Guest jacob1029 Posted August 26, 2008 Report Share Posted August 26, 2008 It would be a good mission but I think the La Mod is more for Fact than Fiction Link to comment Share on other sites More sharing options...
tony11139 Posted August 26, 2008 Report Share Posted August 26, 2008 It would be a good mission but I think the La Mod is more for Fact than Fiction lol you're right but it can be funny hoppah know how to make it hard and realistic Link to comment Share on other sites More sharing options...
Zallomallo Posted August 27, 2008 Report Share Posted August 27, 2008 New Idea! ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------New Item: CS Gas GrenadeUsable by: SWAT What it does: Like flashbang, but release large cloud of CO2(stuff inside of buildings which hurts guys without SCBA except instead makes them easy to arrest)-------------------------------------------------------------New Item: Gas MaskUsable by: SWAT, (National Guard?)What it does: Basically gives you SCBA protection! (possible)In exchange for the extra helmet protection.New Ability: Hold MoreUsable by: SWAT(National Guard?)What it does: Allows SWAT to hold 2 grenades(flash or CO2), handgun, and MP5.-------------------------------------------------------------New Ability: Armed Arrest w/ MP5Usable by: SWAT/FBIWhat it does: Allows SWAT/FBI to have a greater chance for someone to admit defeat; allows MP5 to be used as a armed arrest weapon.-------------------------------------------------------------New Ability: Sling WeaponUsable by:SWAT(National Guard?) What it does: Allows SWAT to sling their gun behind them to use their grenades and/or handgun.-------------------------------------------------------------New Item: FlashlightUsable by:SWAT/Police What it does: Allows the person using it to transmit a small blast of light(like a moving engineer light(1/2 as much)). Can be used with pistol.-------------------------------------------------------------New Ability: Double HealUsable by: Paramedics What it does: Allows 2 paramedics to heal one person faster(great for multiplayer).-------------------------------------------------------------New Ability: Double HoldUsable by: FirefightersWhat it does: Allows 2 firefighters to pick someone up and walk quicker then with just one person.---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------I hope you liked my ideas. Link to comment Share on other sites More sharing options...
Policefreak55 Posted August 27, 2008 Report Share Posted August 27, 2008 I didn't find any post concerning this, why not have seperate ALS and BLS commands for people on scene, instead of a general EMS command which might call a BLS when you need an ALS? Link to comment Share on other sites More sharing options...
billyfromhill Posted August 27, 2008 Report Share Posted August 27, 2008 I didn't find any post concerning this, why not have seperate ALS and BLS commands for people on scene, instead of a general EMS command which might call a BLS when you need an ALS?The EMS captain and the battalion chief can either call a BLS rig or a ALS rig. The cops still call the closest RA though, be it ALS or BLS Link to comment Share on other sites More sharing options...
Guest chevyrulzs2010 Posted August 27, 2008 Report Share Posted August 27, 2008 First, please see this post for the answer regarding alarm codes. Second, the whole point of the game is that you are also the dispatcher! It is up to you to decide whether or not you send every unit on the map, just a few units, or spread it out by leaving some units in the station and calling units from off map instead based on the area of the fire. For example, say the car accident or fire is next to the entry point, do you want to deplete your stations or use the nearest units? Or say its a brush fire in the park, do you want to deplete your stations when the ANF engines and brush patrols are closer from off map? There are a thousand ways to handle each call, but as for easier or more realistic, leaving the decisions and choices up to you I feel is the best way. See this post and this post and search for hydrant for others.ok, well water limitations cant be possible, BUT, you would make it like the fbi vehicle or the ladder truck, when you have a firefighter hook a hose from the engine to the hydrent, that vehicle cant move, well when the vehicle is deployed some commands become avalible and some unavalible, so you would disable the deck gun when it isnt hooked up, when the vehicle is hooked up then you can use the deckgun command. i believe this is possibe, and if i knew the scripting language, then i would make it, but since i dont know the language i cant. (yes i can read a script and make sense of it, but havent taken the time to learn it) Link to comment Share on other sites More sharing options...
Policefreak55 Posted August 27, 2008 Report Share Posted August 27, 2008 The EMS captain and the battalion chief can either call a BLS rig or a ALS rig. The cops still call the closest RA though, be it ALS or BLSI could not find that info billy, thank you for answering my post. Link to comment Share on other sites More sharing options...
Guest killgame Posted August 27, 2008 Report Share Posted August 27, 2008 What it does: Allows the person using it to transmit a small blast of light(like a moving engineer light(1/2 as much)). Can be used with pistol.You have many great idea, but many are very difficult to realize.For the light with pistol, you need a new animation because the pistol is always above. It's possible to have a light but with no gun.What it does: Allows 2 firefighters to pick someone up and walk quicker then with just one person.Yes it's more realistic. But i don't know if it's possible to realize this (difficult)And in the "lift script" they don't have a animation line. It's possible to replace the animation for "lift"? Link to comment Share on other sites More sharing options...
Guest KingNikan Posted August 27, 2008 Report Share Posted August 27, 2008 Hmm the CS GAS and Gas Mask Ideas are pretty Good and so is the Flash Light Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted August 27, 2008 Report Share Posted August 27, 2008 Love them, Zallomallo.And why is it written MIKE in the back of the battalion? LOL. Link to comment Share on other sites More sharing options...
Policefreak55 Posted August 27, 2008 Report Share Posted August 27, 2008 Love them, Zallomallo.And why is it written MIKE in the back of the battalion? LOL.Thank god I'm not the only one who notices lol. Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted August 27, 2008 Report Share Posted August 27, 2008 Thank god I'm not the only one who notices lol.Lol. Link to comment Share on other sites More sharing options...
FD81 Posted August 27, 2008 Report Share Posted August 27, 2008 I think the flashlight was in the la mod.LA MOD V1.3(EM3) Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted August 27, 2008 Report Share Posted August 27, 2008 Yup, police officers with the traffic vest had a flashlight on the vest. Link to comment Share on other sites More sharing options...
Newfoundking Posted August 27, 2008 Report Share Posted August 27, 2008 I would like to have that again, but able to be used for really anyone. Because when I play, I find it hard in the dark sometimes to see, and the flashlight is just awesome Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted August 27, 2008 Report Share Posted August 27, 2008 This could be easily scripted - Just add a special light to all of the units and adapt the directional light script for units. And then, make a command out of it. And then it's done. One suggestion: A searchlight for the USCG Jayhawk, good? Tried it but the light is only stopped on the end of the heli's model. Making it quite ugly lol. Link to comment Share on other sites More sharing options...
billyfromhill Posted August 28, 2008 Report Share Posted August 28, 2008 How about a siamese? It's just about the opposite of a wye. It takes two or more small lines and turns them into one big line. Link to comment Share on other sites More sharing options...
Guest Stukov Posted August 28, 2008 Report Share Posted August 28, 2008 What purpose would it serve though? Without implementing things like water usage and hose sizes, what do you gain from bringing two hoses to supply one? (In-game of course, not real life) Link to comment Share on other sites More sharing options...
billyfromhill Posted August 28, 2008 Report Share Posted August 28, 2008 The hose coming off the siamese would have a greater extingushing power. Link to comment Share on other sites More sharing options...
Guest Stukov Posted August 28, 2008 Report Share Posted August 28, 2008 Which would require implementing essentially a new size of hose (ala 2.5in)...I like the idea, but the real question: would it be possible? I'm afraid to ask Link to comment Share on other sites More sharing options...
billyfromhill Posted August 28, 2008 Report Share Posted August 28, 2008 Maybe Hoppah can make each hose coming off the wye slightly less powerful. Link to comment Share on other sites More sharing options...
Guest medic534 Posted August 28, 2008 Report Share Posted August 28, 2008 What are your thoughts for only allowing the engines (1 & 2) a preset amount of water and making them hook a hose up to a fire hydrant or tanker to continue pumping water. They would have enough water for small grass fires, car fires and a pretty good attack on structure fires, but for the long fire calls they would need to hook to a water supply. It would be more realistic and wouldn't be that hard since hoppah's addition of the Y connector for the fire hoses.Also, I would really like to see the batallian chief vehicle able to patrol. Mabe its not realistic that they "patrol" but Im sure they are driving around town doing this and that.Is there any way to add the option (such as Em3) to install a command post for police and fire where the chief stands next to a tent? Link to comment Share on other sites More sharing options...
Mrtucker555 Posted August 28, 2008 Report Share Posted August 28, 2008 i dont think a preset water supply can be made and i think the patrol thing has been talked about but i do like the idea of a small command post Link to comment Share on other sites More sharing options...
billyfromhill Posted August 28, 2008 Report Share Posted August 28, 2008 How about instead of the current hose reel (for lack of a better term) we have something like this, or this. I dont know if the equipment can be remodeled so I'm just throwing these out there because I've never seen the type of hose reel used in-game anywhere in real life. Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted August 28, 2008 Report Share Posted August 28, 2008 One suggestion: A searchlight for the USCG Jayhawk, good? Tried it but the light is only stopped on the end of the heli's model. Making it quite ugly lol. Link to comment Share on other sites More sharing options...