Guest Ricardo Posted September 13, 2009 Report Share Posted September 13, 2009 Hello all, I just started to work on a private mod. I have one car in game, but I have a (huge) problem.Watch the video.(Please, do not mind the slow gameplay, my laptop really sucks and especially with Fraps running (lucky I'm getting a new PC soon))Well, that's my problem. I really hope someone can help me out with this.. It's really weird.. Quote Link to comment Share on other sites More sharing options...
Guest matt31896 Posted September 13, 2009 Report Share Posted September 13, 2009 Wow that's screwed up! Quote Link to comment Share on other sites More sharing options...
Guest Ricardo Posted September 13, 2009 Report Share Posted September 13, 2009 Yeah, it is. Quote Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted September 13, 2009 Report Share Posted September 13, 2009 It has something to do with the Placement setting of the Prototype I'm quite sure. Quote Link to comment Share on other sites More sharing options...
Guest Ricardo Posted September 13, 2009 Report Share Posted September 13, 2009 Yeah? And how would I be able to fix that? Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 13, 2009 Report Share Posted September 13, 2009 In the editor, set the placement to Custom. Quote Link to comment Share on other sites More sharing options...
Guest Ricardo Posted September 14, 2009 Report Share Posted September 14, 2009 Thank you very much Hoppah. Now I've got another thing.. Like you saw in the video the wheels were really 'buggy', I made a screen of it:When they spin they go under the ground..I just placed the wheels under the car, correctly. Like I always do. And normally that doesn't happen. Quote Link to comment Share on other sites More sharing options...
Dosedmonkey Posted September 14, 2009 Report Share Posted September 14, 2009 Also check the physics type and the collision box of the prototype are on the correct tick box, its in the top submenu of the prototype, I forget what its called off the top of my head. Quote Link to comment Share on other sites More sharing options...
Guest Ricardo Posted September 14, 2009 Report Share Posted September 14, 2009 Yeah, I think it is. I will check though. ThanksEDIT: I have checked it and it seems to be correct. So I really don't know what the problem is. Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 20, 2009 Report Share Posted September 20, 2009 You have to use Fraps to reset the pivot of the wheel to the center of the model, because the pivot is always the rotating point of an object. Quote Link to comment Share on other sites More sharing options...