puppysboy222 Posted November 28, 2009 Report Share Posted November 28, 2009 He did but decided not to put them in the submod.I guess he did not like it Love playing the LA Mod more now just because of the PD and TEC units. And those sirens, are they the real ones that LA uses? Link to comment Share on other sites More sharing options...
Hoppah Posted December 2, 2009 Author Report Share Posted December 2, 2009 I guess he did not like it Love playing the LA Mod more now just because of the PD and TEC units. And those sirens, are they the real ones that LA uses?No, the ones in the original mod are most comparable to the real ones. The sirens in the submod are not anything like the real ones. That's what MikesPhotos has told me. The alternative sirens have been added to the submod because so many people like them. Link to comment Share on other sites More sharing options...
danny96 Posted December 3, 2009 Report Share Posted December 3, 2009 i like them too! Link to comment Share on other sites More sharing options...
Guest PC_McKenzie Posted December 9, 2009 Report Share Posted December 9, 2009 Hi,I'm new to the forum so go easy on me.I like the LA mod & this submod, both brill.Is their a way so when I can rename the SWAT SUV to Unmarked SUV & have it so normal lapd officers/CHP officers etc can be deployed from that vehicle.hope someone understands what I mean lol.CheersPC _McKenzie Link to comment Share on other sites More sharing options...
randomperson139 Posted December 9, 2009 Report Share Posted December 9, 2009 to the forums.You need to edit infotexts.xml in the lang folder to change the vehicle name.To add LAPD Officers etc. you need to edit the unit.xml of the vehicle. Open the units folder and open police and then find the swat suv folder and open the unit.xml in notepad. Find <personnel> <unit id="LAPD_SWAT"> <defaultcount value="2" /> </unit> <unit id="LAPD_SWAT_SHARPSHOOTER" /> <unit id="NEGOTIATOR" /> <unit id="SCOUT2" /> </personnel>and add <unit id="LAPD_OFFICER" /> <unit id="CHP_OFFICER" /> <unit id="FBI_AGENT" /> <unit id="FBI_AGENT_TAC" />underneath <unit id="SCOUT2" /> Link to comment Share on other sites More sharing options...
2Bells Gaming Posted December 9, 2009 Report Share Posted December 9, 2009 Hi,I'm new to the forum so go easy on me.I like the LA mod & this submod, both brill.Is their a way so when I can rename the SWAT SUV to Unmarked SUV & have it so normal lapd officers/CHP officers etc can be deployed from that vehicle.hope someone understands what I mean lol.CheersPC _McKenzieFirst and foremost: PC_McKenzie Next: To change the name from SWAT SUV to Unmarked SUV, you need to open:C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v1.9\Lang\en (or similar)open infotexts.xml with wordpad. To do this, right click infotexts, left click edit.next, find :<string name="ID_NAME_SWAT_SUV">LAPD SWAT SUV</string><string name="ID_PURPOSE_SWAT_SUV">The SWAT SUV is used to transport a SWAT team to scene. This vehicles comes in action when a dangerous suspect has to be arrested.</string><string name="ID_TOOLTIP_SWAT_SUV">LAPD SWAT SUV</string>replace that with:<string name="ID_NAME_SWAT_SUV">Unmarked SUV</string><string name="ID_PURPOSE_SWAT_SUV">The Unmarked SUV can transport more units than the Patrolcar, but is more expensive.</string><string name="ID_TOOLTIP_SWAT_SUV">Unmarked SUV</string>That'll take car of the name, now, to edit the persons you're able to insert, open:C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v1.9\Units\Vehicles\Policeopen the folder:195swatsuvOpen: Unit.xml with wordpad, using the same method as above^^Find <personnel> <unit id="LAPD_SWAT"> <defaultcount value="2" /> </unit> <unit id="LAPD_SWAT_SHARPSHOOTER" /> </personnel>replace with: <personnel> <unit id="LAPD_SWAT"> <defaultcount value="2" /> </unit> <unit id="LAPD_OFFICER" /> <unit id="CHP_OFFICER" /> <unit id="BP_OFFICER" /> <unit id="LASD_OFFICER" /> <unit id="FBI_AGENT" /> </personnel>That'll give you 2 SWAT by default, which can easily be removed, and the option to add LAPD Officer, CHP, Border Patrol, LASD Officer and FBI Agent I hope this helps Eli[edit] Didn't see randomperson139 add their reply, so, pick from either [/edit] Link to comment Share on other sites More sharing options...
Guest PC_McKenzie Posted December 9, 2009 Report Share Posted December 9, 2009 Hi, randomperson139 & FortErieFireEliThanks for the quick reply. You've been a great help, now i will be changing loads of vehicles lol.One more thing, is there a ways so this vehicle can carry either 2 cops & 2 prisoners? cheersPC_McKenzie Link to comment Share on other sites More sharing options...
randomperson139 Posted December 9, 2009 Report Share Posted December 9, 2009 Hi, randomperson139 & FortErieFireEliThanks for the quick reply. You've been a great help, now i will be changing loads of vehicles lol.One more thing, is there a ways so this vehicle can carry either 2 cops & 2 prisoners? cheersPC_McKenzieYou're welcome. To change the amount of transports, open the unit.xml for the vehicle and change the space value and loadspace value to 2. Link to comment Share on other sites More sharing options...
Guest PC_McKenzie Posted December 9, 2009 Report Share Posted December 9, 2009 You're welcome. To change the amount of transports, open the unit.xml for the vehicle and change the space value and loadspace value to 2.Thanks again;) Link to comment Share on other sites More sharing options...
2Bells Gaming Posted December 9, 2009 Report Share Posted December 9, 2009 Hi, randomperson139 & FortErieFireEliThanks for the quick reply. You've been a great help, now i will be changing loads of vehicles lol.One more thing, is there a ways so this vehicle can carry either 2 cops & 2 prisoners? cheersPC_McKenzieThere sure is again, in the units/195swatsuv, edit the unit.xml, find <space value="4" /> <loadspace value="0" />replace that with <space value="2" /> <loadspace value="2" />And, I should've mentioned it before, but, yuo have to edit both the freeplay and campaign portions of the unit.xml to get it to work in both freeplay AND in a regular misson Link to comment Share on other sites More sharing options...
Guest PC_McKenzie Posted December 9, 2009 Report Share Posted December 9, 2009 There sure is again, in the units/195swatsuv, edit the unit.xml, find <space value="4" /> <loadspace value="0" />replace that with <space value="2" /> <loadspace value="2" />And, I should've mentioned it before, but, yuo have to edit both the freeplay and campaign portions of the unit.xml to get it to work in both freeplay AND in a regular misson thanks m8:) Link to comment Share on other sites More sharing options...
randomperson139 Posted December 9, 2009 Report Share Posted December 9, 2009 Thanks again;)No problem. Link to comment Share on other sites More sharing options...
Guest PC_McKenzie Posted December 9, 2009 Report Share Posted December 9, 2009 No problem. am going to get classed as a pain in the a** soon but is their anyway to increase the number of people/vehicles that are going about?cheersPC_McKenzie Link to comment Share on other sites More sharing options...
2Bells Gaming Posted December 9, 2009 Report Share Posted December 9, 2009 No problem. yet again, you beat me to post.. I'm gonna have to do something abuot that *sharpens knife blade* jks, don't worry Link to comment Share on other sites More sharing options...
Newfoundking Posted December 10, 2009 Report Share Posted December 10, 2009 am going to get classed as a pain in the a** soon but is their anyway to increase the number of people/vehicles that are going about?cheersPC_McKenzie*Changes member title*Explain, as in the garage of ones you already have, or what? Link to comment Share on other sites More sharing options...
Guest PC_McKenzie Posted December 10, 2009 Report Share Posted December 10, 2009 *Changes member title*Explain, as in the garage of ones you already have, or what?as in pedestrians & civilian vehicles Link to comment Share on other sites More sharing options...
Newfoundking Posted December 10, 2009 Report Share Posted December 10, 2009 Yes, at the spawn points you can increase the amount that each point spawns. This is done from the editor. Link to comment Share on other sites More sharing options...
Hoppah Posted December 15, 2009 Author Report Share Posted December 15, 2009 Update:A new version of the Additional Units Submod will be released after Los Angeles Mod v2.0 has been released. The new version will be compatible with v2.0 ofcourse and will have a few other small changes:- Scaled the USCG boat down- USCG boat can transport personnel now- Added 'Drop Diver' command to USCG Dolphin Link to comment Share on other sites More sharing options...
billyfromhill Posted December 15, 2009 Report Share Posted December 15, 2009 Are you going to fix the roof numbers on the LAPD Impala and the LAPD K-9 Crown Vic? Link to comment Share on other sites More sharing options...
Hoppah Posted December 15, 2009 Author Report Share Posted December 15, 2009 Are you going to fix the roof numbers on the LAPD Impala and the LAPD K-9 Crown Vic?I have changed the roof number of the LAPD Impala to 104 Link to comment Share on other sites More sharing options...
nycguy555666 Posted December 15, 2009 Report Share Posted December 15, 2009 Nice Hoppah I am gonna love to see the USCG boat in more of a realistic size. Link to comment Share on other sites More sharing options...
2Bells Gaming Posted December 15, 2009 Report Share Posted December 15, 2009 Nice Hoppah I am gonna love to see the USCG boat in more of a realistic size.At least I'm not the only one thinking it was rather large I see them all the time, as my town borders Buffalo, NY, and the only thing seperating us is the mighty Niagara River. The USCG Station Buffalo has 2 or 3 of those I believe... They sound friggin powerful Link to comment Share on other sites More sharing options...
randomperson139 Posted December 15, 2009 Report Share Posted December 15, 2009 Update:A new version of the Additional Units Submod will be released after Los Angeles Mod v2.0 has been released. The new version will be compatible with v2.0 ofcourse and will have a few other small changes:- Scaled the USCG boat down- USCG boat can transport personnel now- Added 'Drop Diver' command to USCG DolphinSounds great. Keep it up Hoppah Link to comment Share on other sites More sharing options...
Forensics Posted December 15, 2009 Report Share Posted December 15, 2009 Sounds great, looking forward to it!!! Link to comment Share on other sites More sharing options...
Hoppah Posted December 22, 2009 Author Report Share Posted December 22, 2009 The older versions (v1.0 and v0.1b) of the Additional Units Submod are NOT compatible with the Los Angeles Mod v2.0.So I released v1.1 of the submod with the following changes:- Compatible with Los Angeles Mod v2.0- Scaled the USCG boat down- USCG boat can transport personnel now- Added 'Drop Diver' command to USCG Dolphin- Roof number on LAPD Impala changed- Command 'Call ALS Ambulance' also works for the Large Rescue Ambulance nowYou can download the Additional Units Submod v1.1 here: DownloadHoppah Link to comment Share on other sites More sharing options...