swatlord Posted November 13, 2009 Report Share Posted November 13, 2009 Hoppah I found a bug with the chase commmand.After I have the patrol car chase a suspect they both get out and are armed, and everything goes fine they drop off at the PD and get sent back to patrol. Then when I have to use the car again for the chase, the officer that gets out Driver side cannot unarm, holster his weapon, and cannot do anything if his partner ends up injuried.Make him get a fire extinguisher or something and then drop it before returning the first criminal Quote Link to comment Share on other sites More sharing options...
JediHutch61 Posted November 13, 2009 Report Share Posted November 13, 2009 Make him get a fire extinguisher or something and then drop it before returning the first criminalI've tried and I equip button is greyed out. Quote Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted November 13, 2009 Report Share Posted November 13, 2009 Has anyone even figured out why the accident near the hospital immediately explodes? The resulting fires also seem extreme - any unit parked on the street where the hedge row burns will usually blow up. I find it hard to even respond units to the scene except around the edges else they might explode. It even immediately spreads to the parking lot and causes all the cars to smoke, even those across one lane of the road...I loaded the editor and looked at everything, I see no reason for the extremely damaging fire to even be there. Quote Link to comment Share on other sites More sharing options...
Guest altoproxima Posted November 13, 2009 Report Share Posted November 13, 2009 Has anyone even figured out why the accident near the hospital immediately explodes? The resulting fires also seem extreme - any unit parked on the street where the hedge row burns will usually blow up. I find it hard to even respond units to the scene except around the edges else they might explode. It even immediately spreads to the parking lot and causes all the cars to smoke, even those across one lane of the road...I loaded the editor and looked at everything, I see no reason for the extremely damaging fire to even be there.If you look carefully then you should notice it is a truck loaded with fireworks. You can edit the smoke value, but I believe it is done with a purpose. Quote Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted November 13, 2009 Report Share Posted November 13, 2009 Yeah the twinkies firework truck is in the wreck, but its not set any differently than the other wreck prototypes - and the truck is used in the big wreck (with the 10 cars/people) and it doesn't explodealso, I don't think its intentional because the cars all have people in them spawned for rescue, but they are destroyed/killed immediately when the event happens, just the one ejected person "survives." Now Hoppah may be leaving this "as is" rather than fixing it, I haven't seen him say one way or the other, but I find it to be more annoying than challenging Quote Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted November 13, 2009 Report Share Posted November 13, 2009 There's a 3 car accident behind fs1 that has the same exact thing happen. I've so far managed to save everyone, even in the 10 car, but! i'm still having a huge problem with the L.A bridge traffic lights, and vehicles blocking eachother. This completely kills it for me, cause i can have 100k points, and if that happens, i have to restart the entire freeplay. Quote Link to comment Share on other sites More sharing options...
andrew2007 Posted November 13, 2009 Report Share Posted November 13, 2009 I had a call out to a reported fire in freeplay (v1.9,Patch 3, Additional Units Submod), but when i hovered over the scene there was no visible fire until i had a truck onscene and then they started to extinguish it.Not sure if it is a bug, or what not, but below is a screenshot. Quote Link to comment Share on other sites More sharing options...
Hoppah Posted November 13, 2009 Author Report Share Posted November 13, 2009 I had a call out to a reported fire in freeplay (v1.9,Patch 3, Additional Units Submod), but when i hovered over the scene there was no visible fire until i had a truck onscene and then they started to extinguish it.Not sure if it is a bug, or what not, but below is a screenshot.LAFD cleaning the streets out of boredomness? Quote Link to comment Share on other sites More sharing options...
andrew2007 Posted November 13, 2009 Report Share Posted November 13, 2009 LAFD cleaning the streets out of boredomness? Could very well be.. Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted November 13, 2009 Report Share Posted November 13, 2009 LAFD cleaning the streets out of boredomness?LOL... Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 14, 2009 Report Share Posted November 14, 2009 lol i cant say i have ver had that but some times for brush fires I cant seem to find the source of the fire as soon as it is dispatched. Quote Link to comment Share on other sites More sharing options...
Hoppah Posted November 14, 2009 Author Report Share Posted November 14, 2009 lol i cant say i have ver had that but some times for brush fires I cant seem to find the source of the fire as soon as it is dispatched.I have found some objects hidden under the ground and when these catch fire you will get that bug. Quote Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted November 14, 2009 Report Share Posted November 14, 2009 So Hoppah do you have any idea what is causing the big explosion at the hospital crash? Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 14, 2009 Report Share Posted November 14, 2009 So Hoppah do you have any idea what is causing the big explosion at the hospital crash?I don't think that's a bug. It's meant to happen isn't it? Quote Link to comment Share on other sites More sharing options...
Maffegozer Posted November 14, 2009 Report Share Posted November 14, 2009 There is a pontoon bridge in the modOh, well it is not showing here.Found a bug then... Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 14, 2009 Report Share Posted November 14, 2009 Oh, well it is not showing here.Found a bug then...Is this for freeplay or missions?It's on the tec list and looks like this: Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted November 14, 2009 Report Share Posted November 14, 2009 There's a misson on the original game where you need it. As you can now play the original missions then you need the vehicle. Quote Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted November 14, 2009 Report Share Posted November 14, 2009 I don't think that's a bug. It's meant to happen isn't it?No, its set up to have 4 cars and 5 victims to rescue - the explosion basically destroys the whole accident except for the one pedestrian Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 14, 2009 Report Share Posted November 14, 2009 No, its set up to have 4 cars and 5 victims to rescue - the explosion basically destroys the whole accident except for the one pedestrianYes, i know which one you mean but i think it's meant to happen... Quote Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted November 14, 2009 Report Share Posted November 14, 2009 But its buggy / acting weird as it stands.. any units on the street while the fire burns simply take damage and explode - almost as fast as the original accident. The fire jumps that street into the small parking lot even if the car fires are out, and it takes 3 engines to cool/extinguish the cars and buildings near the hospital. And if you happen to be unlucky enough for there to have been traffic on the street, you get chain explosions with no chance to stop them.. I had 9 wrecks in a row headed east before the 1st responders could even get there.If its intentional, its broken.. and I'd like to know what causes the explosion so I can disable it on my personal copyIt would be an interesting incident if it wasn't so fast.. if the truck slow burned for a min or two before it detonates or something Quote Link to comment Share on other sites More sharing options...
Hoppah Posted November 14, 2009 Author Report Share Posted November 14, 2009 Oh, well it is not showing here.Found a bug then...The pontoon vehicle is there, so it's not a bug. The vehicle might not be available in freeplay, because it has no use in freeplay... Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 14, 2009 Report Share Posted November 14, 2009 Is that a picture of you Hoppah? Quote Link to comment Share on other sites More sharing options...
Hoppah Posted November 14, 2009 Author Report Share Posted November 14, 2009 Has anyone even figured out why the accident near the hospital immediately explodes? The resulting fires also seem extreme - any unit parked on the street where the hedge row burns will usually blow up. I find it hard to even respond units to the scene except around the edges else they might explode. It even immediately spreads to the parking lot and causes all the cars to smoke, even those across one lane of the road...I loaded the editor and looked at everything, I see no reason for the extremely damaging fire to even be there.Do you know which vehicle immediatly explodes? Or maybe all of them or only one?Is that a picture of you Hoppah? Wish it was. Useful pic for this forum at least. Quote Link to comment Share on other sites More sharing options...
Guest mrpolice1996 Posted November 14, 2009 Report Share Posted November 14, 2009 Do you know which vehicle immediatly explodes? Or maybe all of them or only one?It's all of them.Wish it was. Useful pic for this forum at least.I'm sure it'll be used a lot. Quote Link to comment Share on other sites More sharing options...
Guest altoproxima Posted November 14, 2009 Report Share Posted November 14, 2009 Is that a picture of you Hoppah? Number one set phasers to frag... Ok anyone up for some more questions ? .. Quote Link to comment Share on other sites More sharing options...