ShaneGreen Posted December 15, 2008 Author Report Share Posted December 15, 2008 i was wondering if each car would show up in the editor and if you can edit each ones lights differently?Hi zootoo63,Each will show up seperately on the editor. So yes you can edit the lights differently if you wish.Take careShane Link to comment Share on other sites More sharing options...
FFEMTNecker Posted December 19, 2008 Report Share Posted December 19, 2008 I want the LA Mod v1.3 slicktop and the v1.1 light equip utility back so bad, like its driving me crazy bad how would i do that for myself what files would i have to move? Please help this is killing me Link to comment Share on other sites More sharing options...
Eazyili Posted December 20, 2008 Report Share Posted December 20, 2008 I want the LA Mod v1.3 slicktop and the v1.1 light equip utility back so bad, like its driving me crazy bad how would i do that for myself what files would i have to move? Please help this is killing meWhat is the difference since then till now then in those vehicles? Link to comment Share on other sites More sharing options...
Newfoundking Posted December 20, 2008 Report Share Posted December 20, 2008 the 1.3 slicktop had the 4 lights in the front window, instead of just 1, and the1.1 LEU I am thinking was something along the lines of the EMS Truck?Could be wrong though Link to comment Share on other sites More sharing options...
ShaneGreen Posted December 22, 2008 Author Report Share Posted December 22, 2008 New Extended version for those who are interested.01. added Battalion Chief car 202. added LAPD Patrol car 10203. added LAPD Patrol car 10304. added LAPD Patrol car 10405. added LAPD Patrol car 10506. changed LAPD Slicktop number to 10607. changed LAAP Patrol car to 13108. added LAAP Patrol car 13209. changed LAPP Patrol car number to 14110. added LAPP Patrol car 14211. changed CHP Patrol car number to 20012. changed LASD Patrol car number to 22213. added LAFD ALS Ambulance 10214. added LAFD ALS Ambulance 10315. re-included LAFD Vintage ALS Ambulance number 10416. re-included LAX Ambulance number 51 Reduced 91% 1024 x 640 (146.9K)Best Wishes to all for a Very Merry Christmas and a "SAFE" and prosperous New Year. Take careShane Link to comment Share on other sites More sharing options...
FFEMTNecker Posted December 22, 2008 Report Share Posted December 22, 2008 New Extended version for those who are interested.01. added Battalion Chief car 202. added LAPD Patrol car 10203. added LAPD Patrol car 10304. added LAPD Patrol car 10405. added LAPD Patrol car 10506. changed LAPD Slicktop number to 10607. changed LAAP Patrol car to 13108. added LAAP Patrol car 13209. changed LAPP Patrol car number to 14110. added LAPP Patrol car 14211. changed CHP Patrol car number to 20012. changed LASD Patrol car number to 22213. added LAFD ALS Ambulance 10214. added LAFD ALS Ambulance 10315. re-included LAFD Vintage ALS Ambulance number 10416. re-included LAX Ambulance number 51 Reduced 91% 1024 x 640 (146.9K)Best Wishes to all for a Very Merry Christmas and a "SAFE" and prosperous New Year. Take careShaneawesome LOve it Thank you very much! but seriously anyone know what files i would have to move to change from the 1.7 slicktop to the 1.3? PLEASE Help Link to comment Share on other sites More sharing options...
Policefreak55 Posted December 22, 2008 Report Share Posted December 22, 2008 WOO! Awesome, I love this mod, no no settle down mod, we're just friends.I also wish you a Very Merry Christmas, and Happy New Year!Ho Ho Ho! Link to comment Share on other sites More sharing options...
Spaloo Posted December 22, 2008 Report Share Posted December 22, 2008 Interesting comment from the one that is always so concerned with realism? I think it was a great idea & improves majorly on realism! Next should be the LAPD Chargers! And if you get bored should make a BC2 SUV so one could have 2nd BC for Fire Station 2. Because as far as ICS & NIMS regs would be concerned that one BC has way too much man power to control! If we are looking at it from a realistic aspect. (Under the NIMS, an appropriate span of control is between 1:3 and 1:7) NIMS= National Incident Management SystemReally? We're pulling NIMS into the game? If you REALLY want to be accurate, each light force and engine would have a captain, so that resolves the NIMS ratio of command to subordinate problem. The way you mention NIMS makes it sound like the BC is the only supervisor-role in LAFD, and all supervisory and management tasks HAVE TO be assigned to a BC. Realistically speaking, not every fire station has a bat chief. One is plenty. The captains play an integral role in daily function and MCI functions. The other thing, the bat chief SUV does not double as a paramedic rescue. Link to comment Share on other sites More sharing options...
ShaneGreen Posted December 22, 2008 Author Report Share Posted December 22, 2008 The other thing, the bat chief SUV does not double as a paramedic rescue.Sorry! My fault that one. I used the model from my personal version which had been modified. Take careShane Link to comment Share on other sites More sharing options...
FFEMTNecker Posted December 22, 2008 Report Share Posted December 22, 2008 Really? We're pulling NIMS into the game? If you REALLY want to be accurate, each light force and engine would have a captain, so that resolves the NIMS ratio of command to subordinate problem. The way you mention NIMS makes it sound like the BC is the only supervisor-role in LAFD, and all supervisory and management tasks HAVE TO be assigned to a BC. Realistically speaking, not every fire station has a bat chief. One is plenty. The captains play an integral role in daily function and MCI functions. The other thing, the bat chief SUV does not double as a paramedic rescue.WOW! someone who knows what there talking about... LoL come one man we could go on all day with unified command and things like that... you took my point and killed it! Simply speaking you missed the point i was trying to make but thanks for your input on a solved subject! short of someone scripting a captain for each engine we need to assume that the BC and the ems captain are the only fire/ems officers in this scenario. The point of bringing NIMS into it was to make a slight reason so to speak for a BC2. Assuming you are not an LA city nor county firefighter i can't see any direct operational knowledge to base your statement on. But assuming that somewhere in LA there is a station with 4 engines running 4 man crews, a Truck company, 3 ALS Units, and a HVY rescue like in this game. That would equate to ruffly 24 fire and EMS personnel on duty that would absolutely meet the criteria for two BC's and an EMS captain alone. Then add a 2nd station in the local response area with a haz/mat, engine, and BLS unit an additional 10 fire and ems personnel on duty, 34 men and women to 1 BC!(don't think so) Then factor in call volume, coverage area, and the Nuclear power plant... Most metro cities have stations with 2 to 3 pieces of fire apparatus not 9! Not to mention allot of them are farming out there EMS to private company's ie: Rural Metro & AMR that have there own command structure... at any rate my bringing NIMS into it was nothing more than to make a point that a 2nd BC would not be so far fetched as to call it pointless! BUT FYI I am well aware of the full operational aspects of both the ICS system and NIMS as a graduate of FEMA ISP's Professional Development Series as well as ICS 300 and NIMS 900. I am also a 911 communicator and work with NJTF1. Link to comment Share on other sites More sharing options...
MikesPhotos Posted December 22, 2008 Report Share Posted December 22, 2008 Interesting comment from the one that is always so concerned with realism? I think it was a great idea & improves majorly on realism! Next should be the LAPD Chargers! And if you get bored should make a BC2 SUV so one could have 2nd BC for Fire Station 2. Because as far as ICS & NIMS regs would be concerned that one BC has way too much man power to control! If we are looking at it from a realistic aspect. (Under the NIMS, an appropriate span of control is between 1:3 and 1:7) NIMS= National Incident Management SystemReally? We're pulling NIMS into the game? If you REALLY want to be accurate, each light force and engine would have a captain, so that resolves the NIMS ratio of command to subordinate problem. The way you mention NIMS makes it sound like the BC is the only supervisor-role in LAFD, and all supervisory and management tasks HAVE TO be assigned to a BC. Realistically speaking, not every fire station has a bat chief. One is plenty. The captains play an integral role in daily function and MCI functions. The other thing, the bat chief SUV does not double as a paramedic rescue.Spaloo, as usual is pretty on the nose on this one, with one minor comment. The Truck will have a Captain II (Task Force Captain) on board and the Engine will have a Captain I. A Battalion Command Team is made up of the Battalion Chief and his Staff Assistant and most structure fires and incidents never make it to Major Emergency or Greater alarm status and are handled solely by the single Battalion Chief. A typical LAFD Battalion will usually cover an area of 5 to 10 stations large, and span more then one community. Here are some typical fire responses:3 Companies of Los Angeles Firefighters, 1 LAFD Rescue Ambulance, 3 Arson Units, 1 Urban Search and Rescue Unit, 1 EMS Battalion Captain, and 1 Battalion Chief Officer Command Team, under the direction of Battalion Chief Chris Kawai responded to a fire5 Companies of Los Angeles Firefighters, 2 LAFD Rescue Ambulances, 3 Arson Units, 1 EMS Battalion Captain, and 1 Battalion Chief Officer Command Team, under the direction of Battalion Chief Michael Greenup responded to a Structure Fire With a Civilian FatalityOn Wednesday, May 21, 2008 at 9:21 PM, 7 Companies of Los Angeles Firefighters, 3 LAFD Rescue Ambulances, 1 Arson Unit, 2 EMS Battalion Captains, 1 Battalion Chief Officer Command Team, 1 Division Chief Officer Command Team, under the direction of Battalion Chief Antoine McKnight responded to a Structure Fire With A Civilian FatalityOn that one, the DC also responded due to some investigation and administrative issues that occurred.It has to be pretty large for additional BC's to respond, or a DC to arrive. Why? Because between the BC, the SA, and the EMS Captain, you have 3 command personnel along with Captain II's and I's taking over divisions and branches. Here is an example of a Major Emergency fire:On Thursday, December 4, 2008 at 4:33 AM, 29 Companies of Los Angeles Firefighters, 9 LAFD Rescue Ambulances, 3 Arson Units, 2 Urban Search and Rescue Units, 3 EMS Battalion Captains, 3 Battalion Chief Officer Command Teams, and 1 Division Chief Officer Command Team, under the direction of Assistant Chief Daryl Arbuthnott responded to a Major Emergency Structure FireSo, as for realism....yeah... 2 stations isn't that much for a single BC at all. Afterall, that's only 3 (2 Engines, 1 Light Force) companies of firefighters. Even with Station 1 overstocked, you only have 5 companies which is well within a BC's "Span of Control."Mike Link to comment Share on other sites More sharing options...
Policefreak55 Posted December 22, 2008 Report Share Posted December 22, 2008 Well, I'll still have the second battalion chief for major incidents, so I'm still happy. Link to comment Share on other sites More sharing options...
MdRescue3 Posted December 23, 2008 Report Share Posted December 23, 2008 I am a little confused on where this file is suposed to go when you download it. Can someone help me out. Link to comment Share on other sites More sharing options...
FFEMTNecker Posted December 23, 2008 Report Share Posted December 23, 2008 I am a little confused on where this file is suposed to go when you download it. Can someone help me out.As long as you have the LA Mod v1.7 properly installed its very simple go to the extension C:\Program Files\WizardWorks\911 - First Responders\Modsextract the RAR files and copy the LA Mod 1.7 folder and paste it in the above folder and you should get prompted to overwrite and or replace files yes to all and thats it!if your not using 911 - First Responders it should be something like C:\Program Files\Strategy First\Emergency 4\Mods Link to comment Share on other sites More sharing options...
billyfromhill Posted December 26, 2008 Report Share Posted December 26, 2008 I have one small suggestion to make. Instead of numbering the the vehicles sequentially (i.e. 101, 102, 103 etc.), how about numbering them after real units in LA? Mikesphotos has a good website where you can find info on just about every emergency unit in the LA area. Link to comment Share on other sites More sharing options...
FFEMTNecker Posted January 3, 2009 Report Share Posted January 3, 2009 can we expect a v1.8? :23_31_4: Link to comment Share on other sites More sharing options...
Newfoundking Posted January 3, 2009 Report Share Posted January 3, 2009 I can't speak for him, but I know, where 1.8 just came out, it will be at least another day or 2 before anyone gets any sub-mods done, like I know, after I play 1.8 for a bit... i have to go and start making light conversions for 1.8 Anyways, I must be going now, my download for 1.8 is almost finished! Link to comment Share on other sites More sharing options...
topfuzz Posted January 3, 2009 Report Share Posted January 3, 2009 i was wondering if u could change the lights on the lapd cars too so u could have a mix of the old lightbar and and the new lightbar as well as the number changes Link to comment Share on other sites More sharing options...
ShaneGreen Posted January 7, 2009 Author Report Share Posted January 7, 2009 Hi all,HAPPY NEW YEAR ! and I hope you had a great christmas.Sorry I have been quiet for the last week, but I have been away with work. I have just downloaded v1.8 and have yet to have a thorough look at it. I only have 2 days then will be away "offline" for about 12 - 14 days. Hopefully during that time I will be able to arrange a package that is compatible with v1.8 and upload as soon as I can. I expect that I will probably make the update include the same changes that were seen in the Extended version release, but will see how I go. Have fun and enjoy Los Angeles Mod v1.8, alot of work has gone into this and I am sure you will all join me in congratulating the people responsible. Take careShane Link to comment Share on other sites More sharing options...
ShaneGreen Posted January 9, 2009 Author Report Share Posted January 9, 2009 can we expect a v1.8? :23_31_4:I have been working on v1.8 since I got it. So far these are the additions that I have made (see attched screenshots).I hope to add something extra but am waiting to ensure that I have approval before I add.Let me know what you think.Take careShane Link to comment Share on other sites More sharing options...
Madman Posted January 9, 2009 Report Share Posted January 9, 2009 Great work.What would be outstanding is if one of the new Fire Engines could be placed in station 2 and have only it go to station 2. Link to comment Share on other sites More sharing options...
ShaneGreen Posted January 9, 2009 Author Report Share Posted January 9, 2009 Great work.What would be outstanding is if one of the new Fire Engines could be placed in station 2 and have only it go to station 2.Hi Madman,I have just this morning received Hoppahs kind permission to add scripting to do just that. I will be altering the Firstation script so that Fire Engine 1 and 201 are in front bay of Firestation 1, Fire Engine 2 will be located at Firestation 2 and Fire Engine 3 and 203 will be in the rear bays at Firestation 1. Engine 1,2 and 3 (ALS Engines) will respond if called by Battalion Chief, while Engine 201 and 203 (BLS Engines) will respond to a call for BLS Engine or as part of the light force with the Ladder. Hope to have ready for download in the next day or two (hopefully).Take care Shane Link to comment Share on other sites More sharing options...
FFEMTNecker Posted January 10, 2009 Report Share Posted January 10, 2009 Hi Madman,I have just this morning received Hoppahs kind permission to add scripting to do just that. I will be altering the Firstation script so that Fire Engine 1 and 201 are in front bay of Firestation 1, Fire Engine 2 will be located at Firestation 2 and Fire Engine 3 and 203 will be in the rear bays at Firestation 1. Engine 1,2 and 3 (ALS Engines) will respond if called by Battalion Chief, while Engine 201 and 203 (BLS Engines) will respond to a call for BLS Engine or as part of the light force with the Ladder. Hope to have ready for download in the next day or two (hopefully).Take care ShaneThat is going to be awesome! Just wish you would have used the old slick top i just figured out how to get that in my game! Its cool though can't wait for it!!!!! ( had to reformat my laptop so i don't even have the game right now need to buy it again ) Link to comment Share on other sites More sharing options...
zootoo63 Posted January 10, 2009 Report Share Posted January 10, 2009 hi shane, if i install these will i be able to play online multiplayer or will the otehr person also have to have these installed? Link to comment Share on other sites More sharing options...
Madman Posted January 10, 2009 Report Share Posted January 10, 2009 Hi Madman,I have just this morning received Hoppahs kind permission to add scripting to do just that. I will be altering the Firstation script so that Fire Engine 1 and 201 are in front bay of Firestation 1, Fire Engine 2 will be located at Firestation 2 and Fire Engine 3 and 203 will be in the rear bays at Firestation 1. Engine 1,2 and 3 (ALS Engines) will respond if called by Battalion Chief, while Engine 201 and 203 (BLS Engines) will respond to a call for BLS Engine or as part of the light force with the Ladder. Hope to have ready for download in the next day or two (hopefully).Take care ShaneThats great to hear Shane. I'm not a big fan of having 4 engines in Station 1, but I'm sure I could edit that out manually in my own script. Link to comment Share on other sites More sharing options...