected reality lights do not work5. the unmarked dodge charger pd units have no siren Link to comment Share on other sites More sharing options...
danny96 Posted December 7, 2009 Report Share Posted December 7, 2009 dont know if this has been addressed already but these are just a few issues i have found wrong with 1.9.31. both ladder trucks have no siren2. two guys get stuck in station 1 on the initial alarm3. some units appear to be blurred4. projected reality lights do not work5. the unmarked dodge charger pd units have no siren1. My ladder truck have sirens2. Yes, sometimes the fireman get stuck3. Units are blurred, because sharegreen don't turn off alphareflections (turn off them in editor)4. I don't know If SG's submod supports project reality lights5. My Unmarked dodge chargers have sirens... Some of the errors are on your side, and some error are at the SG's side Link to comment Share on other sites More sharing options...
whonneb Posted December 8, 2009 Report Share Posted December 8, 2009 1. My ladder truck have sirens2. Yes, sometimes the fireman get stuck3. Units are blurred, because sharegreen don't turn off alphareflections (turn off them in editor)4. I don't know If SG's submod supports project reality lights5. My Unmarked dodge chargers have sirens... Some of the errors are on your side, and some error are at the SG's sideI have updated the lasiren script for, sg 1.9.3, additional submods, and unmarked units. Let me know who I need to send it to to be added to a submod. I am running all three with no problems, including the supervisor submod, convoys siren submod, and CFD lights. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted December 8, 2009 Report Share Posted December 8, 2009 dont know if this has been addressed already but these are just a few issues i have found wrong with 1.9.31. both ladder trucks have no siren2. two guys get stuck in station 1 on the initial alarm3. some units appear to be blurred4. projected reality lights do not work5. the unmarked dodge charger pd units have no siren1.9.3 or 1.9.3 SG Submod? Link to comment Share on other sites More sharing options...
danny96 Posted December 8, 2009 Report Share Posted December 8, 2009 1.9.3 or 1.9.3 SG Submod?I think that he speak about 1.9.3 SG submod Link to comment Share on other sites More sharing options...
pyrofreak Posted December 8, 2009 Report Share Posted December 8, 2009 Where is that alaphflare in the editor at anyway? How do you get to it lol. Link to comment Share on other sites More sharing options...
fs46 Posted December 8, 2009 Report Share Posted December 8, 2009 1.9.3 or 1.9.3 SG Submod?1.9.3 sg submod Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted December 8, 2009 Report Share Posted December 8, 2009 redownload 1.9.3 SG i think it's a file corrupt i have all work with no bug Link to comment Share on other sites More sharing options...
JediHutch61 Posted December 10, 2009 Report Share Posted December 10, 2009 I tried to copy the Police and EMS Supervisor changes from the LAFSStart, The LAFS, LAPS, and the placed them in the correct folder, but I am getting a scpirting error. What did I do wrong? Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted December 10, 2009 Report Share Posted December 10, 2009 i don't understand what do you want Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted December 10, 2009 Report Share Posted December 10, 2009 I think that he speak about 1.9.3 SG submodTo put it in your own words "I didn't ask you." Yes he likley meant 1.8.3 SG, but I was making sure so we know how to troubleshoot the problem. Link to comment Share on other sites More sharing options...
USMC_NL Posted December 11, 2009 Report Share Posted December 11, 2009 the mod is looking great a gain man. you also gone make it for la mod 2.0 when it comes out?? with a parking space for the K9 unit??also i remembe to know that this mod and the AUS mod where gone work togher with this version but they don't work good to gather Link to comment Share on other sites More sharing options...