valmiustila Posted August 24, 2009 Report Share Posted August 24, 2009 This bug is maybe reported, but i reported it anyway:Ladder bug: Firefighter cant enter the building to ladder truck. Link to comment Share on other sites More sharing options...
Guest Websterfire100 Posted August 31, 2009 Report Share Posted August 31, 2009 IN multiplayer cop cars often get stuck on bridges blocking traffic Link to comment Share on other sites More sharing options...
Jennifer93 Posted September 1, 2009 Report Share Posted September 1, 2009 on the Dulex version the cop cars and ems are all ways stoping at 2 spots and its annoying Link to comment Share on other sites More sharing options...
Hoppah Posted September 1, 2009 Author Report Share Posted September 1, 2009 This bug is maybe reported, but i reported it anyway:Ladder bug: Firefighter cant enter the building to ladder truck.IN multiplayer cop cars often get stuck on bridges blocking trafficon the Dulex version the cop cars and ems are all ways stoping at 2 spots and its annoyingFor all of you: I can't fix anything without screenshots. Am I supposed to find the spots where the cars get blocked on these maps myself? The multiplayer map has like 3 or 4 bridges and, if I am right, that ladder issue only happens in multiplayer what you forgo to mention. I NEED MORE INFORMATION PROVIDED WITH SCREENSHOTS. It's not hard to tab a button when you need a screenshot. So get Fraps and reproduce the bug for me and take a screenshot. Cannot reproduce the bug? Then it's not a bug, sometimes the game just acts weird. Or do you not want to load Fraps each time you start the game? No problem, when you find a bug hit ALT-TAB and start Fraps while EM4 is still running in the background. Then go back to the game and make the screenshots. Unless you want to wait a couple of months longer for the next version I suggest you are gonna try that. Link to comment Share on other sites More sharing options...
Jennifer93 Posted September 1, 2009 Report Share Posted September 1, 2009 ok its in free play i wil ltry and get a photo Link to comment Share on other sites More sharing options...
Maffegozer Posted September 4, 2009 Report Share Posted September 4, 2009 Bug founded...When you send the engine from fire station 2 back to the fire station.And then when they exit,. another fire comes up.And when you call the engine with the chief. the engine drives without any personell in it.Because the personell are still running towards,,.. where they wait till they called:P Link to comment Share on other sites More sharing options...
EM4life Posted September 5, 2009 Report Share Posted September 5, 2009 Im not sure this has been brought up so, on Mission 1, if I were to save the game at any point, perticularly when the fire was out, and then load the game, after about tem minutes the camera goes to cinimatic like in the beginging were the bus explodes, but instead the camera rotates, and rotates, and rotates...for about EVER and doesn't stop. This has happened before and it's starting to piss me off. Any info on this matter is greatly accepted!Thanks Link to comment Share on other sites More sharing options...
Brendon Posted September 5, 2009 Report Share Posted September 5, 2009 For the people with lag:I Did some tests with the siren script and I was right, the hidden dummyobject NEVER got deleted. So, when playing for longer times it MIGHT cause some lag because 100's (if not 1000's) of these hidden objects spawned. I have fixed that and here's the new script. See attachment.How to install: 1. Unzip the package2. Move LASiren.script to your '...\Mods\Los Angeles Mod v1.8\Scripts\Game\Command\' folder and overwrite the older file3. Done!I am not sure if this fixes the lag, but it's a start. HoppahThank you. I will certainly try it now because I was having problems with the siren script. I'll tell you if it works in 2 hours.Thank you. I will certainly try it now because I was having problems with the siren script. I'll tell you if it works in 2 hours.Wow! What a world of difference. I don't get any lag when playing freeplay for extended periods! Thanks a lot Hoppah!I hope you include that script in 1.9.(The forum I'm from automerges double posts.) Link to comment Share on other sites More sharing options...
Guest BeEaSy Posted September 5, 2009 Report Share Posted September 5, 2009 yea Hop that had to be it... I didn't think anything could fix that lag but now it's THAT mch better. I played for over an hour at work and the play never deteriorated. Link to comment Share on other sites More sharing options...
Hoppah Posted September 6, 2009 Author Report Share Posted September 6, 2009 I hope you include that script in 1.9.Ofcourse, I already did actually. Thanks for letting me know it works. Link to comment Share on other sites More sharing options...
Brendon Posted September 7, 2009 Report Share Posted September 7, 2009 Yeah, that was the big thing for me. When I first started I was okay, but the more calls I kept responding to without stopping freeplay the more it started to lag. All lag is gone now thanks to you! Link to comment Share on other sites More sharing options...
valmiustila Posted September 8, 2009 Report Share Posted September 8, 2009 Ofcourse, I already did actually. Thanks for letting me know it works.Ohyes, i downloaded it too, and it works! Thanks, hoppah. Link to comment Share on other sites More sharing options...
Hoppah Posted September 9, 2009 Author Report Share Posted September 9, 2009 The updated siren script has a bug: When you send a vehicle with activated sirens to HQ, the vehicle drives off the map, but the sirens do not disappear! I am already working on a fix for that. Link to comment Share on other sites More sharing options...
Grim_Wizard Posted September 9, 2009 Report Share Posted September 9, 2009 For the people with lag:I Did some tests with the siren script and I was right, the hidden dummyobject NEVER got deleted. So, when playing for longer times it MIGHT cause some lag because 100's (if not 1000's) of these hidden objects spawned. I have fixed that and here's the new script. See attachment.How to install: 1. Unzip the package2. Move LASiren.script to your '...\Mods\Los Angeles Mod v1.8\Scripts\Game\Command\' folder and overwrite the older file3. Done!I am not sure if this fixes the lag, but it's a start. HoppahAfter I put the script in the game does not spawn calls and when I go into the editor the editor crashes after 10-15 seconds of using the LA mod. Link to comment Share on other sites More sharing options...
Hoppah Posted September 9, 2009 Author Report Share Posted September 9, 2009 After I put the script in the game does not spawn calls and when I go into the editor the editor crashes after 10-15 seconds of using the LA mod.Impossible that your problems have to do with the script. Link to comment Share on other sites More sharing options...
Grim_Wizard Posted September 9, 2009 Report Share Posted September 9, 2009 Ya, I don't know what happened either and I doubted that it had anything to do with it. I haven't had the time yet though to check the log file. Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted September 13, 2009 Report Share Posted September 13, 2009 If the bombsquad guy dies with the robot activated, the robot cannot be removed/controlled/exploded. Meaning it is there and does nothing. Shooting on it isn't a solution. Link to comment Share on other sites More sharing options...
JoseOu Posted September 21, 2009 Report Share Posted September 21, 2009 Aerial Ladder BugLight Force = Aerial Ladder + Engine 2when your firefighter is at the ladder and u scoll Light Force[Aerial Ladder + Engine 2]and press "To Fire Station" command and the Aerial Ladder will move with the man on top the ladder Link to comment Share on other sites More sharing options...
randomperson139 Posted September 21, 2009 Report Share Posted September 21, 2009 That's quite funny. Just take the man out before you send it back. Link to comment Share on other sites More sharing options...
festival Posted September 21, 2009 Report Share Posted September 21, 2009 If the bombsquad guy dies with the robot activated, the robot cannot be removed/controlled/exploded. Meaning it is there and does nothing. Shooting on it isn't a solution.i second this bug, cannot get rid of the robot Link to comment Share on other sites More sharing options...
Ami89E1234 Posted September 21, 2009 Report Share Posted September 21, 2009 ahaha i had the bug with the ladder too during multi, only i just sent the ladder home (must have been due to lag). and the guy on the ladder was even connected to a hydrant so i kinda broke the hardcoded hose wonder if i would have sent him out it would have let him have the huge hose or just crashed? Link to comment Share on other sites More sharing options...
PFAexplorer Posted September 21, 2009 Report Share Posted September 21, 2009 every time i get firefighters into SCBA's in freeplay, the vehicle they got them from freezes and becomes unplayable Link to comment Share on other sites More sharing options...
Hoppah Posted September 21, 2009 Author Report Share Posted September 21, 2009 The vehicle is supposed to freeze for a couple of seconds. I fixed the aerial ladder bug for v1.9 btw. That bomb robot bug is hard to fix, but I'll give it a try. Link to comment Share on other sites More sharing options...
randomperson139 Posted September 21, 2009 Report Share Posted September 21, 2009 For the Bomb Squad Robot can't you make it shootable then if the guy dies you can just blow it up? Link to comment Share on other sites More sharing options...
Newfoundking Posted September 21, 2009 Report Share Posted September 21, 2009 Well if it becomes vulnerable, then won't it be able to be affected by the bomb explosion too? Link to comment Share on other sites More sharing options...