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FireShooter10

Precision Parking MP Works for Host Only

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Currently running into an issue trying to get precision parking working in multiplayer. In this version, the ability is a modification of the move command, rather than a command attached to the units. The feature works fine in SP, with you holding E+RClick to create a parking marker. In multiplayer, players other than the host are unable to create a parking marker, however if the host holds E while the other player is attempting to right click to move a unit, it creates the parking marker and assigns it to the proper player and executes without issue. Any ideas on how to make it so that the host doesn't have to hold E to allow for the creation? I've included the script below. Thanks.

move.script

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