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Tiller Trailer Issue

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10 hours ago, The Loot said:

Nothing else Tiller related changed?

 

If the Cab spawns correct in the station, the trailer should spawn behind it correctly without any changes.

Exact model and proto from OG LA. Scripts are from a completely clean version of LA 2.1. I have put the tiller in several mods and have never had this issue. Very perplexed.

 

If I call a tiller in from off the map, it works as it should.

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Looking at your script file again, looks like you also changed line 371, from

float dx = 250.f, dy = 0.f, dz = 0.f;

to

float dx = 0.f, dy = 0.f, dz = 0.f;

Maybe that's causing the issue?

Could you upload your LAFireStationStart.script file?

I'm actually not sure exactly how the original LA Mod deals with spawning the Tiller in the station at start. Looks like there's the script that checks for vehicles at the map fire vehicle spawn to either add or delete the trailer, but nothing else seems implemented, as far as I can see. The Tiller isn't even set to spawn by default, just the Tower, and while the instructions say to change the prototype referenced there, there's nothing that would spawn the trailer.

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