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Guest Hendrik.H

Again CTD problem

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Guest Hendrik.H

Dear team,

This is my first time here. I just bought the game and then having CTD.

My spec:

C2D E8400

4Gb RAM

8800 GTS

Vista Ultimate 32bit

I have been reading all the post in the forum but so far all the suggestion does not solve my problem. FYI I have uninstalled all codecs and have the latest Nvidia driver. My old Nvidia driver was giving the same problem that's why I downloaded the latest one.

Also I have the latest nHancer, this is for my MS Flight Simulator 9

This is the log.txt

Init Filesystem...
Registered FS device "local"
Registered FS device "base"
Registered FS device "lang"
Init UpdateChain...
Init Timer...
Init Screen...
Init Scriptscheduler...
!Graphics system: NVIDIA Corporation GeForce 8800 GTS/PCI/SSE2
GL_EXT_bgra GL_WIN_swap_hint
CPU speed detected: 3003
Init GFX...
Init Vision...
|Vision DLL path: C:\Program Files\WizardWorks\911 - First Responders\vision71.dll
|Vision(TM), Version PC-4, 7, 28, 0
|Loading entity plugins of directory <C:\Program Files\WizardWorks\911 - First Responders\Data> ...
|List of loaded plug-ins:
|Plug-in named 'CubeMapHandle_cl' loaded statically!
|Plug-in named 'VisionConsoleEntity_cl' loaded statically!
|Plug-in named 'VisBase_cl' loaded statically!
|Plug-in named 'VisBaseEntity_cl' loaded statically!
|Plug-in named 'VisMouseCamera_cl' loaded statically!
|Plug-in named 'VisObject3D_cl' loaded statically!
|Plug-in named 'VisActionHelperEntity_cl' loaded statically!
|Plug-in named 'VarManager_cl' loaded statically!
|Plug-in named 'BaseEntity_cl' loaded statically!
|Plug-in named 'VBaseCameraEntity' loaded statically!
|Plug-in named 'VCamEntity' loaded statically!
|Plug-in named 'GameEntity_cl' loaded statically!
|Plug-in named 'Emitter_cl' loaded statically!
|Plug-in named 'BaseGameEntity_cl' loaded statically!
|Plug-in named 'TargetEntity_cl' loaded statically!
|Registering plug-ins done !
|Initializing Vision Graphics Engine
|Detecting CPU type and features
|CPU:Pentium II/III FPU MMX ISSE 3DNow!
|Vision Core: Allocated 28 kB of memory for Polygon Chunks
|Vision Core: Allocated 9 kB of memory for Entities
|Settings renderer configuration
Initializing post processor 'PerceptionCore'
* Skipping config file
Initializing post processor 'MotionBlur'
* Skipping config file
Initializing post processor 'Nightvision'
* Skipping config file
|Initialising video driver: 0
|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0
|Screen Mode is fullscreen, return value: 0
|Stencil buffer: 0 bit / ZBuffer: 24 bit
|Initializing OpenGL rendering subsystem
|Setting initial Renderer States
|Vendor: NVIDIA Corporation
|Renderer: GeForce 8800 GTS/PCI/SSE2
|Driver Version: 2.1.2
|Extension GL_EXT_texture_filter_anisotropic not available
|Extension GL_EXT_texture_lod_bias not available
|Extension GL_ARB_multitexture not available
|Extension GL_ARB_texture_env_dot3 not available
|Extension GL_ARB_texture_env_subtract not available
|Extension GL_EXT_texture_edge_clamp not available
|Extension GL_EXT_texture_env_add not available
|Extension GL_EXT_texture_env_combine not available
|Extension GL_EXT_texture_cube_map not available
|Extension GL_ARB_texture_compression not available
|Extension GL_EXT_point_parameters not available
|Extension GL_EXT_clip_volume_hint not available
|Extension GL_EXT_vertex_weighting not available
|Extension GL_EXT_separate_specular_color not available
|Extension GL_EXT_stencil_wrap not available
|Extension GL_EXT_vertex_shader not available
|Extension GL_EXT_multi_draw_arrays not available
|Extension GL_ATI_fragment_shader not available
|Extension GL_ATI_pn_triangles not available
|Extension GL_ATI_map_object_buffer not available
|Extension GL_NV_texgen_reflection not available
|Extension GL_NV_fence not available
|Extension GL_NV_blend_square not available
|Extension GL_NV_register_combiners not available
|Extension GL_NV_register_combiners2 not available
|Extension GL_NV_texture_env_combine4 not available
|Extension GL_NV_texture_shader not available
|Extension GL_NV_vertex_program not available
|Extension GL_NV_vertex_program1_1 not available
|Extension GL_NV_occlusion_query not available
|Extension GL_EXT_paletted_texture not available
|Extension GL_ATI_separate_stencil not available
|Extension GL_EXT_texture_rectangle not available
|Extension GL_ARB_depth_texture not available
|Extension GL_ARB_shadow not available
|Extension GL_SGIS_generate_mipmap not available
|Extension GL_ARB_vertex_buffer_object not available
|Found Extension WGL_ARB_render_texture
|Found Extension WGL_NV_render_depth_texture
|Found Extension WGL_NV_render_texture_rectangle
|Found Extension WGL_ARB_pbuffer
|Found Extension WGL_ARB_pixel_format
|Found Extension WGL_EXT_swap_control
?ERROR: The Vision engine requires support for the ARB_multitexture extension!
Please make sure you have the latest video drivers installed for your 3D card.
|Extension GL_ARB_shader_objects not available
|Vertex Buffer Object extension not found - disabling fast geometry memory!
!WARNING: global listener object is still registered! Unregister listener before destroying object!

Please help me??!!

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?ERROR: The Vision engine requires support for the ARB_multitexture extension!

Please make sure you have the latest video drivers installed for your 3D card.

Post your DXDIAG file

Start => Run => Dxdiag

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Guest Hendrik.H

Here it is.

BTW: What's the difference between EM4 and EM4 deluxe? and where can I get the deluxe version (should I get it as well since I already have the normal EM4)? I bought my EM4 at www.bol.com

Also is there a plan for EM5?

Sorry for all the questions.

DxDiag.txt

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