Xplorer4x4 Posted August 29, 2009 Report Share Posted August 29, 2009 In the LASiren script i do not see vcmdsiren anywhere in this script except the very top but its commented out. So how does the vcmdsiren refer to this script?Also on the subject of this script, if I alter the dummy commands do i need to actually do something with these commands in the editor or does the vcmdsiren command call the dummies? Link to comment Share on other sites More sharing options...
Hoppah Posted August 30, 2009 Report Share Posted August 30, 2009 A little bit below all the constants:object VcmdSiren : CommandScript{ VcmdSiren() { SetIcon("sirenson"); SetCursor("sirens"); SetRestrictions(RESTRICT_SELFEXECUTE); SetPossibleCallers(ACTOR_VEHICLE); SetGroupID(DummyGroup); SetGroupLeader(true); } etc... Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 30, 2009 Author Report Share Posted August 30, 2009 I am using the new LASirenScript you just posted, and I searched for object VcmdSiren and had no luck at all. Link to comment Share on other sites More sharing options...
Hoppah Posted August 30, 2009 Report Share Posted August 30, 2009 Search harder. It's there. What's the point of this topic? Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 30, 2009 Author Report Share Posted August 30, 2009 Well I am am obviously modding the script and if vcmdsiren is not in there I couldnt understand how the game picked it up. So like i said before if I alter the name of the dummy commands where do these come in to play? Do I need to add this in the editor? Link to comment Share on other sites More sharing options...