Guest armyman77777 Posted October 14, 2009 Report Share Posted October 14, 2009 I was wondering... im making an event in freeplay.. its a plane wreck, ive put down a sliceable cockpit... but i cant clean up things like the wings... fuselauge... etc. i edited the traits and put transportable... moveable.. cleared by bulldozer, and moved by bulldozer... but i can never haul them away. I also cant get fire objects working correctly, ive make the fuselage a prototype with a fire object, airplanefire01, and after i put the object down, i checked active, and burning in the properties, when they spawn in from the wreck trigger, its not burning... and it cant be burnt... any help? Quote Link to comment Share on other sites More sharing options...
Guest armyman77777 Posted October 14, 2009 Report Share Posted October 14, 2009 well.. i discovered that it actually IS burning according to the game... but you cant see any fire.. and it is extinguised really fast Quote Link to comment Share on other sites More sharing options...