Guest tjhugentobler Posted July 25, 2009 Report Share Posted July 25, 2009 Hi everyone, How do I edit which lights flash when the directional lights are on? I want the yellow directional lightbar to flash along with some other lights as well. Thanks!Taylor Quote Link to comment Share on other sites More sharing options...
Guest cbh84 Posted July 26, 2009 Report Share Posted July 26, 2009 Hi everyone, How do I edit which lights flash when the directional lights are on? I want the yellow directional lightbar to flash along with some other lights as well. Thanks!Taylorgo into editor where you change the lights and find the ones you want to come on with the traffic advisor, copy and paste them then change it from blue light to special lighti did it to most of my units to make it when the traffic advisor is on all the emergency lights facing the rear are on Quote Link to comment Share on other sites More sharing options...
cletus Posted July 26, 2009 Report Share Posted July 26, 2009 hey thanks thats a big help. i always wondered Quote Link to comment Share on other sites More sharing options...
Alexx12 Posted August 7, 2009 Report Share Posted August 7, 2009 Is it possoble, to change script in order to make directional lights functioning while police vehicle is moving?It whould be useful to disperse traffic jam behind the stucked patrol car. Quote Link to comment Share on other sites More sharing options...
Bob Posted August 7, 2009 Report Share Posted August 7, 2009 Is it possoble, to change script in order to make directional lights functioning while police vehicle is moving?It whould be useful to disperse traffic jam behind the stucked patrol car.No, it would not be possible. When the directional lights are enabled, the game spawns an invisible "redirect" object behind the police car. I believe this object cannot be moved. Quote Link to comment Share on other sites More sharing options...
Alexx12 Posted August 7, 2009 Report Share Posted August 7, 2009 Its a pityThanks. Quote Link to comment Share on other sites More sharing options...
Guest firemike550 Posted October 19, 2009 Report Share Posted October 19, 2009 Its a pityThanks.thats how it is on project reality lights, its really not a whole lot noticeable Quote Link to comment Share on other sites More sharing options...
jab16 Posted October 19, 2009 Report Share Posted October 19, 2009 wait couldn't it be scripted diffrent??? Becuase from what i know you can have the special light be a directional light, or a flood light. But when a vehicle drives with the flood light command on it stays in postion. So wouldn't it be possable to script it so that the viritual object follows the police car kind of like the tiller?? Quote Link to comment Share on other sites More sharing options...
Guest madforce Posted October 19, 2009 Report Share Posted October 19, 2009 No, it would not be possible. When the directional lights are enabled, the game spawns an invisible "redirect" object behind the police car. I believe this object cannot be moved.It absolutely is possible, afterall its just a lighting element. All that one would need to do is separate the two events, or add additional lighting to simulate the effect in motion.wait couldn't it be scripted diffrent??? Becuase from what i know you can have the special light be a directional light, or a flood light. But when a vehicle drives with the flood light command on it stays in postion. So wouldn't it be possable to script it so that the viritual object follows the police car kind of like the tiller??I'm sure that would work, but I'm not sure they'd like every car the unit passes to be redirected. I would just go the route of adding additional lighting to the normal light package to simulate them being on full time. Quote Link to comment Share on other sites More sharing options...