Guest DavidDMCS Posted September 25, 2008 Report Share Posted September 25, 2008 Hello Folks,Just wondering if anyone els has experianced a problem with the Czech mod / LA Mod.Duering gameplay the game will crash to desktop - no warning message no errror message. . . Any ideas greatly appreciated.(My systems spec is as follows)Dell InspironATI Radeon HD 4870x2 Graphics4GB Ram1TB HDSuerley this cannot be a computer spec problem??Kind Regards, Thanks in advance,David Quote Link to comment Share on other sites More sharing options...
koolarmy1218 Posted September 25, 2008 Report Share Posted September 25, 2008 yes EM4 is known for it's anti-mod issues it has.. Crash to desktop problems are sometimes fixed through .CFG swaps.. download it here http://downloads.emergency-planet.com/inde...=view&id=89If it still crashes try finding ways to turn off shadows in game, that usually makes my game at least last a few hours, instead of 30-40 mins.All you do is download the file, once open you select which version of the game you have EM4 or deluxe, then you select if you have a High-spec (fast system) or low-spec (not so fast) system then you overwrite your .cfg in your main directory with one stan provided and it should work. However, LA mod is the only mod I have been able to get this to work with. Quote Link to comment Share on other sites More sharing options...
Stan Posted October 14, 2008 Report Share Posted October 14, 2008 yes EM4 is known for it's anti-mod issues it has..Yep it's emergency's faultPost your logfile and your dxdiag file. Quote Link to comment Share on other sites More sharing options...
Guest Shell01 Posted February 7, 2009 Report Share Posted February 7, 2009 Duering gameplay the game will crash to desktop - no warning message no errror message. . . Installation cfg on url http://downloads.emergency-planet.com/inde...=view&id=89 has not rectified an error OS: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111) (Language: Russian) CPU: AMD Athlon 64 Processor 3000+ Memory: 1024MB RAM Video: NVIDIA GeForce 6600, 256Mb DirectX version: DirectX 9.0c (4.09.0000.0904) EM4 version: Emergency 4 - Служба спасения 911 (Rescue service 911) (Language: Russian) (local http://www.russobit-m.ru/ http://www.gfi.su/) DxDiag.txt ------------------ System Information ------------------ Time of this report: 2/7/2009, 18:27:02 Machine name: SHELL Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111) Language: Russian (Regional Setting: Russian) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: )Phoenix - Award WorkstationBIOS v6.00PG Processor: AMD Athlon 64 Processor 3000+, MMX, 3DNow, ~1.8GHz Memory: 1024MB RAM Page File: 807MB used, 1652MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 6600 Manufacturer: NVIDIA Chip type: GeForce 6600 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0141&SUBSYS_00000000&REV_A2 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (85Hz) Monitor: Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.7184 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 2/24/2005 07:32:00, 3973888 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: Mini VDD: nv4_mini.sys Mini VDD Date: 2/24/2005 07:32:00, 3454144 bytes Device Identifier: {D7B71E3E-4201-11CF-A07F-0A2003C2CB35} Vendor ID: 0x10DE Device ID: 0x0141 SubSys ID: 0x00000000 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC725-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC725-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC725-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC725-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: NVIDIA® nForce Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: NFORCE_VAD Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: nvapu.sys Driver Version: 6.14.0455.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 9/10/2004 08:02:12, 412032 bytes Other Files: Driver Provider: NVIDIA Corporation HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 200, 100000 Static/Strm HW Mix Bufs: 52, 50 Static/Strm HW 3D Bufs: 48, 48 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: Yes, Yes I3DL2 Listen/Src: Yes, Yes Sensaura ZoomFX: No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: NVIDIA® nForce Audio Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: nvapu.sys Driver Version: 6.14.0455.0000 (English) Driver Attributes: Final Retail Date and Size: 9/10/2004 08:02:12, 412032 bytes Cap Flags: 0x41 Format Flags: 0xCC0 ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port NVIDIA® nForce Audio, Software (Kernel Mode), Output, DLS, Internal Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + | Vendor/Product ID: 0x10DE, 0x005A | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 4/14/2008 00:15:38, 59520 bytes | Driver: usbd.sys, 10/20/2001 12:00:00, 4736 bytes | +-+ USB HID-| | Vendor/Product ID: 0x09DA, 0x0006 | | Location: USB Optical Mouse | | Matching Device ID: usb\class_03&subclass_01 | | Service: HidUsb | | Driver: hidusb.sys, 4/14/2008 00:15:28, 10368 bytes | | Driver: hidclass.sys, 4/14/2008 00:15:28, 36864 bytes | | Driver: hidparse.sys, 4/14/2008 00:15:24, 24960 bytes | | Driver: hid.dll, 4/14/2008 21:40:38, 20992 bytes | | | +-+ HID-| | | Vendor/Product ID: 0x09DA, 0x0006 | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid | | | Driver: mouclass.sys, 4/14/2008 21:07:44, 23296 bytes | | | Driver: mouhid.sys, 10/19/2001 20:33:10, 12160 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 4/14/2008 21:14:10, 53120 bytes | Driver: kbdclass.sys, 4/14/2008 21:17:56, 24832 bytes | + | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 4/14/2008 21:41:42, 40840 bytes | Driver: kbdclass.sys, 4/14/2008 21:17:56, 24832 bytes | + | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 4/14/2008 21:41:42, 40840 bytes | Driver: mouclass.sys, 4/14/2008 21:07:44, 23296 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Modem Service Provider: Acorp EUS V.92 USB Modem DirectPlay8 Serial Service Provider: COM1 DirectPlay8 Serial Service Provider: COM3 DirectPlay8 TCP/IP Service Provider: DirectPlay8 TCP/IP Service Provider: Enforcer - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4 Voxware SC06 6.4 Voxware SC03 3.2 MS-PCM 64 MS-ADPCM 32.8 Microsoft GSM 6.10 13 TrueSpeech 8.6 ------------------------- DirectPlay Lobbyable Apps ------------------------- ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 3.1 GB Total Space: 20.6 GB File System: NTFS Model: ST3250820AS Drive: D: Free Space: 3.1 GB Total Space: 156.1 GB File System: FAT32 Model: ST3250820AS Drive: E: Free Space: 0.7 GB Total Space: 61.8 GB File System: FAT32 Model: ST3250820AS Drive: F: Model: Optiarc DVD RW AD-5170A Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (Russian), 4/14/2008 00:10:48, 62976 bytes Drive: G: Model: CW8213Q FKM600C SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (Russian), 4/14/2008 00:10:48, 62976 bytes -------------- System Devices -------------- Name: OHCI-Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_0CA2105B&REV_61\4&13699180&0&5848 Driver: C:\WINDOWS\system32\DRIVERS\ohci1394.sys, 5.01.2600.5512 (English), 4/14/2008 00:16:20, 61696 bytes Driver: C:\WINDOWS\system32\DRIVERS\1394bus.sys, 5.01.2600.5512 (English), 4/14/2008 00:16:20, 53376 bytes Driver: C:\WINDOWS\system32\DRIVERS\nic1394.sys, 5.01.2600.5512 (English), 4/14/2008 00:21:26, 61824 bytes Driver: C:\WINDOWS\system32\DRIVERS\arp1394.sys, 5.01.2600.5512 (English), 4/14/2008 00:21:26, 60800 bytes Driver: C:\WINDOWS\system32\DRIVERS\enum1394.sys, 5.01.2600.0000 (English), 8/17/2001 21:46:40, 6400 bytes Name: NVIDIA GeForce 6600 Device ID: PCI\VEN_10DE&DEV_0141&SUBSYS_00000000&REV_A2\4&243D7BD0&0&0070 Driver: C:\WINDOWS\system32\DRIVERS\nv4_mini.sys, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 3454144 bytes Driver: C:\WINDOWS\system32\nvsvc32.exe, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 127043 bytes Driver: C:\WINDOWS\system32\nvcod.dll, 1.00.0000.0016 (English), 2/24/2005 07:32:00, 32256 bytes Driver: C:\WINDOWS\system32\nvcodins.dll, 1.00.0000.0016 (English), 2/24/2005 07:32:00, 32256 bytes Driver: C:\WINDOWS\system32\nv4_disp.dll, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 3973888 bytes Driver: C:\WINDOWS\system32\nvhwvid.dll, 6.14.0010.7184 (), 2/24/2005 07:32:00, 540672 bytes Driver: C:\WINDOWS\system32\nvoglnt.dll, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 5332992 bytes Driver: C:\WINDOWS\system32\nvcpl.dll, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 5537792 bytes Driver: C:\WINDOWS\system32\nvmctray.dll, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 86016 bytes Driver: C:\WINDOWS\system32\nvwddi.dll, 6.14.0010.7184 (English), 2/24/2005 07:32:00, 81920 bytes Driver: C:\WINDOWS\system32\nvnt4cpl.dll, 6.14.0010.10035 (English), 2/24/2005 07:32:00, 245760 bytes Driver: C:\WINDOWS\help\nvcpl.hlp, 2/24/2005 07:32:00, 165039 bytes Driver: C:\WINDOWS\help\nvwcplen.hlp, 2/24/2005 07:32:00, 55444 bytes Name: nForce4 HyperTransport Bridge Device ID: PCI\VEN_10DE&DEV_005E&SUBSYS_0CA2105B&REV_A3\3&2411E6FE&0&00 Driver: n/a Name: nForce4 PCI-Express Root Port Device ID: PCI\VEN_10DE&DEV_005D&SUBSYS_00000000&REV_A3\3&2411E6FE&0&70 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (Russian), 4/14/2008 21:22:30, 68480 bytes Name: nForce4 PCI-Express Root Port Device ID: PCI\VEN_10DE&DEV_005D&SUBSYS_00000000&REV_A3\3&2411E6FE&0&68 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (Russian), 4/14/2008 21:22:30, 68480 bytes Name: nForce4 PCI-Express Root Port Device ID: PCI\VEN_10DE&DEV_005D&SUBSYS_00000000&REV_A3\3&2411E6FE&0&60 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (Russian), 4/14/2008 21:22:30, 68480 bytes Name: nForce4 PCI-Express Root Port Device ID: PCI\VEN_10DE&DEV_005D&SUBSYS_00000000&REV_A3\3&2411E6FE&0&58 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (Russian), 4/14/2008 21:22:30, 68480 bytes Name: Device ID: PCI\VEN_10DE&DEV_005C&SUBSYS_00000000&REV_A2\3&2411E6FE&0&48 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (Russian), 4/14/2008 21:22:30, 68480 bytes Name: Device ID: PCI\VEN_10DE&DEV_005B&SUBSYS_0CA2105B&REV_A3\3&2411E6FE&0&11 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:36, 30208 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (Russian), 4/14/2008 21:40:48, 76800 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:38, 59520 bytes Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.5512 (English), 4/14/2008 21:40:38, 7168 bytes Name: Device ID: PCI\VEN_10DE&DEV_005A&SUBSYS_0CA2105B&REV_A2\3&2411E6FE&0&10 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:36, 17152 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:38, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (Russian), 4/14/2008 21:40:48, 76800 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:38, 59520 bytes Name: NVIDIA® nForce Audio Codec Interface Device ID: PCI\VEN_10DE&DEV_0059&SUBSYS_0CA2105B&REV_A2\3&2411E6FE&0&20 Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.5512 (English), 4/14/2008 00:15:16, 60160 bytes Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.5512 (English), 4/14/2008 00:49:42, 146048 bytes Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.2600.5512 (Russian), 4/14/2008 00:15:16, 49408 bytes Driver: C:\WINDOWS\system32\wdmaud.drv, 5.01.2600.5512 (English), 4/14/2008 21:41:18, 23552 bytes Driver: C:\WINDOWS\system32\ksuser.dll, 5.03.2600.5512 (Russian), 4/14/2008 21:40:40, 4096 bytes Driver: C:\WINDOWS\system32\drivers\nvax.sys, 6.14.0455.0000 (English), 9/10/2004 07:58:52, 52224 bytes Driver: C:\WINDOWS\system32\drivers\nvarm.sys, 6.14.0455.0000 (English), 9/10/2004 08:02:48, 66688 bytes Driver: C:\WINDOWS\system32\drivers\nvmcp.sys, 6.14.0455.0000 (English), 9/10/2004 08:02:50, 919296 bytes Driver: C:\WINDOWS\system32\drivers\nvapu.sys, 6.14.0455.0000 (English), 9/10/2004 08:02:12, 412032 bytes Driver: C:\WINDOWS\system32\nvack.dll, 6.14.0455.0000 (English), 9/10/2004 08:02:52, 7680 bytes Driver: C:\WINDOWS\system32\nvasio.dll, 6.14.0455.0000 (English), 9/10/2004 08:02:52, 30208 bytes Driver: C:\WINDOWS\system32\nvopenal.dll, 6.14.0455.0000 (English), 9/10/2004 08:02:50, 53760 bytes Driver: C:\WINDOWS\system32\OpenAL32.dll, 6.14.0455.0000 (English), 9/10/2004 08:02:48, 21504 bytes Driver: C:\WINDOWS\system32\ALut.dll, 6.14.0455.0000 (English), 9/10/2004 08:02:48, 5120 bytes Driver: C:\WINDOWS\system32\NVCOAD.DLL, 1.00.0000.0015 (English), 9/1/2004 11:52:56, 32256 bytes Name: NVIDIA Network Bus Enumerator Device ID: PCI\VEN_10DE&DEV_0057&SUBSYS_0CA2105B&REV_A3\3&2411E6FE&0&50 Driver: C:\WINDOWS\system32\DRIVERS\nvnetbus.sys, 1.00.0000.0458 (English), 10/5/2004 11:38:16, 12928 bytes Driver: C:\WINDOWS\system32\DRIVERS\nvnrm.sys, 1.00.0000.0458 (English), 10/5/2004 11:37:38, 98048 bytes Driver: C:\WINDOWS\system32\DRIVERS\nvsnpu.sys, 1.00.0000.0458 (English), 10/5/2004 11:37:20, 209024 bytes Driver: C:\WINDOWS\system32\bdco1.dll, 1.00.0000.0000 (English), 10/5/2004 11:23:44, 10240 bytes Driver: C:\WINDOWS\system32\bdco1ins.dll, 1.00.0000.0000 (English), 10/5/2004 11:23:44, 10240 bytes Driver: C:\WINDOWS\system32\nvconrm.dll, 1.00.0000.0016 (English), 10/4/2004 08:58:46, 32256 bytes Name: NVIDIA CK804 ADMA Controller (v2.7) Device ID: PCI\VEN_10DE&DEV_0055&SUBSYS_0CA2105B&REV_A3\3&2411E6FE&0&40 Driver: C:\WINDOWS\system32\DRIVERS\nvatabus.sys, 5.10.2600.0464 (English), 9/2/2004 10:24:38, 82816 bytes Driver: C:\WINDOWS\system32\idecoi.dll, 1.00.0000.0001 (English), 9/2/2004 10:24:40, 294400 bytes Name: NVIDIA CK804 ADMA Controller (v2.7) Device ID: PCI\VEN_10DE&DEV_0054&SUBSYS_0CA2105B&REV_A3\3&2411E6FE&0&38 Driver: C:\WINDOWS\system32\DRIVERS\nvatabus.sys, 5.10.2600.0464 (English), 9/2/2004 10:24:38, 82816 bytes Driver: C:\WINDOWS\system32\idecoi.dll, 1.00.0000.0001 (English), 9/2/2004 10:24:40, 294400 bytes Name: NVIDIA CK804 Parallel ATA Controller (v2.7) Device ID: PCI\VEN_10DE&DEV_0053&SUBSYS_0CA2105B&REV_A2\3&2411E6FE&0&30 Driver: C:\WINDOWS\system32\DRIVERS\nvatabus.sys, 5.10.2600.0464 (English), 9/2/2004 10:24:38, 82816 bytes Driver: C:\WINDOWS\system32\idecoi.dll, 1.00.0000.0001 (English), 9/2/2004 10:24:40, 294400 bytes Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0052&SUBSYS_0CA2105B&REV_A2\3&2411E6FE&0&09 Driver: n/a Name: Device ID: PCI\VEN_10DE&DEV_0050&SUBSYS_00000000&REV_A3\3&2411E6FE&0&08 Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.5512 (Russian), 4/14/2008 21:17:16, 37504 bytes Name: Device ID: PCI\VEN_1022&DEV_1103&SUBSYS_00000000&REV_00\3&2411E6FE&0&C3 Driver: n/a Name: Device ID: PCI\VEN_1022&DEV_1102&SUBSYS_00000000&REV_00\3&2411E6FE&0&C2 Driver: n/a Name: Device ID: PCI\VEN_1022&DEV_1101&SUBSYS_00000000&REV_00\3&2411E6FE&0&C1 Driver: n/a Name: Device ID: PCI\VEN_1022&DEV_1100&SUBSYS_00000000&REV_00\3&2411E6FE&0&C0 Driver: n/a ------------------ DirectX Components ------------------ ddraw.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 279552 bytes ddrawex.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 27136 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 10496 bytes d3d8.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 1179648 bytes d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 8192 bytes d3d9.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 1689088 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 436224 bytes d3dim700.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 824320 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 34816 bytes dplay.dll: 5.00.2134.0001 Russian Final Retail 10/20/2001 12:00:00 33040 bytes dplayx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 229888 bytes dpmodemx.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 24064 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 10/20/2001 12:00:00 42768 bytes dpwsockx.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 57856 bytes dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:56 29696 bytes dpnsvr.exe: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:56 17920 bytes dpnet.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 375296 bytes dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:38:54 3072 bytes dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:38:54 3072 bytes dpvoice.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 212480 bytes dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:56 83456 bytes dpvvox.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 116736 bytes dpvacm.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 21504 bytes dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 35328 bytes dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 60928 bytes dpserial.dll: 5.00.2134.0001 Russian Final Retail 10/20/2001 12:00:00 54032 bytes dinput.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 162816 bytes dinput8.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 185856 bytes dimap.dll: 5.01.2600.0000 English Final Retail 10/20/2001 12:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 12:00:00 394752 bytes joy.cpl: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:41:16 69120 bytes gcdef.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 12:00:00 77312 bytes pid.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:44 35328 bytes dsound.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:38 367616 bytes dsound3d.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:38 1293824 bytes dswave.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:38 19456 bytes dsdmo.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:38 181248 bytes dsdmoprp.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:38 71680 bytes dmusic.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:36 104448 bytes dmband.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 28672 bytes dmcompos.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 61440 bytes dmime.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 181248 bytes dmloader.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 35840 bytes dmstyle.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 105984 bytes dmsynth.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 103424 bytes dmscript.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:36 82432 bytes system.dll: 1.01.4322.0573 English Final Retail 3/22/2008 22:52:12 1216512 bytes Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 2/7/2009 16:26:29 473600 bytes Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 2/7/2009 16:26:25 2676224 bytes Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 2/7/2009 16:26:26 2846720 bytes Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 2/7/2009 16:26:27 563712 bytes Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 2/7/2009 16:26:27 567296 bytes Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 2/7/2009 16:26:27 576000 bytes Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 2/7/2009 16:26:28 577024 bytes Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 2/7/2009 16:26:28 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 2/7/2009 16:26:30 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 1/28/2009 20:22:09 578560 bytes Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 1/28/2009 20:22:12 578560 bytes Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:30 145920 bytes Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:30 159232 bytes Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:30 364544 bytes Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:31 178176 bytes Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:29 53248 bytes Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:29 12800 bytes Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 2/7/2009 16:26:28 223232 bytes dx7vb.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:38 619008 bytes dx8vb.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:38 1227264 bytes dxdiagn.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:38 2113536 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 10/20/2001 12:00:00 924432 bytes mfc42.dll: 6.02.4131.0000 English Final Retail 4/14/2008 21:40:40 1028096 bytes wsock32.dll: 5.01.2600.5512 Russian Final Retail 4/14/2008 21:40:48 24576 bytes amstream.dll: 6.05.2600.5512 English Final Retail 4/14/2008 21:40:34 70656 bytes devenum.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:36 59904 bytes dxmasf.dll: 6.04.0009.1133 Russian Final Retail 4/14/2008 21:40:38 498742 bytes mciqtz32.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:40 35328 bytes mpg2splt.ax: 6.05.2600.5512 English Final Retail 4/14/2008 21:41:16 148992 bytes msdmo.dll: 6.05.2600.5512 English Final Retail 4/14/2008 21:40:42 14336 bytes encapi.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:38 20480 bytes qasf.dll: 11.00.5721.5145 English Final Retail 10/18/2006 21:47:18 211456 bytes qcap.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:44 192512 bytes qdv.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:44 279040 bytes qdvd.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:44 386560 bytes qedit.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:44 562688 bytes qedwipes.dll: 6.05.2600.5512 English Final Retail 4/13/2008 22:51:34 733696 bytes quartz.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:44 1289728 bytes strmdll.dll: 4.01.0000.3936 Russian Final Retail 4/14/2008 21:40:46 246814 bytes iac25_32.ax: 2.00.0005.0053 English Final Retail 4/14/2008 21:41:16 199680 bytes ir41_32.ax: 4.51.0016.0003 English Final Retail 4/14/2008 21:41:16 848384 bytes ir41_qc.dll: 4.30.0062.0002 English Final Retail 4/14/2008 21:40:40 120320 bytes ir41_qcx.dll: 4.30.0064.0001 English Final Retail 4/14/2008 21:40:40 338432 bytes ir50_32.dll: 5.2562.0015.0055 English Final Retail 4/14/2008 21:40:40 755200 bytes ir50_qc.dll: 5.00.0063.0048 English Final Retail 4/14/2008 21:40:40 200192 bytes ir50_qcx.dll: 5.00.0064.0048 English Final Retail 4/14/2008 21:40:40 183808 bytes ivfsrc.ax: 5.10.0002.0051 English Final Retail 4/14/2008 21:41:16 154624 bytes mswebdvd.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:42 203776 bytes ks.sys: 5.03.2600.5512 Russian Final Retail 4/14/2008 00:46:38 141056 bytes ksproxy.ax: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:41:16 129536 bytes ksuser.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:40 4096 bytes stream.sys: 5.03.2600.5512 Russian Final Retail 4/14/2008 00:15:16 49408 bytes mspclock.sys: 5.03.2600.5512 Russian Final Retail 4/14/2008 00:09:52 5376 bytes mspqm.sys: 5.01.2600.5512 Russian Final Retail 4/14/2008 00:09:52 4992 bytes mskssrv.sys: 5.03.2600.5512 Russian Final Retail 4/14/2008 00:09:54 7552 bytes swenum.sys: 5.03.2600.5512 Russian Final Retail 4/14/2008 00:09:54 4352 bytes mstee.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5504 bytes bdaplgin.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 16896 bytes bdasup.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 11392 bytes msdvbnp.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 52224 bytes psisdecd.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 354816 bytes psisrndr.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 30208 bytes ipsink.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 14848 bytes mpeg2data.ax: 6.05.2600.5512 English Final Retail 4/14/2008 21:41:16 118272 bytes ndisip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 10112 bytes mpe.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 15104 bytes streamip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 14976 bytes msvidctl.dll: 6.05.2600.5512 Russian Final Retail 4/14/2008 21:40:42 1431552 bytes slip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 10880 bytes nabtsfec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 83968 bytes ccdecode.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16384 bytes vbisurf.ax: 5.03.2600.5512 English Final Retail 4/14/2008 21:41:16 30208 bytes msyuv.dll: 5.03.2600.5512 English Final Retail 4/14/2008 21:40:42 16896 bytes kstvtune.ax: 5.03.0001.0904 Russian Final Retail 7/19/2004 16:19:30 285696 bytes ksxbar.ax: 5.03.0001.0902 English Final Retail 7/9/2004 04:26:38 39424 bytes kswdmcap.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:40 226304 bytes wstcodec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 18688 bytes wstdecod.dll: 5.03.2600.5512 Russian Final Retail 4/14/2008 21:40:48 50688 bytes msdv.sys: 5.01.2600.0000 English Final Retail 7/9/2004 04:26:38 52096 bytes ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,, WMAPro over S/PDIF DMO,0x00600800,1,1,, WMA Voice Decoder DMO,0x00600800,1,1,, Mpeg4s Decoder DMO,0x00800001,1,1,, WMV Screen decoder DMO,0x00800001,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Mpeg43 Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, Nero Audible Decoder,0x00200000,1,1,NeAudible.ax,4.05.0013.0000 WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000 VP6 Decompressor,0x00800000,1,1,vp6dec.ax,6.04.0002.0000 ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.00.0003.1463 Nero Subpicture Decoder,0x00400000,1,1,NeSubpicture.ax,4.05.0013.0000 Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.5512 CoreVorbis Audio Decoder,0x00800000,1,1,CoreVorbis.ax,1.01.0000.0079 CoreAVC Video Decoder,0x00800001,1,1,CoreAVCDecoder.ax,1.05.0000.0000 ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.00.0003.1463 FunBox Sample Grabber Filter,0x00200000,1,1,FunSampleGrabberFilter.ax,1.00.0000.0005 FunBox Ogg Decoder Filter,0x00600000,0,0,FunOggDecFilter.ax,1.00.0000.0001 Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,4.05.0013.0000 ffdshow Audio Decoder,0x3fffffff,1,1,ffdshow.ax,1.00.0003.1463 Nero Stream Buffer Sink,0x00200000,0,0,NeSBE.ax,4.05.0013.0000 Nero Subtitle,0x00200000,1,1,NeSubtitle.ax,4.05.0013.0000 FunBox Subtitle Filter,0x00200000,1,1,FunSubFilter.ax,1.00.0000.0005 DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.5512 Nero3D Video Filter,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0000 Mpeg Source,0x00200000,0,0,MpegSplitter.ax,1.00.0000.0005 Nero Digital Audio Decoder,0x00400000,1,1,NeAudio.ax,4.05.0013.0000 DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0003.0000 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.5512 WM ASF Reader,0x00400000,0,0,qasf.dll,11.00.5721.5145 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.5512 WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.5512 y Page,0x00600000,1,1,mprodsh264.ax,1.00.3674.0000 MainConcept (MCPro Plugin) H.264 Encoder,0x00200000,2,1,mproesh264.ax,2.00.3674.0000 Indeo® video 5.10 Compression Filter,0x00200000,1,1,Ir50_32.dll,5.2562.0015.0055 Nero FTC,0x00200000,1,1,NeFTC.ax,1.00.0000.0000 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 RealVideo Decoder,0x00400000,1,1,RealMediaSplitter.ax,1.00.0000.0009 MainConcept (Adobe2) MPEG Splitter,0x005fffff,1,2,ad2mcspmpeg.ax,1.00.0001.0008 MainConcept (Adobe2) MPEG Audio Decoder,0x005fffff,1,1,ad2mcdsmpeg.ax,1.00.0000.0075 MainConcept (Adobe2) MPEG Video Decoder,0x005fffff,1,1,ad2mcdsmpeg.ax,1.00.0000.0075 MainConcept (Adobe2) MPEG Encoder,0x00200000,2,1,ad2mcesmpeg.ax,1.01.0000.0023 MainConcept (Adobe2) MPEG Video Encoder,0x00200000,1,1,ad2mcevmpeg.ax,1.00.0000.0028 MainConcept (Adobe2) MPEG Audio Encoder,0x00200000,1,1,ad2mceampeg.ax,1.01.0000.0003 MainConcept (Adobe2) MPEG Multiplexer,0x00200000,1,1,ad2mcmuxmpeg.ax,1.28.0000.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512 WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600.5512 WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Resize,0x00400000,1,1,NeResize.ax,4.05.0013.0000 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512 Indeo® video 5.10 Decompression Filter,0x00640000,1,1,Ir50_32.dll,5.2562.0015.0055 WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.5512 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 Nero AV Synchronizer,0x00200000,1,1,NeAVSync.ax,4.05.0013.0000 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050 Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.5512 WAV Dest,0x00200000,0,0,wavdest.ax,9.00.0000.0000 MP4 Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0003 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,4.05.0013.0000 Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,4.05.0013.0000 Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,4.05.0013.0000 Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,4.05.0013.0000 Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,4.05.0013.0000 Nero QuickTime Video Decoder,0x00400000,1,1,NeQTDec.ax,4.05.0013.0000 Nero3D Transition,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0000 FLV Splitter,0x00600000,1,1,FLVSplitter.ax,1.00.0000.0002 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5512 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.5512 WavPack Audio Decoder,0x00600000,1,1,WavPackDSDecoder.ax,1.01.0000.0482 File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,11.00.5721.5145 FunBox MPEG Decoder Filter,0x00600000,0,0,FunDecFilter.ax,1.00.0003.0002 Nero Digital AVC Subpicture Enc,0x00200000,1,0,NeNDMux.ax,4.05.0013.0000 Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,4.05.0013.0000 Nero Overlay Mixer,0x00200000,1,1,NeOverlayMixer.ax,4.05.0013.0000 WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Nero MP4 Splitter,0x00600000,1,1,NeMP4Splitter.ax,4.05.0013.0000 DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.5512 Nero Video Decoder HD,0x00400000,3,1,NeVideoHD.ax,4.05.0013.0000 Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 HighMAT and MPV Navigator Filter,0x00200000,0,3,HMNavigator.ax,4.05.0013.0000 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.5512 Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,4.05.0013.0000 CDDA Reader,0x00600000,0,1,cddareader.ax,1.00.0000.0002 Haali Media Splitter,0x00800001,0,1,splitter.ax,1.07.0189.0011 WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 FunBox Video Codec Filter,0xfff00000,1,1,FunVideoCodecFilter.ax,1.00.0000.0006 Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,4.05.0013.0000 Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero ES Video Reader,0x00600000,0,1,NDParser.ax,4.05.0013.0000 DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0003.0000 MP4 Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0003 Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,4.05.0013.0000 Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASX file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145 NSC file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 Nero3D Text Effect,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0000 MainConcept (MCPro Plugin) DV Video Decoder,0x005ffff6,1,1,mpromcdsdv.ax,2.04.0000.0003 MainConcept (MCPro Plugin) DV Video Encoder,0x00200000,1,1,mpromcdsdv.ax,2.04.0000.0003 Nero Video Renderer,0x00200000,1,0,NeVideoRenderer.ax,4.05.0013.0000 SubPicture Filter,0x00200000,0,1,DexSubPictureFilter.dll,1.00.0000.0012 Nero PresentationGraphics Decoder,0x00600000,2,1,NeBDGraphic.ax,4.05.0013.0000 RadLight OptimFROG DirectShow Filter,0x00600000,0,1,RLOFRDec.ax,1.00.0000.0001 ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.5512 Windows Media source filter,0x00600000,0,2,wmpasf.dll,11.00.5721.5145 Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5512 Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero DVD Navigator,0x00600000,0,12,NeDVD.ax,4.05.0013.0000 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.5512 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.5512 Nero InteractiveGraphics Decoder,0x00600000,1,1,NeBDGraphic.ax,4.05.0013.0000 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.5512 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.5512 Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.5512 Nero Sound Processor,0x00200000,1,1,NeSoundProc.ax,4.05.0013.0000 Haali Video Renderer,0x00200000,1,0,dxr.dll, RealMedia Source,0x00600000,0,0,RealMediaSplitter.ax,1.00.0000.0009 Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000 Nero Vcd Navigator,0x00600000,0,2,NeVCD.ax,4.05.0013.0000 DivX Decoder Filter,0xff800000,1,1,divxdec.ax,6.06.0001.0004 Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,4.05.0013.0000 WM ASF Writer,0x00400000,0,0,qasf.dll,11.00.5721.5145 FLV4 Video Decoder,0x00400000,1,1,FLVSplitter.ax,1.00.0000.0002 WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,4.05.0013.0000 FunBox Mpg Grab Filter,0x00600000,0,0,FunMpgGrabFilter.ax,1.00.0000.0001 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.5512 FunBox Image Decoder Filter,0x00600000,0,0,FunImgFilter.ax,1.00.0000.0003 DivX MPEG-4 DVD Video Decompressor ,0x00800000,1,1,DIVX_c32.ax,4.01.0000.3917 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487 Nero Audio Decoder 2,0x00600000,1,1,NeAudio2.ax,4.05.0013.0000 Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000 File writer,0x00200000,1,0,qcap.dll,6.05.2600.5512 RadLight MPC DirectShow Filter,0x00600000,0,1,RLMPCDec.ax,1.00.0000.0004 FunBox Mp3 Decoder Filter,0x00600000,0,0,FunMp3DecFilter.ax,1.00.0000.0001 FunBox Video Resize Filter,0x00200000,1,1,FunVideoResizeFilter.ax,1.00.0000.0004 CyberLink Video/SP Decoder (PDVD7),0x00602000,2,3,CLVSD.ax,8.00.0000.1828 Nero Stream Buffer Source,0x00200000,0,0,NeSBE.ax,4.05.0013.0000 Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,4.05.0013.0000 Haali Simple Media Splitter,0x00200000,0,1,splitter.ax,1.07.0189.0011 Adobe PSI Parser,0x00200000,0,0,PsiParser.prm, WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000 DirectVobSub,0x00200000,2,1,vsfilter.dll,1.00.0001.0004 RealAudio Decoder,0x00400000,1,1,RealMediaSplitter.ax,1.00.0000.0009 FunBox MPEG Encoder Filter,0x00200000,0,0,FunEncFilter.ax,1.00.0001.0009 DirectVobSub (auto-loading version),0x00800002,2,1,vsfilter.dll,1.00.0001.0004 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.5512 Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.5512 Haali Matroska Muxer,0x00200000,1,0,splitter.ax,1.07.0189.0011 Nero Splitter,0x00600000,1,3,NeSplitter.ax,4.05.0013.0000 Nero Deinterlace,0x00200000,1,1,NeDeinterlace.ax,4.05.0013.0000 AC3Filter,0x40000000,1,1,ac3filter.ax,1.03.0001.0000 AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.5512 .RAM file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145 Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,4.05.0013.0000 DC-Bass Source,0x00400000,0,1,DCBassSource.ax,1.01.0000.0000 WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.5512 Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,11.00.5721.5145 ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.00.0003.1463 ASF DIB Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF ACM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF ICM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF URL Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000 Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,4.05.0013.0000 Nero Video Decoder,0x00600000,2,2,NeVideo.ax,4.05.0013.0000 Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.5512 Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.5512 VP7 Decompressor,0x00800000,1,1,vp7dec.ax,7.00.0010.0000 FunBox Conversion Filter,0x00600001,1,1,FunConvFilter.ax,1.00.0000.0001 Nero Sound Switcher,0x00200000,1,1,NeSoundSwitch.ax,4.05.0013.0000 WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,6.05.2600.5512 IVF source filter,0x00600000,0,1,Ivfsrc.ax,5.10.0002.0051 WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Audio CD Navigator,0x00200000,0,1,NeAudCD.ax,4.05.0013.0000 FLV Source,0x00600000,0,0,FLVSplitter.ax,1.00.0000.0002 StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.2600.5512 ge,0x005ffff6,1,2,mprospmpeg.ax,1.01.3081.0000 MainConcept (MCPro Plugin) MPEG Audio Decoder,0x005ffff6,1,1,mprodsmpeg.ax,1.01.3081.0000 MainConcept (MCPro Plugin) MPEG Video Decoder,0x005ffff6,1,1,mprodsmpeg.ax,1.01.3081.0000 Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.5512 Nero Thumbnail Decoder,0x00600000,1,1,NeBDThumbnail.ax,4.05.0013.0000 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.5512 Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,4.05.0013.0000 FunBox Audio Codec Filter,0xfff00000,1,1,FunAudioCodecFilter.ax,1.00.0000.0002 Nero Stream Control,0x00200000,1,1,NeStreamControl.ax,1.00.0000.0000 AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512 Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Sample Queue,0x00200000,1,1,NeSampleQueue.ax,1.00.0000.0000 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.5512 CDXA Reader,0x00600000,0,1,cdxareader.ax,1.00.0000.0002 MPEG4 Video Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0003 TS Strider,0x00200000,1,1,TSStrider.prm,1.01.0004.0021 Dump,0x00200000,1,0,DvFileWriter.prm,2.00.0000.0000 QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.5512 Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.5512 XML Playlist,0x00400000,1,0,wmpasf.dll,11.00.5721.5145 Nero File Source,0x00200000,0,1,NeFileSrc.ax,4.05.0013.0000 Nero QuickTime Audio Decoder,0x00400000,1,1,NeQTDec.ax,4.05.0013.0000 WavPack Audio Splitter,0x00600000,1,1,WavPackDSSplitter.ax,1.01.0000.0319 Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,4.05.0013.0000 Nero Ogg Splitter,0x00400000,1,1,NeOggSplitter.ax,4.05.0013.0000 Mpeg Splitter,0x00400001,1,1,MpegSplitter.ax,1.00.0000.0005 FunBox Mpg Decoder Filter,0x00600000,0,0,FunMpgDecFilter.ax,1.00.0000.0004 Nero DVD Decoder,0x00600000,2,2,NeVideo.ax,4.05.0013.0000 TSSourcePush,0x00200000,0,1,TSSourcePush.prm, Nero Digital Parser,0x00600000,0,3,NDParser.ax,4.05.0013.0000 RealMedia Splitter,0x00600000,1,1,RealMediaSplitter.ax,1.00.0000.0009 AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.5512 MPEG4 Video Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0003 CyberLink QuickTime Source Filter,0x00200000,0,2,QuickTime.ax,1.00.0000.1016 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.5512 File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.5512 File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.5512 WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Frame Capture,0x00200000,1,1,NeCapture.ax,4.05.0013.0000 WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Video Sample Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000 Haali Video Sink,0x00200000,1,0,splitter.ax,1.07.0189.0011 Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 FunBox Video Adjust Filter,0x00200000,1,1,FunVideoAdjustFilter.ax,1.00.0000.0008 AC3File,0x00600000,0,1,ac3file.ax, HighMAT/MPV Navigator Client Filter,0x00200000,0,0,HMNavigator.ax,4.05.0013.0000 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.5512 Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,4.05.0013.0000 FunBox Audio EQ Filter,0x00200000,1,1,FunEQFilter.ax,1.00.0000.0006 BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.0001.0900 QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.5512 AudioEngineOutput,0x00200000,0,1,AudioEngine.dll,1.07.0000.0000 Indeo® video 4.4 Decompression Filter,0x00640000,1,1,Ir41_32.ax,4.51.0016.0003 AudioEngineInput,0x00200000,1,0,AudioEngine.dll,1.07.0000.0000 Indeo® video 4.4 Compression Filter,0x00200000,1,1,Ir41_32.ax,4.51.0016.0003 0x00000000,0,0,, 0x00200000,1,1,,5.03.2600.5512 0x00200000,1,1,,5.03.2600.5512 0x00200000,1,1,,5.03.2600.5512 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,, MSScreen encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, MSScreen 9 encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.5512 ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.00.0003.1463 Indeo® video 5.10 Compression Filter,0x00100000,1,1,Ir50_32.dll,5.2562.0015.0055 MainConcept (Adobe2) MPEG Video Encoder,0x00200000,1,1,ad2mcevmpeg.ax,1.00.0000.0028 MainConcept (MCPro Plugin) DV Video Encoder,0x00200000,1,1,mpromcdsdv.ax,2.04.0000.0003 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.5512 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.5512 DivX MPEG-4 (Low-Motion),0x00200000,1,1,qcap.dll,6.05.2600.5512 DivX MPEG-4 (Fast-Motion),0x00200000,1,1,qcap.dll,6.05.2600.5512 DivX® 6.6.1 Codec (1 Logical CPU),0x00200000,1,1,qcap.dll,6.05.2600.5512 ffdshow Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Huffyuv v2.1.1 - CCESP Patch v0.2.5,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel I.263 Video Driver 2.55.012,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo® Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.5512 Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.5512 0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.2600.5512 VP60® Simple Profile ,0x00200000,1,1,qcap.dll,6.05.2600.5512 VP61® Advanced Profile,0x00200000,1,1,qcap.dll,6.05.2600.5512 VP62® Heightened Sharpness Profile,0x00200000,1,1,qcap.dll,6.05.2600.5512 VP70® General Profile,0x00200000,1,1,qcap.dll,6.05.2600.5512 x264 - H264/AVC encoder,0x00200000,1,1,qcap.dll,6.05.2600.5512 XviD MPEG-4 Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Helix YV12 YUV Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Audio Compressors: WMA Voice Encoder DMO,0x00600800,1,1,, WM Speech Encoder DMO,0x00600800,1,1,, WMAudio Encoder DMO,0x00600800,1,1,, Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 MainConcept (Adobe2) MPEG Audio Encoder,0x00200000,1,1,ad2mceampeg.ax,1.01.0000.0003 IAC2,0x00200000,1,1,quartz.dll,6.05.2600.5512 IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5512 PCM,0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode1),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode2),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode3),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode1+),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode2+),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode3+),0x00200000,1,1,quartz.dll,6.05.2600.5512 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5512 ACELP.net,0x00200000,1,1,quartz.dll,6.05.2600.5512 DSP Group TrueSpeech0x00200000,1,1,quartz.dll,6.05.2600.5512 Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.5512 Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.5512 GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.5512 Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.05.2600.5512 Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.2600.5512 CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.5512 CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.5512 AC-3 ACM Codec,0x00200000,1,1,quartz.dll,6.05.2600.5512 DTS,0x00200000,1,1,quartz.dll,6.05.2600.5512 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.5512 Audio Capture Sources: NVIDIA® nForce Audio,0x00200000,0,0,qcap.dll,6.05.2600.5512 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.5512 0x00200000,1,0,quartz.dll,6.05.2600.5512 NVIDIA® nForce Audio,0x00200000,5,5,,5.03.2600.5512 NVIDIA® nForce Audio,0x00200000,5,5,,5.03.2600.5512 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.0001.0900 MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,6.05.2600.5512 0x00000000,0,0,, BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.2600.5512 Encrypt/Tag,0x00200000,0,0,encdec.dll,6.05.2600.5512 XDS Codec,0x00200000,0,0,encdec.dll,6.05.2600.5512 Audio Renderers: NVIDIA® nForce Audio,0x00200000,1,0,quartz.dll,6.05.2600.5512 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.5512 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.5512 DirectSound: NVIDIA® nForce Audio,0x00200000,1,0,quartz.dll,6.05.2600.5512 NVIDIA® nForce Audio,0x00200000,15,6,,5.03.2600.5512 logfile.txt Init Filesystem... Registered FS device "local" Registered FS device "base" Registered FS device "lang" Init UpdateChain... Init Timer... Init Screen... Init Scriptscheduler... !Graphics system: NVIDIA Corporation GeForce 6600/PCI/SSE2/3DNOW! GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays Init GFX... Init Vision... |Vision DLL path: D:\Games\Emergency4\vision71.dll |Vision, Version PC-4, 7, 28, 0 |Loading entity plugins of directory <D:\Games\Emergency4\Data> ... |List of loaded plug-ins: |Plug-in named 'CubeMapHandle_cl' loaded statically! |Plug-in named 'VisionConsoleEntity_cl' loaded statically! |Plug-in named 'VisBase_cl' loaded statically! |Plug-in named 'VisBaseEntity_cl' loaded statically! |Plug-in named 'VisMouseCamera_cl' loaded statically! |Plug-in named 'VisObject3D_cl' loaded statically! |Plug-in named 'VisActionHelperEntity_cl' loaded statically! |Plug-in named 'VarManager_cl' loaded statically! |Plug-in named 'BaseEntity_cl' loaded statically! |Plug-in named 'VBaseCameraEntity' loaded statically! |Plug-in named 'VCamEntity' loaded statically! |Plug-in named 'GameEntity_cl' loaded statically! |Plug-in named 'Emitter_cl' loaded statically! |Plug-in named 'BaseGameEntity_cl' loaded statically! |Plug-in named 'TargetEntity_cl' loaded statically! |Registering plug-ins done ! |Initializing Vision Graphics Engine |Detecting CPU type and features |CPU:Pentium IV FPU MMX ISSE 3DNow! |Vision Core: Allocated 28 kB of memory for Polygon Chunks |Vision Core: Allocated 9 kB of memory for Entities |Settings renderer configuration Initializing post processor 'PerceptionCore' * Skipping config file Initializing post processor 'MotionBlur' * Skipping config file Initializing post processor 'Nightvision' * Skipping config file |Initialising video driver: 0 |Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0 |Screen Mode is fullscreen, return value: 0 |Stencil buffer: 0 bit / ZBuffer: 24 bit |Initializing OpenGL rendering subsystem |Setting initial Renderer States |Vendor: NVIDIA Corporation |Renderer: GeForce 6600/PCI/SSE2/3DNOW! |Driver Version: 1.5.3 |Found Extension GL_EXT_texture_filter_anisotropic |Found Extension GL_EXT_texture_lod_bias |Found Extension GL_ARB_multitexture |Found Extension GL_ARB_texture_env_dot3 |Extension GL_ARB_texture_env_subtract not available |Found Extension GL_EXT_texture_edge_clamp |Found Extension GL_EXT_texture_env_add |Found Extension GL_EXT_texture_env_combine |Found Extension GL_EXT_texture_cube_map |Found Extension GL_ARB_texture_compression |Found Extension GL_EXT_texture_compression_s3tc |Found Extension GL_EXT_point_parameters |Extension GL_EXT_clip_volume_hint not available |Extension GL_EXT_vertex_weighting not available |Found Extension GL_EXT_separate_specular_color |Found Extension GL_EXT_stencil_wrap |Extension GL_EXT_vertex_shader not available |Found Extension GL_EXT_multi_draw_arrays |Extension GL_ATI_fragment_shader not available |Extension GL_ATI_pn_triangles not available |Extension GL_ATI_map_object_buffer not available |Found Extension GL_NV_texgen_reflection |Found Extension GL_NV_fence |Found Extension GL_NV_blend_square |Found Extension GL_NV_register_combiners |Found Extension GL_NV_register_combiners2 |Found Extension GL_NV_texture_env_combine4 |Found Extension GL_NV_texture_shader |Found Extension GL_NV_vertex_program |Found Extension GL_NV_vertex_program1_1 |Found Extension GL_NV_occlusion_query |Extension GL_EXT_paletted_texture not available |Extension GL_ATI_separate_stencil not available |Extension GL_EXT_texture_rectangle not available |Found Extension GL_ARB_depth_texture |Found Extension GL_ARB_shadow |Found Extension GL_SGIS_generate_mipmap |Found Extension GL_ARB_vertex_buffer_object |Found Extension WGL_ARB_render_texture |Found Extension WGL_NV_render_depth_texture |Found Extension WGL_NV_render_texture_rectangle |Found Extension WGL_ARB_pbuffer |Found Extension WGL_ARB_pixel_format |Found Extension WGL_EXT_swap_control |Found Extension GL_ARB_shader_objects |Found Extension GL_ARB_fragment_shader |Found Extension GL_ARB_vertex_shader |Found Extension GL_ARB_shading_language_100 |Using ARB_vertex_buffer_object for fast geometry memory! OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 6600/PCI/SSE2/3DNOW! renderer-string: NVIDIA;GF;GF6 Init Input... Registered FS device "save" Init GameFramework... Init Audio... Init XGUI... Font loaded: base:/Fonts/Tahoma 11.xff Font loaded: base:/Fonts/Tahoma 11 bold.xff Font loaded: base:/Fonts/Lucida Console 11.xff ?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URL EM4 Version 1.2f language ru Registered FS device "mod" |VisMain_cl::DeInit |DeInitializing Object Data... |DeInitializing World Data... |DeInitializing Surface and Texture Data... |Initializing Vision Graphics Engine |Detecting CPU type and features |CPU:Pentium IV FPU MMX ISSE 3DNow! |Vision Core: Allocated 28 kB of memory for Polygon Chunks |Vision Core: Allocated 9 kB of memory for Entities |Settings renderer configuration |Loading World mod:\Maps\empty.v3d ?ERROR: dynlight.vsf Version 3.0.0.0 or higher required! |Vision Core: Allocated 38 kB of memory for primitive data |Vision Core: Allocated 5 kB of memory for Patches |Vision Core: Allocated 1 kB of memory for Patch Edges |Vision Core: Allocated 75 kB of memory for Heightfields |Vision Core: Allocated 0 kB of memory for Texture Planes |Vision Core: Allocated 1 kB of memory for Vis Areas |Vision Core: Allocated 0 kB of memory for Vis Area Planes |Vision Core: Allocated 0 kB of memory for Vis Area Portals |Vision Core: Allocated 3 kB of memory for Lights |Vision Core: Allocated 8 kB of memory for World Vertices |Vision Core: Allocated 21 kB of memory for Vertex References |World contains 289 vertices, 256 polygons, 0 patches, 0 lights |Vision Core: Resized memory for Patch Edges to 1 kB. |Loading Font allyouneed.VFN |Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o |[VNUM=1.43] |Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes Scanning units... Scanning equipment... Loading equipment mod:Units/Equipment/F010Fire Extinguisher/... Loading equipment mod:Units/Equipment/F020Fire Hose/... Loading equipment mod:Units/Equipment/F030Jaws Of Life/... Loading equipment mod:Units/Equipment/F040Chain Saw/... Loading equipment mod:Units/Equipment/F050Axe/... Loading equipment mod:Units/Equipment/F060Jump Pad/... Loading equipment mod:Units/Equipment/P010Flash Grenade/... Loading equipment mod:Units/Equipment/P020Road Block/... Scanning personnel... Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/... |Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o |[VNUM=1.43] |Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached |Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o |[VNUM=1.43] |Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/... |Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o |[VNUM=1.43] |Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached |Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o |[VNUM=1.43] |Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/... |Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o |[VNUM=1.43] |Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached |Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o |[VNUM=1.43] |Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached Loading personnel mod:Units/Personnel/Fire Department/040Diver/... |Loading Model mod:Models\Persons\Fire Department\diver.v3o |[VNUM=1.43] |Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached |Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o |[VNUM=1.43] |Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached Scanning personnel... Loading personnel mod:Units/Personnel/Ambulance/010Doctor/... |Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o |[VNUM=1.43] |Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached |Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o |[VNUM=1.43] |Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached |Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o |[VNUM=1.43] |Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached |Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o |[VNUM=1.43] |Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precached Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precached Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precached Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/... |Loading Model mod:Models\Persons\Ambulance\paramedic.v3o |[VNUM=1.43] |Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes ?Cannot add default animation set to P: incompatible bone structure? Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached |Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o |[VNUM=1.43] |Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes ?Cannot add default animation set to P: incompatible bone structure? Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached ?Cannot add default animation set to P: incompatible bone structure? Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precached Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/... |Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o |[VNUM=1.43] |Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached |Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o |[VNUM=1.43] |Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precached Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precached Scanning personnel... Loading personnel mod:Units/Personnel/Police/010Policeman/... |Loading Model mod:Models\Persons\Police\policeman_m.v3o |[VNUM=1.43] |Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached |Loading Model mod:Models\Persons\Police\policeman_f.v3o |[VNUM=1.43] |Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes |Vision Core: Resized memory for Entities to 27 kB. Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached |Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o |[VNUM=1.43] |Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached |Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o |[VNUM=1.43] |Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached Loading personnel mod:Units/Personnel/Police/020Shooter/... |Loading Model mod:Models\Persons\Police\shooter.v3o |[VNUM=1.43] |Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/shooter.e4p precached |Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o |[VNUM=1.43] |Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/... |Loading Model mod:Models\Persons\Police\sharpshooter.v3o |[VNUM=1.43] |Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached |Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o |[VNUM=1.43] |Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached Loading personnel mod:Units/Personnel/Police/040Scout/... |Loading Model mod:Models\Persons\Police\scout.v3o |[VNUM=1.43] |Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/scout.e4p precached |Loading Model mod:Models\Persons\Police\scout_upgraded.v3o |[VNUM=1.43] |Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached Loading personnel mod:Units/Personnel/Police/050Profiler/... |Loading Model mod:Models\Persons\Police\profiler.v3o |[VNUM=1.43] |Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/profiler.e4p precached |Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o |[VNUM=1.43] |Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached Scanning personnel... Loading personnel mod:Units/Personnel/TEC/010Engineer/... |Loading Model mod:Models\Persons\TEC\engineer.v3o |[VNUM=1.43] |Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached |Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o |[VNUM=1.43] |Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached Scanning vehicles... Loading vehicle mod:Units/Vehicles/Fire Department/010RW/... |Loading Model mod:Models\Vehicles\Fire Department\rw.v3o |[VNUM=1.43] |Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o |[VNUM=1.43] |Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o |[VNUM=1.43] |Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o |[VNUM=1.43] |Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o |[VNUM=1.43] |Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o |[VNUM=1.43] |Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o |[VNUM=1.43] |Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o |[VNUM=1.43] |Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o |[VNUM=1.43] |Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/... |Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o |[VNUM=1.43] |Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o |[VNUM=1.43] |Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o |[VNUM=1.43] |Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o |[VNUM=1.43] |Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/... |Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o |[VNUM=1.43] |Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o |[VNUM=1.43] |Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o |[VNUM=1.43] |Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o |[VNUM=1.43] |Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o |[VNUM=1.43] |Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o |[VNUM=1.43] |Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/... |Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o |[VNUM=1.43] |Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o |[VNUM=1.43] |Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o |[VNUM=1.43] |Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o |[VNUM=1.43] |Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o |[VNUM=1.43] |Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o |[VNUM=1.43] |Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o |[VNUM=1.43] |Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o |[VNUM=1.43] |Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o |[VNUM=1.43] |Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/... |Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o |[VNUM=1.43] |Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o |[VNUM=1.43] |Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o |[VNUM=1.43] |Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o |[VNUM=1.43] |Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/... |Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o |[VNUM=1.43] |Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o |[VNUM=1.43] |Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o |[VNUM=1.43] |Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o |[VNUM=1.43] |Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/... |Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o |[VNUM=1.43] |Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o |[VNUM=1.43] |Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/... |Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o |[VNUM=1.43] |Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes |Vision Core: Resized memory for Entities to 45 kB. |Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o |[VNUM=1.43] |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o |[VNUM=1.43] |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o |[VNUM=1.43] |Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/... |Loading Model mod:Models\Vehicles\Fire Department\flb.v3o |[VNUM=1.43] |Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o |[VNUM=1.43] |Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached Loading vehicle mod:Units/Vehicles/Fire Department/100LF/... |Loading Model mod:Models\Vehicles\Fire Department\lf.v3o |[VNUM=1.43] |Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached Scanning vehicles... Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/... |Loading Model mod:Models\Vehicles\Ambulance\nef.v3o |[VNUM=1.43] |Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o |[VNUM=1.43] |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o |[VNUM=1.43] |Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/... |Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o |[VNUM=1.43] |Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o |[VNUM=1.43] |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o |[VNUM=1.43] |Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o |[VNUM=1.43] |Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o |[VNUM=1.43] |Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/... |Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o |[VNUM=1.43] |Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o |[VNUM=1.43] |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o |[VNUM=1.43] |Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o |[VNUM=1.43] |Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/... |Loading Model mod:Models\Vehicles\Ambulance\itw.v3o |[VNUM=1.43] |Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o |[VNUM=1.43] |Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o |[VNUM=1.43] |Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o |[VNUM=1.43] |Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/... |Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o |[VNUM=1.43] |Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes |Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o |[VNUM=1.43] |Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o |[VNUM=1.43] |Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframes Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached Scanning vehicles... Loading vehicle mod:Units/Vehicles/Police/010STW/... |Loading Model mod:Models\Vehicles\Police\stw.v3o |[VNUM=1.43] |Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o |[VNUM=1.43] |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\stw_door01.v3o |[VNUM=1.43] |Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/stw.e4p precached Loading vehicle mod:Units/Vehicles/Police/020MTW/... |Loading Model mod:Models\Vehicles\Police\mtw.v3o |[VNUM=1.43] |Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o |[VNUM=1.43] |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o |[VNUM=1.43] |Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached Loading vehicle mod:Units/Vehicles/Police/030SW/... |Loading Model mod:Models\Vehicles\Police\sw.v3o |[VNUM=1.43] |Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o |[VNUM=1.43] |Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\sw_door01.v3o |[VNUM=1.43] |Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached Loading vehicle mod:Units/Vehicles/Police/040WAW/... |Loading Model mod:Models\Vehicles\Police\waw.v3o |[VNUM=1.43] |Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o |[VNUM=1.43] |Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o |[VNUM=1.43] |Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/waw.e4p precached Loading vehicle mod:Units/Vehicles/Police/050GTW/... |Loading Model mod:Models\Vehicles\Police\gtw.v3o |[VNUM=1.43] |Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o |[VNUM=1.43] |Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o |[VNUM=1.43] |Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/gtw.e4p precached Loading vehicle mod:Units/Vehicles/Police/060PHC/... |Loading Model mod:Models\Vehicles\Police\phc.v3o |[VNUM=1.43] |Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes |Loading Model mod:Models\Vehicles\Police\phc_door01.v3o |[VNUM=1.43] |Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o |[VNUM=1.43] |Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/phc.e4p precached Loading vehicle mod:Units/Vehicles/Police/070FLIGHT/... |Loading Model mod:Models\Vehicles\Police\getawaycar.v3o |[VNUM=1.43] |Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o |[VNUM=1.43] |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o |[VNUM=1.43] |Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o |[VNUM=1.43] |Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframes Prototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precached Scanning vehicles... Loading vehicle mod:Units/Vehicles/TEC/010FGRI/... |Loading Model mod:Models\Vehicles\TEC\fgri.v3o |[VNUM=1.43] |Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o |[VNUM=1.43] |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o |[VNUM=1.43] |Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/fgri.e4p precached Loading vehicle mod:Units/Vehicles/TEC/020ASF/... |Loading Model mod:Models\Vehicles\TEC\asf.v3o |[VNUM=1.43] |Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o |[VNUM=1.43] |Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/asf.e4p precached Loading vehicle mod:Units/Vehicles/TEC/030FGRR/... |Loading Model mod:Models\Vehicles\TEC\fgr.v3o |[VNUM=1.43] |Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o |[VNUM=1.43] |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o |[VNUM=1.43] |Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o |[VNUM=1.43] |Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o |[VNUM=1.43] |Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o |[VNUM=1.43] |Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o |[VNUM=1.43] |Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o |[VNUM=1.43] |Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/fgr.e4p precached Loading vehicle mod:Units/Vehicles/TEC/040FGRB/... |Loading Model mod:Models\Vehicles\TEC\fgrb.v3o |[VNUM=1.43] |Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes |Vision Core: Resized memory for Entities to 63 kB. |Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o |[VNUM=1.43] |Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o |[VNUM=1.43] |Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o |[VNUM=1.43] |Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o |[VNUM=1.43] |Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precached Loading vehicle mod:Units/Vehicles/TEC/050FGRT/... |Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o |[VNUM=1.43] |Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o |[VNUM=1.43] |Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o |[VNUM=1.43] |Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes |Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o |[VNUM=1.43] |Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precached Loading vehicle mod:Units/Vehicles/TEC/060RL/... |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o |[VNUM=1.43] |Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o |[VNUM=1.43] |Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precached Loading vehicle mod:Units/Vehicles/TEC/070TRL/... |Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o |[VNUM=1.43] |Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o |[VNUM=1.43] |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o |[VNUM=1.43] |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes |Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o |[VNUM=1.43] |Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframes Prototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precached command icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not found command icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not found command icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not found command icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/AimedShot.dds not found cursor mod:UI/Game/Icons/Cursor/AimEnd.dds not found command icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not found command icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not found command icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not found command icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not found command icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not found command icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not found command icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not found command icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not found command icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not found command icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not found command icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not found command icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/FlyTo.dds not found command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not found command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not found command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not found command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not found command icon mod:UI/Game/Icons/Commands/Lift_disable.dds not found command icon mod:UI/Game/Icons/Commands/Lift_normal.dds not found command icon mod:UI/Game/Icons/Commands/Lift_over.dds not found command icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/Lift.dds not found command icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not found command icon mod:UI/Game/Icons/Commands/LiftWithRope_normal.dds not found command icon mod:UI/Game/Icons/Commands/LiftWithRope_over.dds not found command icon mod:UI/Game/Icons/Commands/LiftWithRope_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/LiftWithRope.dds not found command icon mod:UI/Game/Icons/Commands/LoadUp_disable.dds not found command icon mod:UI/Game/Icons/Commands/LoadUp_normal.dds not found command icon mod:UI/Game/Icons/Commands/LoadUp_over.dds not found command icon mod:UI/Game/Icons/Commands/LoadUp_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/LoadUp.dds not found command icon mod:UI/Game/Icons/Commands/M10EnterHouse_disable.dds not found command icon mod:UI/Game/Icons/Commands/M10EnterHouse_normal.dds not found command icon mod:UI/Game/Icons/Commands/M10EnterHouse_over.dds not found command icon mod:UI/Game/Icons/Commands/M10EnterHouse_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M10EnterHouse.dds not found command icon mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not found command icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not found command icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not found command icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not found command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not found command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not found command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not found command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not found command icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not found command icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not found command icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not found command icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not found command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not found command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not found command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not found command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not found command icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not found command icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not found command icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not found command icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not found command icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not found command icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not found command icon mod:UI/Game/Icons/Commands/M18EnterStation_over.dds not found command icon mod:UI/Game/Icons/Commands/M18EnterStation_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M18EnterStation.dds not found command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_disable.dds not found command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_normal.dds not found command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_over.dds not found command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M18EvacuateStation.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_disable.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_normal.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_over.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M19EnterPanelRoom.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not found command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not found command icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not found command icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not found command icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not found command icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not found command icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not found command icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not found command icon mod:UI/Game/Icons/Commands/PickUp_over.dds not found command icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/PickUp.dds not found command icon mod:UI/Game/Icons/Commands/Pull_disable.dds not found command icon mod:UI/Game/Icons/Commands/Pull_normal.dds not found command icon mod:UI/Game/Icons/Commands/Pull_over.dds not found command icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/Pull.dds not found command icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not found command icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not found command icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not found command icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/PutInCar.dds not found command icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not found command icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not found command icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not found command icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/RemoveEquipment.dds not found command icon mod:UI/Game/Icons/Commands/RemoveFirehose_disable.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOff_disable.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOff_normal.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOff_over.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOff_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/SearchLightOff.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOn_disable.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOn_normal.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOn_over.dds not found command icon mod:UI/Game/Icons/Commands/SearchLightOn_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/SearchLightOn.dds not found command icon mod:UI/Game/Icons/Commands/StopPull_disable.dds not found command icon mod:UI/Game/Icons/Commands/StopPull_normal.dds not found command icon mod:UI/Game/Icons/Commands/StopPull_over.dds not found command icon mod:UI/Game/Icons/Commands/StopPull_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/StopPull.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_disable.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_normal.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_over.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/MoveToFieldFire.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_disable.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_normal.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_over.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/MoveToFieldSmoke.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not found command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not found command icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not found command icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not found command icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not found command icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/TutThrow.dds not found command icon mod:UI/Game/Icons/Commands/Unload_disable.dds not found command icon mod:UI/Game/Icons/Commands/Unload_normal.dds not found command icon mod:UI/Game/Icons/Commands/Unload_over.dds not found command icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not found cursor mod:UI/Game/Icons/Cursor/Unload.dds not found Loading strings meta list... Loaded lang:infotexts.xml Loaded lang:poi.xml Loaded lang:portraits.xml Loaded lang:fail.xml Loaded lang:ingamehelp.xml Loaded lang:objectives.xml Loaded lang:hints.xml Loaded lang:missiontitles.xml Loaded lang:missiontips.xml Loaded lang:mission.xml Loaded lang:talk.xml Loaded lang:supervobj.xml Loaded lang:supervfail.xml Loaded lang:supervresult.xml Loaded lang:supervtut.xml Loaded lang:tutorial.xml Loaded lang:command.xml Loaded lang:supervobj.xml Loaded lang:credits.xml Loaded lang:supervquest.xml Loaded lang:quest.xml Loaded lang:supervaward.xml Loaded lang:events.xml Loaded lang:supervevents.xml Loaded lang:superveventsobj.xml Loaded lang:mainmenu.xml Loaded lang:gui.xml Loaded lang:score.xml Loaded lang:strings.xml Loaded lang:voices.xml Init Network... ?Could not load campaign data ?Could not load awards.xml ?Could not open mod:Audio/Soundtracks/soundtracks.xml ?UIPage: Could not load 'base:UI/Game/IngamePage.xml' ?UIDialog: Could not load 'base:UI/Game/popupdialog.xml' ?UIDialog: Could not load 'base:UI/Game/ChatWindow/ChatWindow.xml' ?UIDialog: Could not load 'base:UI/Game/Navigator/navigator.xml' ?UIDialog: Could not load 'base:/UI/Game/infobar/infobar.xml' ?infobar.xml failed ?UIDialog: Could not load 'base:UI/Game/Supervisor/Supervisor.xml' ?UIDialog: Could not load 'base:UI/Game/Supervisor/MPAlarm.xml' ?UIDialog: Could not load 'base:UI/Game/VehicleBrowser/VehicleInfo.xml' ?UIDialog: Could not load 'base:UI/Game/VehicleBrowser/AddInfo.xml' !WARNING: global listener object is still registered! Unregister listener before destroying object! Please help to correct a problem!!! Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted February 8, 2009 Report Share Posted February 8, 2009 (edited) Post moved to technical help sectionYou might want to update your graphic drivers, they date back from 2005!You can find the latest version on Nvdia's website along with download and install instructions. greetz, Edited February 8, 2009 by pyrothijs Quote Link to comment Share on other sites More sharing options...
Guest Shell01 Posted February 8, 2009 Report Share Posted February 8, 2009 (edited) update graphic drivers Nvidia 181.22 geforce winxp 32bit international whqlupdate DirectX 9-0c Jun 2008The problem remained at loading EM4 Crash to desktopPlease help to correct a problem!!![EDIT] By PyroThijs, posts merged, old logfile and DXFIAG removed. Please use the edit button next time.Has found the problem decision at Russian forum http://emergency4.3dn.ru/forum/6-98-1. The problem was in universal codecs K-Lite Codec Pack. After their removal even without reboot PC game was loaded. After that and logfile.txt has changed. Can prompt as to adjust K-Lite Codec Pack that more no problems with EM4?insert new new logfile.txtInit Filesystem...Registered FS device "local"Registered FS device "base"Registered FS device "lang"Init UpdateChain...Init Timer...Init Screen...Init Scriptscheduler...!Graphics system: NVIDIA Corporation GeForce 6600/PCI/SSE2/3DNOW!GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_Init GFX...Init Vision...|Vision DLL path: D:\Games\Emergency4\vision71.dll|Vision(tm), Version PC-4, 7, 28, 0|Loading entity plugins of directory <D:\Games\Emergency4\Data> ...|List of loaded plug-ins:|Plug-in named 'CubeMapHandle_cl' loaded statically!|Plug-in named 'VisionConsoleEntity_cl' loaded statically!|Plug-in named 'VisBase_cl' loaded statically!|Plug-in named 'VisBaseEntity_cl' loaded statically!|Plug-in named 'VisMouseCamera_cl' loaded statically!|Plug-in named 'VisObject3D_cl' loaded statically!|Plug-in named 'VisActionHelperEntity_cl' loaded statically!|Plug-in named 'VarManager_cl' loaded statically!|Plug-in named 'BaseEntity_cl' loaded statically!|Plug-in named 'VBaseCameraEntity' loaded statically!|Plug-in named 'VCamEntity' loaded statically!|Plug-in named 'GameEntity_cl' loaded statically!|Plug-in named 'Emitter_cl' loaded statically!|Plug-in named 'BaseGameEntity_cl' loaded statically!|Plug-in named 'TargetEntity_cl' loaded statically!|Registering plug-ins done !|Initializing Vision Graphics Engine|Detecting CPU type and features|CPU:Pentium IV FPU MMX ISSE 3DNow!|Vision Core: Allocated 28 kB of memory for Polygon Chunks|Vision Core: Allocated 9 kB of memory for Entities|Settings renderer configurationInitializing post processor 'PerceptionCore' * Skipping config fileInitializing post processor 'MotionBlur' * Skipping config fileInitializing post processor 'Nightvision' * Skipping config file|Initialising video driver: 0|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0|Screen Mode is fullscreen, return value: 0|Stencil buffer: 0 bit / ZBuffer: 24 bit|Initializing OpenGL rendering subsystem|Setting initial Renderer States|Vendor: NVIDIA Corporation|Renderer: GeForce 6600/PCI/SSE2/3DNOW!|Driver Version: 2.1.2|Found Extension GL_EXT_texture_filter_anisotropic|Found Extension GL_EXT_texture_lod_bias|Found Extension GL_ARB_multitexture|Found Extension GL_ARB_texture_env_dot3|Extension GL_ARB_texture_env_subtract not available|Found Extension GL_EXT_texture_edge_clamp|Found Extension GL_EXT_texture_env_add|Found Extension GL_EXT_texture_env_combine|Found Extension GL_EXT_texture_cube_map|Found Extension GL_ARB_texture_compression|Found Extension GL_EXT_texture_compression_s3tc|Found Extension GL_EXT_point_parameters|Extension GL_EXT_clip_volume_hint not available|Extension GL_EXT_vertex_weighting not available|Found Extension GL_EXT_separate_specular_color|Found Extension GL_EXT_stencil_wrap|Extension GL_EXT_vertex_shader not available|Found Extension GL_EXT_multi_draw_arrays|Extension GL_ATI_fragment_shader not available|Extension GL_ATI_pn_triangles not available|Extension GL_ATI_map_object_buffer not available|Found Extension GL_NV_texgen_reflection|Found Extension GL_NV_fence|Found Extension GL_NV_blend_square|Found Extension GL_NV_register_combiners|Found Extension GL_NV_register_combiners2|Found Extension GL_NV_texture_env_combine4|Found Extension GL_NV_texture_shader|Found Extension GL_NV_vertex_program|Found Extension GL_NV_vertex_program1_1|Found Extension GL_NV_occlusion_query|Extension GL_EXT_paletted_texture not available|Extension GL_ATI_separate_stencil not available|Extension GL_EXT_texture_rectangle not available|Found Extension GL_ARB_depth_texture|Found Extension GL_ARB_shadow|Found Extension GL_SGIS_generate_mipmap|Found Extension GL_ARB_vertex_buffer_object|Found Extension WGL_ARB_render_texture|Found Extension WGL_NV_render_depth_texture|Found Extension WGL_NV_render_texture_rectangle|Found Extension WGL_ARB_pbuffer|Found Extension WGL_ARB_pixel_format|Found Extension WGL_EXT_swap_control|Found Extension GL_ARB_shader_objects|Found Extension GL_ARB_fragment_shader|Found Extension GL_ARB_vertex_shader|Found Extension GL_ARB_shading_language_100|Using ARB_vertex_buffer_object for fast geometry memory!OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 6600/PCI/SSE2/3DNOW!renderer-string: NVIDIA;GF;GF6Init Input...Registered FS device "save"Init GameFramework...Init Audio...Init XGUI...Font loaded: base:/Fonts/Tahoma 11.xffFont loaded: base:/Fonts/Tahoma 11 bold.xffFont loaded: base:/Fonts/Lucida Console 11.xff?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URLEM4 Version 1.2f language ruRegistered FS device "mod"|VisMain_cl::DeInit|DeInitializing Object Data...|DeInitializing World Data...|DeInitializing Surface and Texture Data...|Initializing Vision Graphics Engine|Detecting CPU type and features|CPU:Pentium IV FPU MMX ISSE 3DNow!|Vision Core: Allocated 28 kB of memory for Polygon Chunks|Vision Core: Allocated 9 kB of memory for Entities|Settings renderer configuration|Loading World mod:\Maps\empty.v3d?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!|Vision Core: Allocated 38 kB of memory for primitive data|Vision Core: Allocated 5 kB of memory for Patches|Vision Core: Allocated 1 kB of memory for Patch Edges|Vision Core: Allocated 75 kB of memory for Heightfields|Vision Core: Allocated 0 kB of memory for Texture Planes|Vision Core: Allocated 1 kB of memory for Vis Areas|Vision Core: Allocated 0 kB of memory for Vis Area Planes|Vision Core: Allocated 0 kB of memory for Vis Area Portals|Vision Core: Allocated 3 kB of memory for Lights|Vision Core: Allocated 8 kB of memory for World Vertices|Vision Core: Allocated 21 kB of memory for Vertex References|World contains 289 vertices, 256 polygons, 0 patches, 0 lights|Vision Core: Resized memory for Patch Edges to 1 kB.|Loading Font allyouneed.VFN|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o|[VNUM=1.43]|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframesScanning units...Scanning equipment...Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...Loading equipment mod:Units/Equipment/F020Fire Hose/...Loading equipment mod:Units/Equipment/F030Jaws Of Life/...Loading equipment mod:Units/Equipment/F040Chain Saw/...Loading equipment mod:Units/Equipment/F050Axe/...Loading equipment mod:Units/Equipment/F060Jump Pad/...Loading equipment mod:Units/Equipment/P010Flash Grenade/...Loading equipment mod:Units/Equipment/P020Road Block/...Scanning personnel...Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o|[VNUM=1.43]|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o|[VNUM=1.43]|Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...|Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o|[VNUM=1.43]|Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o|[VNUM=1.43]|Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o|[VNUM=1.43]|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o|[VNUM=1.43]|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/040Diver/...|Loading Model mod:Models\Persons\Fire Department\diver.v3o|[VNUM=1.43]|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/diver.e4p precached|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o|[VNUM=1.43]|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...|Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o|[VNUM=1.43]|Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached|Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o|[VNUM=1.43]|Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o|[VNUM=1.43]|Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o|[VNUM=1.43]|Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precachedPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precachedPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/020Paramedics/...|Loading Model mod:Models\Persons\Ambulance\paramedic.v3o|[VNUM=1.43]|Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached|Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o|[VNUM=1.43]|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o|[VNUM=1.43]|Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o|[VNUM=1.43]|Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/Police/010Policeman/...|Loading Model mod:Models\Persons\Police\policeman_m.v3o|[VNUM=1.43]|Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_m.e4p precached|Loading Model mod:Models\Persons\Police\policeman_f.v3o|[VNUM=1.43]|Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 27 kB.Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached|Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o|[VNUM=1.43]|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached|Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o|[VNUM=1.43]|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precachedPrototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precachedPrototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precachedLoading personnel mod:Units/Personnel/Police/020Shooter/...|Loading Model mod:Models\Persons\Police\shooter.v3o|[VNUM=1.43]|Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/shooter.e4p precached|Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o|[VNUM=1.43]|Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/030Sharp Shooter/...|Loading Model mod:Models\Persons\Police\sharpshooter.v3o|[VNUM=1.43]|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached|Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o|[VNUM=1.43]|Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/040Scout/...|Loading Model mod:Models\Persons\Police\scout.v3o|[VNUM=1.43]|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/scout.e4p precached|Loading Model mod:Models\Persons\Police\scout_upgraded.v3o|[VNUM=1.43]|Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/050Profiler/...|Loading Model mod:Models\Persons\Police\profiler.v3o|[VNUM=1.43]|Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/profiler.e4p precached|Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o|[VNUM=1.43]|Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precachedPrototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/TEC/010Engineer/...|Loading Model mod:Models\Persons\TEC\engineer.v3o|[VNUM=1.43]|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/TEC/engineer.e4p precached|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o|[VNUM=1.43]|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precachedPrototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o|[VNUM=1.43]|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o|[VNUM=1.43]|Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o|[VNUM=1.43]|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o|[VNUM=1.43]|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o|[VNUM=1.43]|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o|[VNUM=1.43]|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o|[VNUM=1.43]|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o|[VNUM=1.43]|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o|[VNUM=1.43]|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/020GTF/...|Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o|[VNUM=1.43]|Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o|[VNUM=1.43]|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o|[VNUM=1.43]|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o|[VNUM=1.43]|Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/030TLF/...|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o|[VNUM=1.43]|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o|[VNUM=1.43]|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o|[VNUM=1.43]|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o|[VNUM=1.43]|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o|[VNUM=1.43]|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o|[VNUM=1.43]|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/040DLK/...|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o|[VNUM=1.43]|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o|[VNUM=1.43]|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o|[VNUM=1.43]|Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o|[VNUM=1.43]|Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o|[VNUM=1.43]|Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o|[VNUM=1.43]|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o|[VNUM=1.43]|Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o|[VNUM=1.43]|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o|[VNUM=1.43]|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/050LPF/...|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o|[VNUM=1.43]|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o|[VNUM=1.43]|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o|[VNUM=1.43]|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o|[VNUM=1.43]|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o|[VNUM=1.43]|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o|[VNUM=1.43]|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o|[VNUM=1.43]|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o|[VNUM=1.43]|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/070FMB/...|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o|[VNUM=1.43]|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o|[VNUM=1.43]|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o|[VNUM=1.43]|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 45 kB.|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o|[VNUM=1.43]|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/090FLB/...|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o|[VNUM=1.43]|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o|[VNUM=1.43]|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/100LF/...|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o|[VNUM=1.43]|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o|[VNUM=1.43]|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o|[VNUM=1.43]|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/020RTW/...|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o|[VNUM=1.43]|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o|[VNUM=1.43]|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o|[VNUM=1.43]|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o|[VNUM=1.43]|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/030RHF/...|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o|[VNUM=1.43]|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o|[VNUM=1.43]|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o|[VNUM=1.43]|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/040ITW/...|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o|[VNUM=1.43]|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o|[VNUM=1.43]|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o|[VNUM=1.43]|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o|[VNUM=1.43]|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/050RHC/...|Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o|[VNUM=1.43]|Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o|[VNUM=1.43]|Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o|[VNUM=1.43]|Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Police/010STW/...|Loading Model mod:Models\Vehicles\Police\stw.v3o|[VNUM=1.43]|Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\stw_door01.v3o|[VNUM=1.43]|Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/stw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/020MTW/...|Loading Model mod:Models\Vehicles\Police\mtw.v3o|[VNUM=1.43]|Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o|[VNUM=1.43]|Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/030SW/...|Loading Model mod:Models\Vehicles\Police\sw.v3o|[VNUM=1.43]|Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o|[VNUM=1.43]|Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\sw_door01.v3o|[VNUM=1.43]|Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/sw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/040WAW/...|Loading Model mod:Models\Vehicles\Police\waw.v3o|[VNUM=1.43]|Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o|[VNUM=1.43]|Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o|[VNUM=1.43]|Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/waw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/050GTW/...|Loading Model mod:Models\Vehicles\Police\gtw.v3o|[VNUM=1.43]|Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o|[VNUM=1.43]|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o|[VNUM=1.43]|Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/gtw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/060PHC/...|Loading Model mod:Models\Vehicles\Police\phc.v3o|[VNUM=1.43]|Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes|Loading Model mod:Models\Vehicles\Police\phc_door01.v3o|[VNUM=1.43]|Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o|[VNUM=1.43]|Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/phc.e4p precachedLoading vehicle mod:Units/Vehicles/Police/070FLIGHT/...|Loading Model mod:Models\Vehicles\Police\getawaycar.v3o|[VNUM=1.43]|Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o|[VNUM=1.43]|Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o|[VNUM=1.43]|Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...|Loading Model mod:Models\Vehicles\TEC\fgri.v3o|[VNUM=1.43]|Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o|[VNUM=1.43]|Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgri.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/020ASF/...|Loading Model mod:Models\Vehicles\TEC\asf.v3o|[VNUM=1.43]|Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o|[VNUM=1.43]|Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/asf.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/030FGRR/...|Loading Model mod:Models\Vehicles\TEC\fgr.v3o|[VNUM=1.43]|Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o|[VNUM=1.43]|Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o|[VNUM=1.43]|Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o|[VNUM=1.43]|Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o|[VNUM=1.43]|Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o|[VNUM=1.43]|Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o|[VNUM=1.43]|Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/040FGRB/...|Loading Model mod:Models\Vehicles\TEC\fgrb.v3o|[VNUM=1.43]|Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 63 kB.|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o|[VNUM=1.43]|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o|[VNUM=1.43]|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o|[VNUM=1.43]|Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o|[VNUM=1.43]|Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/050FGRT/...|Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o|[VNUM=1.43]|Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o|[VNUM=1.43]|Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o|[VNUM=1.43]|Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o|[VNUM=1.43]|Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/060RL/...|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o|[VNUM=1.43]|Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o|[VNUM=1.43]|Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/070TRL/...|Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o|[VNUM=1.43]|Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o|[VNUM=1.43]|Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precachedcommand icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/AimedShot.dds not foundcursor mod:UI/Game/Icons/Cursor/AimEnd.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/FlyTo.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/Lift.dds not foundcommand icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not foundcommand 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mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not foundcommand 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mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/PickUp.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/Pull.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/PutInCar.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not 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mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/TutThrow.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/Unload.dds not foundLoading strings meta list...Loaded lang:infotexts.xmlLoaded lang:poi.xmlLoaded lang:portraits.xmlLoaded lang:fail.xmlLoaded lang:ingamehelp.xmlLoaded lang:objectives.xmlLoaded lang:hints.xmlLoaded lang:missiontitles.xmlLoaded lang:missiontips.xmlLoaded lang:mission.xmlLoaded lang:talk.xmlLoaded lang:supervobj.xmlLoaded lang:supervfail.xmlLoaded lang:supervresult.xmlLoaded lang:supervtut.xmlLoaded lang:tutorial.xmlLoaded lang:command.xmlLoaded lang:supervobj.xmlLoaded lang:credits.xmlLoaded lang:supervquest.xmlLoaded lang:quest.xmlLoaded lang:supervaward.xmlLoaded lang:events.xmlLoaded lang:supervevents.xmlLoaded lang:superveventsobj.xmlLoaded lang:mainmenu.xmlLoaded lang:gui.xmlLoaded lang:score.xmlLoaded lang:strings.xmlLoaded lang:voices.xmlInit Network...Campaign: 21 entries loaded|Loading Model base:Models\Objects\misc\theobject01.v3o|[VNUM=1.43]|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes|Loading Model base:Models\Objects\misc\theobject02.v3o|[VNUM=1.43]|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes!Precaching prototypes|Loading Model mod:Models\Objects\Equipment\stretcher.v3o|[VNUM=1.43]|Model contains 216 vertices, 102 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Equipment/stretcher.e4p precached|Loading Model mod:Models\Objects\Wrecks\freightcarwreck01.v3o|[VNUM=1.43]|Model contains 802 vertices, 380 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/freightcarwreck01.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck01.v3o|[VNUM=1.43]|Model contains 875 vertices, 607 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck01.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck02.v3o|[VNUM=1.43]|Model contains 957 vertices, 688 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck02.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck03.v3o|[VNUM=1.43]|Model contains 932 vertices, 646 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck03.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck04.v3o|[VNUM=1.43]|Model contains 1396 vertices, 920 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck04.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck05.v3o|[VNUM=1.43]|Model contains 1246 vertices, 798 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck05.e4p precached|Loading Model mod:Models\Objects\Wrecks\heliwreck01.v3o|[VNUM=1.43]|Model contains 1721 vertices, 926 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/heliwreck01.e4p precached|Loading Model mod:Models\Objects\Wrecks\truckwreck03.v3o|[VNUM=1.43]|Model contains 1721 vertices, 914 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/truckwreck03.e4p precachedLoading gamma ramp...--- load time profile begin ------ load time profile end ---Destroy Network...Deleting units...Destroy XGUI...Destroy Audio...Destroy GameFramework...Destroy GFX...Destroy Vision...|VisMain_cl::DeInit|DeInitializing Object Data...|DeInitializing World Data...|DeInitializing Surface and Texture Data...|Dump resources...|...no resource leaks.|Deallocated fast Geometry Buffer.Destroy Input...Destroy Scriptscheduler...Destroy Timer...Destroy Screen...Destroy UpdateChain...Destroy Console...Destroy Filesystem...[/EDIT] Edited February 9, 2009 by pyrothijs Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted February 9, 2009 Report Share Posted February 9, 2009 If you are asking if you can adjust the K-LITE pack so that it won't cause any more problems with EM4, I'm not really sure but I don't think that that's possible. A long shot would be trying to reinstall K-lite and set it on a very low priority, whilst letting EM4 run on the highest priority. But I don't think that will work. greetz, Quote Link to comment Share on other sites More sharing options...