Guest Evel Posted February 4, 2009 Report Share Posted February 4, 2009 The hazards... I don't know what that is, is that like people jumping, or like that HAZMAT team? I'm a bit confused by that one myself. Don't know about anyone elseI believe he's talking about the hazard lights, also known as the four way emergency blinkers. Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted February 4, 2009 Report Share Posted February 4, 2009 I believe he's talking about the hazard lights, also known as the four way emergency blinkers.Exactly Link to comment Share on other sites More sharing options...
hiddetjuh Posted February 5, 2009 Report Share Posted February 5, 2009 You can get the ladder vehicle with basket up in the fire station.First press on HQ button, and then on send to fire station button Link to comment Share on other sites More sharing options...
Luisinho Posted February 5, 2009 Report Share Posted February 5, 2009 The army blackhawk helicopter can drop down its ropes inside the fire stations... And also make personnel go down the ropes... Link to comment Share on other sites More sharing options...
Guest Wildcat_1 Posted February 9, 2009 Report Share Posted February 9, 2009 Hi thereI was playing the LA Mod for the first time as multiplayer today and noticed that frequently people would stop moving (not the ones under your control but civilians) and would not start again which led to issues susch as traffic jams (couldn't get them out of the way etc). Has anyone else experienced this and know how to get around it ?Thanks Link to comment Share on other sites More sharing options...
Hoppah Posted February 9, 2009 Author Report Share Posted February 9, 2009 Hi thereI was playing the LA Mod for the first time as multiplayer today and noticed that frequently people would stop moving (not the ones under your control but civilians) and would not start again which led to issues susch as traffic jams (couldn't get them out of the way etc). Has anyone else experienced this and know how to get around it ?ThanksSome people have that, some don't. I've played online (v1.8) with MikeyPI for hours and we never experienced that problem.Maybe it's the connection or something. We used Hamachi and that didn't cause any problems like lag.In either case, it's not directly caused by the mod and not a bug. Link to comment Share on other sites More sharing options...
jsutton Posted February 10, 2009 Report Share Posted February 10, 2009 Not really a bug but just a fyi. Not sure if others have the same thing. It seems the tow trucks front tire is on backwards after installing the second patch. Link to comment Share on other sites More sharing options...
Newfoundking Posted February 10, 2009 Report Share Posted February 10, 2009 Are you using my submods( Tony's Lights) If you are, that is an issue with us, because I used the older prototypes for some of the vehicles such as the tow truck, and a few wheels were turned backwards... I just noticed that... well about 30 minutes ago, and I am fixing that,and I will release the patch for it later... Now I don't know if this is with normal game, or just Tony's lights, but if it is w/ TL, then you would report it in that topic not here. Just for future referencing... I was just seeing if it was tony's lights, because we had the same problem with the Chargers(fixed), as well as the FBI command center, and a few other vehicles(not fixed yet)~cheers Link to comment Share on other sites More sharing options...
Ami89E1234 Posted February 10, 2009 Report Share Posted February 10, 2009 lol i think Hamachi IS the cause of the lag Link to comment Share on other sites More sharing options...
jsutton Posted February 11, 2009 Report Share Posted February 11, 2009 Are you using my submods( Tony's Lights) If you are, that is an issue with us, because I used the older prototypes for some of the vehicles such as the tow truck, and a few wheels were turned backwards... I just noticed that... well about 30 minutes ago, and I am fixing that,and I will release the patch for it later... Now I don't know if this is with normal game, or just Tony's lights, but if it is w/ TL, then you would report it in that topic not here. Just for future referencing... I was just seeing if it was tony's lights, because we had the same problem with the Chargers(fixed), as well as the FBI command center, and a few other vehicles(not fixed yet)~cheersOh, that's true, I forgot I installed the light mods. Sorry for posting here but yes, I noticed the command center was also backwards. Link to comment Share on other sites More sharing options...
Newfoundking Posted February 11, 2009 Report Share Posted February 11, 2009 Yeah, Submods are not Hoppah's responsiblity, and the wheels I shall fix ASAP... Sorry about that, but at least you know your problem!~cheers Link to comment Share on other sites More sharing options...
Cosreski Posted February 11, 2009 Report Share Posted February 11, 2009 Eng 1 and 2 when ff are sent to get cutters or spreaders, they want to run somewhere else.Engine 1 & 2 don't have the JAW's of Life, so they are going to the Rescue trucks. Link to comment Share on other sites More sharing options...
Guest blwoods0 Posted February 11, 2009 Report Share Posted February 11, 2009 Well, I don't know if its just me, but for some reason, I have a heck of a time getting the police cars to start a patrol from anywhere but the police station. Link to comment Share on other sites More sharing options...
Luisinho Posted February 11, 2009 Report Share Posted February 11, 2009 Well, I don't know if its just me, but for some reason, I have a heck of a time getting the police cars to start a patrol from anywhere but the police station.That's not a bug, you should wait a few seconds after you press the patrol button, the reason is because it is searching for the nearest route to patrol. Link to comment Share on other sites More sharing options...
MikeyPI Posted February 12, 2009 Report Share Posted February 12, 2009 This is not a bug, this was done because the real LAFD trucks do not have jaws, much to my frustration at times... So it is not a bug I believe somewhere somone went over how to simply add the tools if it bothers you that much.Engine 1 & 2 don't have the JAW's of Life, so they are going to the Rescue trucks. Link to comment Share on other sites More sharing options...
Paramedic_Engine_2 Posted February 12, 2009 Report Share Posted February 12, 2009 It makes it more realistic, they usualyy respond an Engine and Truck to and MVA with entrapment, where extracation might be needed. Usually they will also send a heavy rescue, not just 1 engine staffed with 4 FF/PM.Mike CCFES Link to comment Share on other sites More sharing options...
Newfoundking Posted February 12, 2009 Report Share Posted February 12, 2009 Indeed, that is basically exactly what Hoppah said when he was talking about why it won't be on the engine any more, for realism Link to comment Share on other sites More sharing options...
Guest Jebo44 Posted February 13, 2009 Report Share Posted February 13, 2009 nm figured out my issueJeb Link to comment Share on other sites More sharing options...
Guest Wesley NYPD Posted February 13, 2009 Report Share Posted February 13, 2009 Hello, with mission 5 drives the rotary leaders not about the bridge. Greeting Wesley Link to comment Share on other sites More sharing options...
Guest Wesley NYPD Posted February 14, 2009 Report Share Posted February 14, 2009 Does nobody have the problem with the rotary leader and the bridge with mission 5? Link to comment Share on other sites More sharing options...
jsutton Posted February 14, 2009 Report Share Posted February 14, 2009 I'm not sure exactly what you mean by rotary leader. Is that suppose to mean crane or fire engine crane? Link to comment Share on other sites More sharing options...
Guest Wesley NYPD Posted February 14, 2009 Report Share Posted February 14, 2009 I'm not sure exactly what you mean by rotary leader. Is that suppose to mean crane or fire engine crane? Sorry I mean the crane. Link to comment Share on other sites More sharing options...
Guest Wesley NYPD Posted February 14, 2009 Report Share Posted February 14, 2009 Probably nobody has it this problem. I will look sometimes what I make wrong. Link to comment Share on other sites More sharing options...
jsutton Posted February 14, 2009 Report Share Posted February 14, 2009 The problem may be that you are to close to the object for it to put down the arms and have the room to move the crane toward the object. Just a guess. Link to comment Share on other sites More sharing options...
Guest Wesley NYPD Posted February 15, 2009 Report Share Posted February 15, 2009 (edited) The crane functions, but if I liked to send the crane about the bridge he stops in the bridge and it only the sirens howl.[edit]The problem with the crane has taken care. Thank you[/edit][EDIT by Pyrothijs] Posts merged please use the edit button next time.[/EDIT] Edited March 4, 2009 by pyrothijs Link to comment Share on other sites More sharing options...