Xplorer4x4 Posted October 22, 2009 Report Share Posted October 22, 2009 I think the time of death command is a bit over the top, but I wouldnt mind seeing paramedics and emts being able to call for a coroner should the patient be DOA.@billy, that to, i knew i was forgetting something, but forgot what. Quote Link to comment Share on other sites More sharing options...
jab16 Posted October 22, 2009 Report Share Posted October 22, 2009 Hoppah or anyone else,I dont know if this happens to you, but the lights in the tunnel shine through the mountian on my screen, can this be fixed??? Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 22, 2009 Report Share Posted October 22, 2009 Hoppah or anyone else,I dont know if this happens to you, but the lights in the tunnel shine through the mountian on my screen, can this be fixed???I will check if it happens to me now Quote Link to comment Share on other sites More sharing options...
CptThade Posted October 22, 2009 Report Share Posted October 22, 2009 Okay, I have not read through all 11 pages of this thread but is it at all possible to make the tiller work in multiplayer, its a pain in the ass to have to work with the tower because there are no hoses so whenever you dispatch the tower you have to dispatch an engine with it so that the FF doesn't have to run across the map to the nearest fire station, its a minor annoyance when I play multiplayer with that fact, and in all honesty I like tillers better. Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 22, 2009 Report Share Posted October 22, 2009 I don't see why the tillers couldn't be used in multiplayer Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 22, 2009 Report Share Posted October 22, 2009 I don't see why the tillers couldn't be used in multiplayer The tiller somtimes un-hooks and won't join up again Quote Link to comment Share on other sites More sharing options...
CptThade Posted October 22, 2009 Report Share Posted October 22, 2009 The reason it dosen't work is aside form the unhooking bit, it cannot be deployed so that you can raise the ladder, and I really love the tiller trucks, they kick ass and it blows that they wont work in multiplayer. Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 22, 2009 Report Share Posted October 22, 2009 The reason it dosen't work is aside form the unhooking bit, it cannot be deployed so that you can raise the ladder, and I really love the tiller trucks, they kick ass and it blows that they wont work in multiplayer. Yes it is very annoying Quote Link to comment Share on other sites More sharing options...
Guest miked9372 Posted October 22, 2009 Report Share Posted October 22, 2009 any easter eggs?? Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 22, 2009 Report Share Posted October 22, 2009 any easter eggs??What do you mean? Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted October 23, 2009 Report Share Posted October 23, 2009 Hoppah or anyone else,I dont know if this happens to you, but the lights in the tunnel shine through the mountian on my screen, can this be fixed???I cant recall if i ever posted this or not, but the first few times i never noticed it but now I notice it every time since I usually place a Hummer on top of the tunnel.any easter eggs??All the easter eggs have been posted if thats what your asking. Quote Link to comment Share on other sites More sharing options...
swatlord Posted October 23, 2009 Report Share Posted October 23, 2009 On topic - Is it just me, or does anyone else find the tiller to be more hassle than useful? Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 23, 2009 Report Share Posted October 23, 2009 On topic - Is it just me, or does anyone else find the tiller to be more hassle than useful?The tiller is great in freeplay, but in MP i have had problems Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 23, 2009 Report Share Posted October 23, 2009 The tiller is great in freeplay, but in MP i have had problemsI agree. I like the tiller Quote Link to comment Share on other sites More sharing options...
swatlord Posted October 23, 2009 Report Share Posted October 23, 2009 The tiller is great in freeplay, but in MP i have had problemsI'm kind of impartial about the tiller. it does look bad-ass, but I find it hard to position because of it's physics. Plus it can't install. So if you have 2nd story rescues, it's useless Quote Link to comment Share on other sites More sharing options...
O'Neill Posted October 23, 2009 Report Share Posted October 23, 2009 It seems to me that the tiller's cannon has a shorter range than the tower. The tower's ladder can turn so that it's cannon can reach a fire but the tiller's ladder doesn't seem to do that. Anyone else notice this or is it just me? Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 23, 2009 Report Share Posted October 23, 2009 It seems to me that the tiller's cannon has a shorter range than the tower. The tower's ladder can turn so that it's cannon can reach a fire but the tiller's ladder doesn't seem to do that. Anyone else notice this or is it just me?You mean the tiller's ladder doesn't turn? Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 23, 2009 Report Share Posted October 23, 2009 You mean the tiller's ladder doesn't turn?It does turn but not very often. the fire has to be an exact distance away or it won't turn Quote Link to comment Share on other sites More sharing options...
O'Neill Posted October 23, 2009 Report Share Posted October 23, 2009 Ah, ok. I see. I rarely use the tiller. I only call it in after all of my engines are deployed somewhere. Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 23, 2009 Report Share Posted October 23, 2009 It does turn but not very often. the fire has to be an exact distance away or it won't turnOK. I'm still going to use the tiller though Quote Link to comment Share on other sites More sharing options...
Paramedic_Engine_2 Posted October 23, 2009 Report Share Posted October 23, 2009 I have not had any kind of suicide attempts or any call where I would need hazmat. I have 911 FR. Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted October 23, 2009 Report Share Posted October 23, 2009 I have not had any kind of suicide attempts or any call where I would need hazmat. I have 911 FR.There are no HAZMAT events in normal Em4 or 911 FR anyway. The new map doesn't have HAZMAT events. Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted October 23, 2009 Report Share Posted October 23, 2009 There are no HAZMAT events in normal Em4 or 911 FR anyway. The new map doesn't have HAZMAT events.You some times need a hazmat if a fire breaks out at the docks but no hazmat based events Quote Link to comment Share on other sites More sharing options...
Guest matt31896 Posted October 23, 2009 Report Share Posted October 23, 2009 Why not make some? Quote Link to comment Share on other sites More sharing options...
nfspdf Posted October 23, 2009 Report Share Posted October 23, 2009 Great Great new mod .But there is some problems .The unmarked unit you can't take no one back to jail . Sec the streets are to small the traffic get stopped up to much and you can't get to the people in time or fires. The ambulance do not go on patrol thy just sit there .But other then that the game works great .( I have had to use it in the new map )Hazmat in the new map .I have the new e4 Quote Link to comment Share on other sites More sharing options...