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Luisinho

Having troubles on Zmodeler!

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no. for those, you must recalculate the light perspective. to do that, go to polygon mode and click on Select => Single and right click on ALL of the polygons on the bottom of the car. then press SPACEBAR to activate selected mode. then go to Modify => Submesh and click on the little box next to Detach. make sure that NO OPTIONS ARE CHECKED. then when detach is ON, press once on your model and press spacebar again to exit selected mode, and press Shift+D to deselect all polygons. go to Objects Mode and go to Normals => Calculate and click once on your model. the shadows should now be gone.

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