Hoppah Posted September 25, 2009 Report Share Posted September 25, 2009 Any problem related to the Los Angeles Mod can be posted in this topic. You can also post possible bugs here.List with all reported and confirmed bugs below:LA mod v1.9 bugs:- Mission 7: Cannot unload Boat Transporter at the water (more information here)- New map: Pathfinding problems on the bridge- New map: No hostages during hostage situations- Stolen vehicle cannot be towed after using the chase command on itMultiplayer:- Using the chase command officers are as soon they get out of the car invisible to the joiners.-------------------------------------------------------------------------------------Patch 3* DOWNLOAD *Includes all previous patchesSize: 1,78 mbPatch 3 fixes the following bugs:- Fixed issue with the chase command- Fixed missing LA Mod missions from the mission list- Fixed issue with the command for rapid undeployment- Added traffic lights to four intersections on the new map- Both fire stations spawn with full staffing nowPatch 2 (included) fixes the following bugs:- Fixed intersection where traffic got stuck on the new map- Fixed physics of the pawn shop building on the new map- Fixed several issues with the chase command- Fixed rain which never stopped in freeplay mode- Fixed diver not being available in mission 7- Fixed HAZMAT squad parking problems at FS2Patch 1 (included) fixes the following bugs:- Fixed missing building on the new map- Fixed physics of Wal-Mart building- Added icons to the minimap of the new map- Added traffic lights to three intersections on the new map- Trailer of the tiller is invulerable to fire nowThis patch updates the mod to: v1.9.3-------------------------------------------------------------------------------------Unfixable bugs:- Mission 8: Convoy can get redirected by vehicles with directional lights on.- The trailer of tiller does not have physics when it is not installed. This prevents the trailer from getting stuck.- The tiller cannot be installed at windows.- The fireman on the ladder sometimes floats in the air.- The trailer logic might be buggy and/or slow on older computers and during online play.- MP5, M4a1 and PSG-1 fire through objects.- Mission 2: Canister sometimes can't be closed (restarting the game will fix it)- Mission 3: Bomb Squad cannot pick up the briefcase (restarting the game will fix it)- Sometimes, the wye cannot be picked up, the fireman disappears and nothing else happens.Strange occasions: (often reported as bugs, but cannot or won't be changed)- Vehicles on patrol ignore traffic lights- The watercannon of parked fire engines in one of the fire stations shoots through the roof of the fire station when a fire is in its vicinity.- When personnel of the third parked ambulance (fire station 1) exits the vehicle they sometimes appear outside of the fire station.-------------------------------------------------------------------------------------Hoppah Quote Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted September 26, 2009 Report Share Posted September 26, 2009 Hi , i'm new , awesome work about 1.9 but when i playing in freeplay games i don't have the chase script , is it a bug ? Quote Link to comment Share on other sites More sharing options...
Pearl71 Posted September 26, 2009 Report Share Posted September 26, 2009 Missing Building on freeplay map. Quote Link to comment Share on other sites More sharing options...
Guest cbh84 Posted September 26, 2009 Report Share Posted September 26, 2009 I don't know if its a bug or you wanted it this way but there are no building icons on the mini mapAlso firefighters can walk through the back bay doors at fire station 1 when they are closedOne more thing I think the building some people are missing (the movie theater) is a Deluxe building but I may be wrong Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted September 26, 2009 Report Share Posted September 26, 2009 These are more than likely Deluxe buildings that were not included in the mod package, therefore when non deluxe players try to play, they are missing... The quick fix for this is either for Hoppah to release a patch with them a) included in the patch, so it'll work, or b) removed from the map, for the non deluxe players... And if you really want, you can go into the editor, and replace them yourself for now Quote Link to comment Share on other sites More sharing options...
Guest Dave Posted September 26, 2009 Report Share Posted September 26, 2009 Ok, great additions, I love the tiller. I also like the new buildings and American cars. It makes it very realistic. A few bugs I have noticed so far. The FBI still doesn't work in Multiplayer, when using the chase command the officers sometimes become invisible and non-selectable after getting out of the car, and they will just stop traffic around them. that's all I have found so far. Great Job though. You always do a great job Quote Link to comment Share on other sites More sharing options...
Guest Bl00d_B0urne Posted September 26, 2009 Report Share Posted September 26, 2009 Two Small bugs i found:First: Since tiller trailer has no physics, cars can drive through it, even when trying to block road.http://i35.tinypic.com/2af0sv9.jpgand Bucket on Tower seems to be sitting back.http://i37.tinypic.com/2epq9e8.jpgOther than those two atm, great Mod.oh and btw, i tried to replace the Tiller in the firestationstart script file, but when freeplay starts up, only the Tiller Cabin is in the station. Quote Link to comment Share on other sites More sharing options...
Guest cbh84 Posted September 26, 2009 Report Share Posted September 26, 2009 If the tiller gets near any fires the trailer gets heavily damaged Quote Link to comment Share on other sites More sharing options...
usmc123 Posted September 26, 2009 Report Share Posted September 26, 2009 just played and im missing a model file which looks like theres meant to be a stadium there and when theres a aronist the fire cant be put out here is a pictureThat, and the forum child watch van seems to get stuck in traffic often. Other vans seem to as well. Other than that, great job Hoppah. Quote Link to comment Share on other sites More sharing options...
festival Posted September 26, 2009 Report Share Posted September 26, 2009 The water at top of new 1.9 freeplay map is completely static (cant show in a screenshot) and not ripply as it should be. Also, no station icons on minimap as in 1.8, maybe not bug but an omission/forgotten? Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 26, 2009 Author Report Share Posted September 26, 2009 Hi , i'm new , awesome work about 1.9 but when i playing in freeplay games i don't have the chase script , is it a bug ?Look closer, it's there. The command has the same icon as the Follow command of the police helicopter.Missing Building on freeplay map.Will be fixed in a patch today.there are no building icons on the mini mapIt's not a bug, but I forgot to add the icons on the mini map.The FBI still doesn't work in Multiplayer, when using the chase command the officers sometimes become invisible and non-selectable after getting out of the carThe FBI vehicles should be available in multiplayer now. You just need to buy them yet (the big + button). I'm aware of the chase command bug, a similar thing happens to a few other commands. Fixing the multiplayer bugs is not really high on my to-do list now. Thanks for mentioning them though.Two Small bugs i found:First: Since tiller trailer has no physics, cars can drive through it, even when trying to block road.I have mentiond the tiller bugs a couple of times before the release of v1.9. It's one of the many reasons I didn't want to make a tiller in the first place. I can't fix that, but did add all known tiller issues to the first post. You need to adjust the script to spawn the trailer as well and attach it to the tiller. Did the bug with aerial ladder (the tower) happened more than once? You need to adjust the start script to spawn a tiller and attach it to the trailer.If the tiller gets near any fires the trailer gets heavily damagedWill (probably) be fixed in a patch.That, and the forum child watch van seems to get stuck in traffic often. Other vans seem to as well. Other than that, great job Hoppah.Please take some pictures of the points where they get stuck, but I might take a look at the physics of the vans.The water at top of new 1.9 freeplay map is completely static (cant show in a screenshot) and not ripply as it should be.It's not static here. I just checked it. Do you have 911:FR and do more people have this problem? I think it's a 911:FR related problem.I will release a patch today which fixes most of the bugs mentioned above. Hoppah Quote Link to comment Share on other sites More sharing options...
Pearl71 Posted September 26, 2009 Report Share Posted September 26, 2009 also ive noticed some missing civilian vehicles in the city driving around... Quote Link to comment Share on other sites More sharing options...
mutu Posted September 26, 2009 Report Share Posted September 26, 2009 At some points patrol cars causes traffic jam. One point is in the upper left corner. Another bug is when you try to redirect a vehicle it stops, and you can't do anything with it except frok shooting it. But a great mod! Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 26, 2009 Author Report Share Posted September 26, 2009 also ive noticed some missing civilian vehicles in the city driving around...Unfortunately, I cannot check that out myself. Can you start the editor, load the mod, then the map and see if you can find a few of these missing vehicles? (they get replaced by that 'missing object' box). If you do, make a screenshot of that and post it here. Then I can load the map myself and can find out what vehicle is missing. Quote Link to comment Share on other sites More sharing options...
Pearl71 Posted September 26, 2009 Report Share Posted September 26, 2009 Unfortunately, I cannot check that out myself. Can you start the editor, load the mod, then the map and see if you can find a few of these missing vehicles? (they get replaced by that 'missing object' box). If you do, make a screenshot of that and post it here. Then I can load the map myself and can find out what vehicle is missing.ill get right on that for ya, it just seemed weird to me, ill have an answer asap Quote Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted September 26, 2009 Report Share Posted September 26, 2009 i try with all police vehicule and i don't have it in freeplay (i have it in campaign) thanks for all (sorry i'm french) Quote Link to comment Share on other sites More sharing options...
Pearl71 Posted September 26, 2009 Report Share Posted September 26, 2009 ok i believe it was the crown vic. taxi but i tried to trouble shoot myself, reinstalled the mod, and their back.... sorry my bad Quote Link to comment Share on other sites More sharing options...
em4fun Posted September 26, 2009 Report Share Posted September 26, 2009 a trafic path bug: it happend a few times, Quote Link to comment Share on other sites More sharing options...
szron Posted September 26, 2009 Report Share Posted September 26, 2009 I have static water bug too!(EM 4 Standart v.)There is only one patrol path and all my units are patroling in column.There are a lot of jams when patroling viechle meets heavy traffic.And when my tiller trailer starts burning (YAY ) i can't extinguish it. I mean when it started to burn i moved away main truck from tiller and left trailer. You cant do anything with it.Hope you understand ;D Quote Link to comment Share on other sites More sharing options...
Guest M1n1d0u Posted September 26, 2009 Report Share Posted September 26, 2009 Hi everyone I Found 2 bugs- in Comercial center (wall mart) the vehicules can go across the bulding- circulation accident near the LA river the vehicules spawn and imidiatly explodes thanks for all ! Minidou Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 26, 2009 Author Report Share Posted September 26, 2009 I have static water bug too!(EM 4 Standart v.)There is only one patrol path and all my units are patroling in column.There are a lot of jams when patroling viechle meets heavy traffic.And when my tiller trailer starts burning (YAY ) i can't extinguish it. I mean when it started to burn i moved away main truck from tiller and left trailer. You cant do anything with it.Hope you understand ;DBurning trailer of the tiller will be fixed. As well as SOME of the choking points. I added traffic lights to 3 intersections. Unfortunately, I can't do much about the patrolling vehicles. They ignore traffic lights and will collide with oncoming traffic. I don't know about the static water though. Hoppah Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 26, 2009 Author Report Share Posted September 26, 2009 Hi everyone I Found 2 bugs- in Comercial center (wall mart) the vehicules can go across the bulding- circulation accident near the LA river the vehicules spawn and imidiatly explodes thanks for all ! MinidouNot sure what vehicle accident accident you mean, can you make a screenshot of the location?I did found the Wal-Mart bug which will be fixed in the patch. Quote Link to comment Share on other sites More sharing options...
LittleFoX Posted September 26, 2009 Report Share Posted September 26, 2009 I think he means the accident to the west of Fire station 1, with 3 vehicles. They start burning and explode within 5 sec. Quote Link to comment Share on other sites More sharing options...
em4fun Posted September 26, 2009 Report Share Posted September 26, 2009 another bug found (its a model bug)dont know how to say in english so i tell it in dutch:bug: bij de nieuwe brug zit een stoeprandje. daar kunnen je eenheden wel op maar er niet meer af dan moeten ze terug naar het eind en de weg weer op, het is niet zo erg maar ik wilde je er toch op attent maken screen (als dat nodig is): Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 26, 2009 Author Report Share Posted September 26, 2009 Because people without Deluxe are missing a whole building I quickly made a patch:Patch 1* DOWNLOAD *Size: 1,75 mbThis patch fixes the following bugs:- Fixed missing building on the new map- Fixed physics of Wal-Mart building- Added icons to the minimap of the new map- Added traffic lights to three intersections on the new map- Trailer of the tiller is invulerable to fire nowThis patch updates the mod to: v1.9.1Can someone who had the 'missing building bug' please confirm this patch works?Hoppah Quote Link to comment Share on other sites More sharing options...