Guest willcmjr Posted September 15, 2006 Report Share Posted September 15, 2006 I don't care so much for the visual things, I would like to edit strengths and weaknesses. For instance, increasing the 'strenght' of the water tenders' water cannon. Any help? Thanks. Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 15, 2006 Report Share Posted September 15, 2006 Open extinguish.script with Wordpad.And search for this: if(v.GetVehicleType()==VT_FIREFIGHTERS_TLF) Energy = 25.0f;25.0f means the strenght of the watercannon, so you can increase that. Quote Link to comment Share on other sites More sharing options...
Guest willcmjr Posted September 15, 2006 Report Share Posted September 15, 2006 Open extinguish.script with Wordpad.And search for this: if(v.GetVehicleType()==VT_FIREFIGHTERS_TLF) Energy = 25.0f;25.0f means the strenght of the watercannon, so you can increase that.Okay cool, thanks!! Now, is there a way to limit the 3 minutes you have to wait to get the plane? Quote Link to comment Share on other sites More sharing options...
ronnie1223 Posted September 15, 2006 Report Share Posted September 15, 2006 Okay cool, thanks!! Now, is there a way to limit the 3 minutes you have to wait to get the plane?three minutes is quite fast for a plane to land and take off again Quote Link to comment Share on other sites More sharing options...
Guest willcmjr Posted September 15, 2006 Report Share Posted September 15, 2006 if(v.GetVehicleType()==VT_FIREFIGHTERS_LPF) Energy = 25.0f; else Energy = 70.0f; <--What's the second number for?float Energy = (Caller->GetEquipment()==EQUIP_FIREHOSE) ? 25.0f : 10.0f; <-- Why are there 2 numbers? Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 15, 2006 Report Share Posted September 15, 2006 if(v.GetVehicleType()==VT_FIREFIGHTERS_LPF) Energy = 25.0f; else Energy = 70.0f; <--What's the second number for?Translated to normal English:If vehicletype of vehicle v (= Caller = unit which executes command) is 'Fire Fighter LPF' strenght is 25, else (no 'Fire Fighter LPF') it is 70.I don't know exactly why there are two numbers used for the other thing. Quote Link to comment Share on other sites More sharing options...
Guest willcmjr Posted September 15, 2006 Report Share Posted September 15, 2006 Translated to normal English:If vehicletype of vehicle v (= Caller = unit which executes command) is 'Fire Fighter LPF' strenght is 25, else (no 'Fire Fighter LPF') it is 70.I don't know exactly why there are two numbers used for the other thing.Well, I figured that out, but I was trying to relate it to the actual equipment.TLF is 25FLB is 30LPF is 25So, what's left to be 70? What is the fire hose, and the fire extinguisher values? Any ideas on the 3min plane thing? Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 15, 2006 Report Share Posted September 15, 2006 TLF is 25FLB is 30LPF is 25so the LF (fire plane) remains.LF is 70translated again:If vehicle is TLF strenght is 25else if vehicle is FLB strenght is 30else if vehicle is LPF strenght is 25else (for all other vehicles) strenght is 70float Energy = (Caller->GetEquipment()==EQUIP_FIREHOSE) ? 25.0f : 10.0f;I think 25 is firehose and 10 is fire extinguisher. Quote Link to comment Share on other sites More sharing options...
Guest willcmjr Posted September 15, 2006 Report Share Posted September 15, 2006 TLF is 25FLB is 30LPF is 25so the LF (fire plane) remains.LF is 70translated again:If vehicle is TLF strenght is 25else if vehicle is FLB strenght is 30else if vehicle is LPF strenght is 25else (for all other vehicles) strenght is 70I think 25 is firehose and 10 is fire extinguisher.Okay, got it. That will allow me to tinker. No idea on the 3 minute plane limit? Quote Link to comment Share on other sites More sharing options...