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now I fill both stations, send a EMS supervisor out, 2 motorcycle units, 1 motor boat at the island (deluxe) 2 Patrol cars, place a CHP unit on the highway, and put a supervisor SUV at the station. I won't call anything off map after that except for tech vans, tow trucks and the occassional US&R dog for missing persons..Everything else I handle with my on map teams...

Sometimes I will adjust the unit staffing manually, like for bird flu, I'll send an ambulance with 2 hazmat officers if it is by station 1..

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I buy full a full firehouse, closes the gates on both houses, and puts roof on. Afterwards i buy one CHP Patrol car with one CHP Officer, and makes that cruiser patrol. Then i buy an EMS supervisor vehicle, and puts a Supervisor + a normal Paramdic in it (I bind that as Hotkey #1).

At a fire:

I send the Supervisor vehicle to the destination, afterwards i judge the situation and send nessesary units.

Let's say a fire in a villa neighboorhood:

EMS Supervisor calls:

1 Aerial Ladder

1 BLS Engine

2 ALS Engines

1 ALS Ambulance

The CHP Patrol Cruiser.

-And if nessesary a Foam Tender

Natural Gas Explotion:

EMS Supervisor is at distance from toxics and calls:

1 HAZMAT Squad

1 USAR Rescue

2 BLS Engines

2 ALS Engines

1 Aerial Ladder

3 ALS Ambulances

1 BLS Ambulance

The CHP Cruiser + additional LAPD Backup

2 LAX Airport Engines

2 Foam Tenders

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I buy full a full firehouse, closes the gates on both houses, and puts roof on. Afterwards i buy one CHP Patrol car with one CHP Officer, and makes that cruiser patrol. Then i buy an EMS supervisor vehicle, and puts a Supervisor + a normal Paramdic in it (I bind that as Hotkey #1).

At a fire:

I send the Supervisor vehicle to the destination, afterwards i judge the situation and send nessesary units.

Let's say a fire in a villa neighboorhood:

EMS Supervisor calls:

1 Aerial Ladder

1 BLS Engine

2 ALS Engines

1 ALS Ambulance

The CHP Patrol Cruiser.

-And if nessesary a Foam Tender

Natural Gas Explotion:

EMS Supervisor is at distance from toxics and calls:

1 HAZMAT Squad

1 USAR Rescue

2 BLS Engines

2 ALS Engines

1 Aerial Ladder

3 ALS Ambulances

1 BLS Ambulance

The CHP Cruiser + additional LAPD Backup

2 LAX Airport Engines

2 Foam Tenders

Nice. I go by the actual LAFD dispatch policy for most of my calls. But due to the differences of the game and real life I have to make adjustments to it a little.

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I fully staff House 1 with the engines and don't ever call for anymore that that.

I only buy one more ambulance and that is the LAX ambulance. I throw a FF/Paramedic in the BLS ambulance up north. I take all of my ambulances and patrol them. They never go back to HQ ..as soon as they clear the hospital, I put them back on the road so that they never go to HQ. If there's a number of medicals I send an ALS engine to standby along with a cop until the ambulance can get there.

For PD, I i usually buy 7-9 cars, depending how I feel. I take 4 of them and set them up in posts. Each car "stands by" in each corner of the map as if theyre doing radar or something. I send the LAPD SUV and keep him parked in front of the police department ..only bringing him out when needed. Other than that I maybe have 3-4 cars patrolling. I double up the Chargers . Every other car only has one guy. Makes it easier for some jobs such as traffic lights and rabies, etc. I used to have all my cars patrol but with the ambulances and such they would all jam up in one spot and follow the same path so I had to put them in posts. That works out better with arsonists, etc. bc theyre's always one guy in the area.

I send police cars to every medical and fire call, no matter what the nature but that's just a personal preference. Keeps me busy and looks better :police:

It's worked so far, I played last night for over 2 hours at work and didn't fail a mission.

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Nice. I go by the actual LAFD dispatch policy for most of my calls. But due to the differences of the game and real life I have to make adjustments to it a little.

I like going by the LAFD dispatch policy, but sometimes you've got to be creative.

small structure fire:

1 Batt Chief

2 BLS

1 Truck

1 ALS Ambulance

2-3 Police

Nat. Gas Explosion:

3 Batt chiefs

4 BLS engines

4 ALS engines

2 Trucks

2 USAR

1 EMS Supervisor

3 ALS/BLS ambulances

1 Heavy rescue squad

3+ police to clear traffic

Tow trucks to clear up the mess in case of destroyed vehicles

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Nat. Gas Explosion:

3 Batt chiefs

4 BLS engines

4 ALS engines

2 Trucks

2 USAR

1 EMS Supervisor

3 ALS/BLS ambulances

1 Heavy rescue squad

3+ police to clear traffic

Tow trucks to clear up the mess in case of destroyed vehicles

That's a lot of units.......do you really need that many?

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I have two Police cars on Patrol, one on standby that also patrols, and the SUV at the Station with two LAPD Officers. I have the Diver in the Bat. Chief Vehicle along with him, this way the Diver can get to the scene really fast.

It was funny though that I had a person pickpocketed at the Hospital, and after I got him the lady was still upset and screaming. It turns out that you can talk to the people at the hospital, and she calmed down after I had the Officer talk to her. She said "What a day!.... Well I better get going..".

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Guest gangrenn

Hi

For me:

On the begining of the game:

-I send 2 police cars patroling on the city;

-After i had my first call (it's a EMS call).

-When i finish my first call, i send 1 unmarked police car and 1 police car patrol.

-After ~15 minutes i have 5/6 police cars patroling on the city;

I never use:

-The sherif's car;

-The stand-by mod;

For explosion gas:

I send 3 firetrucks;

And the air tanker;

I put one truck on the north and one on the south and finally one on the ouest; And i deploy all fireman.

(I never send PD, i use the redirect light on the firetruck to free the way).

For Unknow fire, bad extinguish cigarets, small fire:

I send one firetruck;

For forest fire:

1 firetruck;

Air tanker;

For Petty theft, crime, and other police call:

I send the police car the nearest, Like i have a lots of cars that patrol it's easy;

When the night begin i send 1/2 police helicopter, i have added the patrol option on it, so i let him fly on the city.

For accident i send:

-1 police car, to redirect the traffic;

-The USAR truck;

-2 ALS;

I neither let my BLS only with the stretcher, i add everytime a FF/PM;

My police station is everytime empty, for car fire i send a PD unit it's faster !

I done all Pd call in less than 15 minutes (15 minutes on the game not on the real), because i have lot of police car that patroling.

P.S: I used the submod map !

Well, i think that i forget nothing. :happy:

Sorry if i don't speak verry well, i am french !

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Guest dltforce146

I like to run my City fire side like Philly.

In the main station the only thing I change is I send the tower to the sub-station and place the tiller in the main station. Engines are hot keyed as 1 and 3. The tiller is 2

In the sub-station the engine is keyed as 4 and the tower (which is parked in the back parkinglot) is keyed as 5

I add a medic to the ambulance in the sub-station.

hot key 6 is reserved for the LASD van. This is kept at the police station and is sent around to pick the prisoners to be taken back to the station.

I stage 5 or six police cars around the city and have one sergant suv patrol around. At the station I keep two unmakerd cars with 2 swat officers each.

For EMS I have the EMS captain patroling the city.

For any local box like a car fire, brush fire, trash ect I send the closest engine. For a house fire I send the closest 1 and 1. A building gets 2 and 1. If the fire requires the additional ladder to make it 2 and 2, I send the BC, the EMS captian and, if the units are available, an ALS ambulance. If the third emgine is called in then I will usually place an engine and ladder cover in the main station.

It doesn't take alot of trucks to run a big fire. Its all about placement.

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I do it really really weird...

I load up station, staff my Ladder with 2 normal ff 2 SCBA FFs, 1 PM and a USAR FF

I have an emergency response center for earthquakes

a Dispatcher...

a BC at each station

Like 25 LAPD Units patroling

10 CHP

a LASD Transport Van, with LASD Escort

and also a repair center....

want more info on this stuff?

Or want to know how I do my calls? ask, and I shall explain!

How Do You get the dispacher and the Emergency Response Centre :ohm

I like to run my City fire side like Philly.

In the main station the only thing I change is I send the tower to the sub-station and place the tiller in the main station. Engines are hot keyed as 1 and 3. The tiller is 2

In the sub-station the engine is keyed as 4 and the tower (which is parked in the back parkinglot) is keyed as 5

I add a medic to the ambulance in the sub-station.

hot key 6 is reserved for the LASD van. This is kept at the police station and is sent around to pick the prisoners to be taken back to the station.

I stage 5 or six police cars around the city and have one sergant suv patrol around. At the station I keep two unmakerd cars with 2 swat officers each.

For EMS I have the EMS captain patroling the city.

For any local box like a car fire, brush fire, trash ect I send the closest engine. For a house fire I send the closest 1 and 1. A building gets 2 and 1. If the fire requires the additional ladder to make it 2 and 2, I send the BC, the EMS captian and, if the units are available, an ALS ambulance. If the third emgine is called in then I will usually place an engine and ladder cover in the main station.

It doesn't take alot of trucks to run a big fire. Its all about placement.

How do You make a hot key?

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Guest mrpolice1996
How Do You get the dispacher and the Emergency Response Centre :ohm

I think the Emergency Response Centre is the medical bus

and the dispacher is the fire cheif

I am right??

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