andrew2007 Posted September 28, 2009 Report Share Posted September 28, 2009 Hey,Hoppah, Great mod! The new freeplay map really makes it special.Only thing i have a problem with (Still after installing the patch) is Traffic, say after around 15, maybe 20 minutes of gameplay, everything is gridlocked. Makes responding to an incident almost impossible. Quote Link to comment Share on other sites More sharing options...
Guest FireFighter30 Posted September 28, 2009 Report Share Posted September 28, 2009 I dont know if it is because the trailer of the tiller has no physics or not... But sometimes i can not install the out riggers. And after not being able to do that i will hit the return to HQ command and the tracker will leave to exit off the map but leave the tiller behind. no major problem just letting you guys know. Quote Link to comment Share on other sites More sharing options...
danny96 Posted September 28, 2009 Report Share Posted September 28, 2009 yes it's a next bug what can hoppah write to bug list (after playing la missions they disappear)Hey,Hoppah, Great mod! The new freeplay map really makes it special.Only thing i have a problem with (Still after installing the patch) is Traffic, say after around 15, maybe 20 minutes of gameplay, everything is gridlocked. Makes responding to an incident almost impossible.Yes, that's the very important bug what must be fixed! Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted September 28, 2009 Report Share Posted September 28, 2009 I dont know if it is because the trailer of the tiller has no physics or not... But sometimes i can not install the out riggers. And after not being able to do that i will hit the return to HQ command and the tracker will leave to exit off the map but leave the tiller behind. no major problem just letting you guys know.You probably disconnected the trailer accidently. I've had it a few times (as discribed a few posts back). It is because the default command doesn't change to 'all staff exit' when you select the tiler truck. In stead the default command remains 'detach trailer'. If you make a mistake the trailer won't do anything. Just select the truck and select the 'attach/detach' trailer command and click the tiller trailer. It should function fine again after that. Quote Link to comment Share on other sites More sharing options...
Guest battleguy500 Posted September 28, 2009 Report Share Posted September 28, 2009 I have an issue where i can only use la mod v1.9 in the editor I have tried redownloading the mod then reinstalling it. I reinstalled 911 FR, and when I look at the mod installer is says it is there and it is in the mod folder under mods. But when I run the game in modifications it only shows la mod v1.8 with a wrench for the picture.If anyone could help that would be nice. Quote Link to comment Share on other sites More sharing options...
PFAexplorer Posted September 28, 2009 Report Share Posted September 28, 2009 does the bridge work for anyone? like my units cannot walk or drive on it Quote Link to comment Share on other sites More sharing options...
Pearl71 Posted September 28, 2009 Report Share Posted September 28, 2009 works for me, possible bug, stolen vehicle, used chase command, caught car, arrested subject, couldnt tow car.... bug? maybe? Quote Link to comment Share on other sites More sharing options...
Guest Zohar Posted September 28, 2009 Report Share Posted September 28, 2009 I found a bug where the car fire is stuck at 90%, this happens many times on different cars in different areas.Here is a video I made, it took a while so enjoy. http://www.youtube.com/watch?v=8oLMwLR_APo Quote Link to comment Share on other sites More sharing options...
ARMYBDYGUARD Posted September 28, 2009 Report Share Posted September 28, 2009 Hello all, I too have the traffic problem. and the boat lunch. I have found a new problem, the Fire cheif vehicle will not report back to the station after the button is selected. I am using 911 FR and I have the patch as well. Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 28, 2009 Report Share Posted September 28, 2009 Hello all, I too have the traffic problem. and the boat lunch. I have found a new problem, the Fire cheif vehicle will not report back to the station after the button is selected. I am using 911 FR and I have the patch as well.Never had a problem for me.For the traffic problem I send out 2 motorcycle cops at the start of the game. One to the main intersection where the two 4 lane roads meet and one to the intersection on the west/left side of the map where the yellow truck gets stuck by the rail road tracks. I typically set up the cop to redirect the south bound traffic the whole game and this avoids having to check the intersection every 5 minuets. Quote Link to comment Share on other sites More sharing options...
nick the greek Posted September 28, 2009 Report Share Posted September 28, 2009 works for me, possible bug, stolen vehicle, used chase command, caught car, arrested subject, couldnt tow car.... bug? maybe?Happened to me once. Quote Link to comment Share on other sites More sharing options...
LittleFoX Posted September 28, 2009 Report Share Posted September 28, 2009 yeah that happend to me too, just shoot the car and then tow it and i found another bug, there are no hostages in hostage situtations atleast, never happend to me yet. The suspect just stands there alone. Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted September 28, 2009 Report Share Posted September 28, 2009 and i found another bug, there are no hostages in hostage situtations atleast, never happend to me yet. The suspect just stands there alone.That makes it easier. Just run in and the suspect has no one to shoot. The suspect was stupid and forgot to take hostages Quote Link to comment Share on other sites More sharing options...
LittleFoX Posted September 28, 2009 Report Share Posted September 28, 2009 yeah, true true, but if thats the case I think the term 'Hostage Situation' is not really correct Quote Link to comment Share on other sites More sharing options...
Guest lamodfan Posted September 28, 2009 Report Share Posted September 28, 2009 I downloaded the mod at 7 15 pm eastern, septemeber 28. I first start by playing a mission, it worked, maximum 10 mins in gameplay it kicks me out with no error message and all. so i reinstall the mod, same problem.I need help plz!!! I have always been a big fan of the lamods!!! Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted September 28, 2009 Report Share Posted September 28, 2009 I've always been a big fan of logfiles.. If you still have that logfile (haven't played since) or you can replicate the problem, do it and upload the logfile here... Quote Link to comment Share on other sites More sharing options...
Pearl71 Posted September 29, 2009 Report Share Posted September 29, 2009 start of freeplay, a taxi jack knifes on the end of the bridge, starts to block everything Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 29, 2009 Report Share Posted September 29, 2009 I've always been a big fan of logfiles.. If you still have that logfile (haven't played since) or you can replicate the problem, do it and upload the logfile here...I am a bigger fan of the FAQ pyro wrote up. Well assuming those fixes havent been tried yet. Quote Link to comment Share on other sites More sharing options...
sanmannyc Posted September 29, 2009 Report Share Posted September 29, 2009 The new mod is awesome!!!! i know there are some issues with the traffic but i know these will be fixed sooner or later. i just want know when you try to load the game the screen goes black for quite a few minutes, i noticed it warned me of this problem, but i am just curious will this also be addressed in a future patch if that is possible? wonderful job hoppah and all the other contributing modders this game just keeps getting better and better. Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 29, 2009 Report Share Posted September 29, 2009 Easter Egg or Bug ? http://sklad.obrazku.cz/obr194780_LAbug.pnEaster Egg or Bug ?I have the patch installed and have the same problem.- The fireman on the ladder sometimes floats in the air.This likley falls into this bug but if a ff is on the tiller ladder is over a car when it blows up, he floats to the ground super slow. Then the game thinks he is still on the ladder once he reaches the ground and floats in mid air.Also using the new rapid deploy command, if ffs are injured while hooked up to the truck, the truck still thinks there attached even if all the ffs are injured laying on the ground or simply standing there injured with out a hose anymore, the truck will not move until you "unhook" the hoses again using rapid deploy. Quote Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted September 29, 2009 Report Share Posted September 29, 2009 I didn't see these listed in the 1st post or in the last page or so.. so here we go.Freeplay: 2nd Firehouse: When sending hazmat back to firehouse with command, it parks crossways across bay 2 and 3 (where the engine parks) - It can still drive out. Repeatable. Appears to work normally if the engine is already in the bay.Freeplay: Tiller truck trying to park entered thrrough the FRONT of bay 4 (the engine bay) and then jack-knifed and sort of wrapped around the doorframe between 3 and 4. Became stuck. (Not sure if it was blocked by a returning engine in the back or not, I wasnt looking.)Freeplay: A BLS Ambulance gets "stuck" trying to start a patrol from the hospital (all of the bays were full, so it was automatic) It drives through the parkinglot and then hangs in the road. Anywhere you hit patrol in the huge parking lot there it drives to that spot and hangs. If you drive to the street nearby it will patrol correctly. Probably affects ALS as well.Freeplay: Possible bug: Traffic accident near hospital, the collision caused an explosion and lots of fire. Not sure if this was intended or if one of the smoking cars exploded insantly. It was rather thrilling, though I think it killed several victims as a 5 car crash only had 2 victims that registered Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 29, 2009 Report Share Posted September 29, 2009 Freeplay: Possible bug: Traffic accident near hospital, the collision caused an explosion and lots of fire. Not sure if this was intended or if one of the smoking cars exploded insantly. It was rather thrilling, though I think it killed several victims as a 5 car crash only had 2 victims that registeredI had the same problem and it got ugly quick. Quote Link to comment Share on other sites More sharing options...
Eazyili Posted September 29, 2009 Report Share Posted September 29, 2009 I've noticed I can't stop cars/civilians with the unmarked crownvic when I use the chase command. The vehicle just keeps following the suspect and that's all. Quote Link to comment Share on other sites More sharing options...
Guest lapd_metro Posted September 29, 2009 Report Share Posted September 29, 2009 Officer can be arrested by officer. -_-(Chase command)Transport 4officers is available Quote Link to comment Share on other sites More sharing options...
SleepyLizard Posted September 29, 2009 Report Share Posted September 29, 2009 Freeplay: 2nd Firehouse: When sending hazmat back to firehouse with command, it parks crossways across bay 2 and 3 (where the engine parks) - It can still drive out. Repeatable. Appears to work normally if the engine is already in the bay.i think i know the fix for this, in editor, there is a VO which is a barrior between each vehicle and its meant ot be a no vehicles VO, so change it in editor and tht should fix ur problem! Quote Link to comment Share on other sites More sharing options...