MikeyPI Posted January 12, 2009 Report Share Posted January 12, 2009 I will check into this one as soon as I get a chance to see if it is a glitch or an actual issue that is a bug. Some things we miss, we are only human after all. In all honesty this go-round we added so many new scripts we were bound to miss a good deal of things. This is not directed at you but please in the future guys note whether the issue was SP or MP, some features will NOT work in MP due to how the game works, not the mod, like even though I had the Ladder truck, I had to let my partner (host) use it to get into the building. It also took one of my FF's and gave it to the host (only one). Some of our additions may also behave in a similar fashion that we have not found yet, but that is the game that is doing that, not the mod. Which is why I ask for you to please note if it is SP or MP.EDIT*****: I tried to replicate your problem, I sent out the LAPD Charger, the CHP vic, the CHP Charger, the LAPD Vic, the LASD Vic, the Medical Car, and the BATT Chief, all functioned fine for me, so perhaps this was just a glitch with your machine, if you can be more specific about what exactly you did but every vehicle I sent out and called an additional unit from off the map functioned correctly. Perhaps with more details as to exactly what you are doing to cause this we may find the cause but the vehicles I ordered were purchased and came off the map and every single one of them functioned as they were supposed to for me.I think this is a bug,if you use the bat chief to call a police car form off map,when you goto exit the police from that car as in double click the police car,they wont get out,this i have only noticed since 1.8,and if you call the police car that is above the police SUV you get the same issue,you just have to select each person in the car to get them out,it ok i can handle this,just thought i wud say,it not real important for it to be looked at as i know you guys have lots to do,was really wondering if anyone else had this happen Link to comment Share on other sites More sharing options...
Guest GB619 Posted January 12, 2009 Report Share Posted January 12, 2009 WOW MikeyPI,was not expecting such a quick reply,and yeah soz i thought i had said Single player in freeplay map,i will re-install MOD again sometime,so thxs for the quick reply,as i said before it not that much of an issue...cheers again though Link to comment Share on other sites More sharing options...
MikeyPI Posted January 12, 2009 Report Share Posted January 12, 2009 It happens sometimes, but in your case I knew it was SP due to the fact you were calling units from off the map, to prevent people from being resource hogs and spending everyone's money we disabled the ability to buy new vehicles in MP:) Unfortunately some of these other bugs people are reporting lack adequate information to try to run down what might be the potnetial cause. In your case I think it was just a glitch, but reinstalling might help. I tried several different cars all at once spread across the map and everyone of them delievered what they are designed to do (I know this because the car I manually sent had 1 occupant, the ones ordered came with two so that gave away which was which). Your "bug" you found was well-explained and that made it relatively easy to troubleshoot because you were kind enough to try to be as detailled as possible. But should the problem come up again please give me the EXACT unit that you're having problems with so I can see if there is a catalyst that can cause this bug. We honestly have gotten lucky, most of the bugs are game-related but when it comes to the scripting end, one minor syntax error and you'll wreck the script, which is why I don't touch them:)I hope reinstalling it fixes your problem but if not just try to explain exactly what unit you sent out and what conditions were going on, it is possible lag caused it, I am running the Standard Mod 1.8 with the Patch only, no submods so if you are running a sub-mod it is possible that the submod currently is incompatible with the new version and any applicable changes we've made. They are trying to get caught up but we're all busy lately and doing the best we can.I hope it was just a game glitch though for your sake so that you can use the function.Take care,mkWOW MikeyPI,was not expecting such a quick reply,and yeah soz i thought i had said Single player in freeplay map,i will re-install MOD again sometime,so thxs for the quick reply,as i said before it not that much of an issue...cheers again though Link to comment Share on other sites More sharing options...
Guest rdotts Posted January 12, 2009 Report Share Posted January 12, 2009 I have a problem trying to install v1.8, it will not install the message is some type of error message saying that the file is corrupted. What can i do to fix this problem. Link to comment Share on other sites More sharing options...
MikeyPI Posted January 12, 2009 Report Share Posted January 12, 2009 Delete your temporary internet files from your browser and try to download it again, it happens sometimes, for whatever reason the file doesnt download properly.I have a problem trying to install v1.8, it will not install the message is some type of error message saying that the file is corrupted. What can i do to fix this problem. Link to comment Share on other sites More sharing options...
Mrtucker555 Posted January 12, 2009 Report Share Posted January 12, 2009 hey hoppah very small bug: in freeplay when you tell the ladder truck to put up the ladder from then on the ladder truck does not have caution lights even when you put the ladder down and send it back to station Link to comment Share on other sites More sharing options...
Guest SOCOMcm Posted January 12, 2009 Report Share Posted January 12, 2009 Got a glitch playing the last campaign mission (LA Mod's) where upon sending the rescue dog to find buried victims, the dog fell thru the second floor of the terminal and was stuck with his head halfway out of the side of the airport terminal, comical glitch, but i don't know if its a "fixable" bug... Link to comment Share on other sites More sharing options...
MikeyPI Posted January 13, 2009 Report Share Posted January 13, 2009 @M-Trucker do you mean the HAZARD lights or the emergency lights on the vehicle, we also ran into a glitch where the Hazards wouldnt come on for me, but the host could see them online, whihc is why I asked if it is SP or MP to clarify at the beginning of the bug to help us analyze causes. I will check this one out if you can clarify it for me.I had the same essentail deal happen with a firefighter, he got stuck in the wall, i think it's a game glitch inside sometimes where units do bad things, so I doubt we can fix it until we figure out how it's breaking the pathing rules, the dogs tend to roam randomly really so chances are it went somewhere it wasnt suposed to, sorry bud.Got a glitch playing the last campaign mission (LA Mod's) where upon sending the rescue dog to find buried victims, the dog fell thru the second floor of the terminal and was stuck with his head halfway out of the side of the airport terminal, comical glitch, but i don't know if its a "fixable" bug... Link to comment Share on other sites More sharing options...
Guest Texasskywarn1 Posted January 13, 2009 Report Share Posted January 13, 2009 Not sure this is a bug. but in multi-player la mod it gets near imposable to respond to any calls on the map due to extremely high people and vehicle traffic blocking up the streets. This typically happens 20min real time into the mp game. Link to comment Share on other sites More sharing options...
MikeyPI Posted January 13, 2009 Report Share Posted January 13, 2009 My guesses here would be that it is either lag from the host to the other players or the other potential cause is that you either park vehicles for standby in the path of people or vehicles causing them to get backed up and due to that their attempt to find a new path is causing further lag. Same thing occurs sometimes with the "patrol" script, the vehicles will create a blockade at an intersection. You want to make sure you don't have too many vehicle patrolling and that those you put on "standby" are put somewhere that they won't obstruct traffic flow of any kind. Other than that it would either be a glitch in the game (common in MP) or lag that is causing it. We played a trial run for 2 hours without anything going horribly wrong. We did have that all-famous shooter that shoots at a door or a wall issue online once or twice in other trials we did, but that's the game not us:)Not sure this is a bug. but in multi-player la mod it gets near imposable to respond to any calls on the map due to extremely high people and vehicle traffic blocking up the streets. This typically happens 20min real time into the mp game. Link to comment Share on other sites More sharing options...
Mrtucker555 Posted January 14, 2009 Report Share Posted January 14, 2009 the problem with the hazards was in single player the first time you put the ladder up the hazards are on when the ladders in use but the symbol goes away and then when you put the ladder up from there the lights do not appear Link to comment Share on other sites More sharing options...
Guest Evel Posted January 16, 2009 Report Share Posted January 16, 2009 I was playing Emergency 4 Deluxe, doing the deluxe mission where you go to an area that went through an earthquake, and when I tried to unload the bulldozer from the truck that carries it, it wouldn't unload. I tried several times in different places and have restarted the game and reinstalled the mod to try to get it to work, but it still doesn't work. Link to comment Share on other sites More sharing options...
Guest gadgetguy Posted January 16, 2009 Report Share Posted January 16, 2009 Hi guys just want to say thanks for a great mod!Also, don't know whether this has been documented but just wanted to let you know:Mission 07: Police chase ends in tragedy [POSSIBLE BUG]I don't know if if its a result of my execution of the mission but after transporting all of the injured including the suspect from the vehicle it says I haven't transported both perpetrators to hospital?! Is this a bug or am I missing something?Cheers,GG Link to comment Share on other sites More sharing options...
billyfromhill Posted January 16, 2009 Report Share Posted January 16, 2009 Hi guys just want to say thanks for a great mod!Also, don't know whether this has been documented but just wanted to let you know:Mission 07: Police chase ends in tragedy [POSSIBLE BUG]I don't know if if its a result of my execution of the mission but after transporting all of the injured including the suspect from the vehicle it says I haven't transported both perpetrators to hospital?! Is this a bug or am I missing something?Cheers,GGDid you arrest the second criminal? Link to comment Share on other sites More sharing options...
john jr Posted January 26, 2009 Report Share Posted January 26, 2009 thanks for all ur help i just got 911 F.R. it is amazing. also what r some mods u like john jr Link to comment Share on other sites More sharing options...
Grim_Wizard Posted January 26, 2009 Report Share Posted January 26, 2009 Was the glitch where the light force unit's ladder kept up when you told it to go back to HQ or the Station? Link to comment Share on other sites More sharing options...
AFEM Posted January 27, 2009 Report Share Posted January 27, 2009 I found something. I had a hazmat call (dead birds), I sended the hazmat truck.I picked up the birds. But I still had contaminated people spread across the park, so I caught one men, and decontaminated him. While decontaminating I went to the location of another person, but when the truck stopped, the hazmat fire fighter and the man didn't came out of the vehicle.So I tried to send the hazmat truck to the firestation, and got the message: The ambulance has transports, it will go to hospital... AND the message: The helipad is ocupied ... and the helicopter that I had on the helipad flew home. Link to comment Share on other sites More sharing options...
Newfoundking Posted January 27, 2009 Report Share Posted January 27, 2009 was everything cleared? (like not full and ambulance was empty?) Link to comment Share on other sites More sharing options...
Luisinho Posted January 27, 2009 Report Share Posted January 27, 2009 The aerial ladder truck can be moved while it's ladder is up. When you press "Go back to base", it will allow you to move without deinstalling the ladder. Link to comment Share on other sites More sharing options...
AFEM Posted January 27, 2009 Report Share Posted January 27, 2009 was everything cleared? (like not full and ambulance was empty?)That's the point!!! there was no ambulance... I was using the hazmat truck (that can be parked at firestation nr 2) Link to comment Share on other sites More sharing options...
Newfoundking Posted January 27, 2009 Report Share Posted January 27, 2009 :O WTF?That's strange, have you added any submods, or made any adjustments of your own, and was this just on the one occasion, or like have you tried it again, and it happened again? Link to comment Share on other sites More sharing options...
Hoppah Posted January 28, 2009 Author Report Share Posted January 28, 2009 That's something I really need to look into. Link to comment Share on other sites More sharing options...
jsutton Posted January 28, 2009 Report Share Posted January 28, 2009 Hey guys, I am not having any luck with this gated wye. I am not sure if it is what I am doing or if it could be a bug. I'll give you the steps I take when using the gated wye. When I respond to fire that has spread quickly and farther from the roadway, I put up the gated wye to go farther. Anyways, I put out the wye and attached fire hoses to it until fire was out then I detached hoses and picked up the gated wye but for some reason, the gated wye was picked up but I couldn't reel in the hose because it went straight on the ground and it can't get picked up when its on the ground. So, now I can't move my fire truck from the scene due to the fire hose being attached. How can I fix this and Is there a certain distance I can only go on the wye? Any help is much appreciated. Thanks in advance. Link to comment Share on other sites More sharing options...
Hoppah Posted January 28, 2009 Author Report Share Posted January 28, 2009 Right now, I don't have much time to respond to all the bugs because of personal issues, but I've checked the possible HAZMAT bug reported by AFEM and there is a small mistake in the script. When you press the 'Go to fire station' command while there is a civilian inside, the game thinks it's an ambulance which should go to the hospital. Although I've never seen the problem with civilians not coming out of the truck after decontamination.I was playing the VIP Escort mission, and on one of the Secret Service SUVs the "Empty Vehicle" command wouldn't work. This happened more than once and I was usually playing the mission for over 40 minutes before I would try to use the command.That shouldn't happen. Is the command greyed out or does nothing happen when you press it?I was playing Emergency 4 Deluxe, doing the deluxe mission where you go to an area that went through an earthquake, and when I tried to unload the bulldozer from the truck that carries it, it wouldn't unload. I tried several times in different places and have restarted the game and reinstalled the mod to try to get it to work, but it still doesn't work.That should work in (Deluxe) freeplay, but I will check it out. I am almost certain it should work though.Hey guys, I am not having any luck with this gated wye. I am not sure if it is what I am doing or if it could be a bug. I'll give you the steps I take when using the gated wye. When I respond to fire that has spread quickly and farther from the roadway, I put up the gated wye to go farther. Anyways, I put out the wye and attached fire hoses to it until fire was out then I detached hoses and picked up the gated wye but for some reason, the gated wye was picked up but I couldn't reel in the hose because it went straight on the ground and it can't get picked up when its on the ground. So, now I can't move my fire truck from the scene due to the fire hose being attached. How can I fix this and Is there a certain distance I can only go on the wye? There are a few known problems with the wye after trying to pick it up. A floating hose with nozzle remains and you can't do anything with it. Unfortunately, I haven't been able to fix it. This problem shouldn't occur everytime you try to pick it up, it happens maybe 1 out of 15 times. It also seems to happen randomly.Hoppah Link to comment Share on other sites More sharing options...
zootoo63 Posted January 28, 2009 Report Share Posted January 28, 2009 im pretty sure this isnt a glitch or bug but why do the emergency lights turn off of the lafd heavy rescue when using the crane? i think the four ways/hazars stay on though Link to comment Share on other sites More sharing options...