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Horsman4James

Assigning freeplay map

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Hello guys,

How do I implement the map from the L.A. mod mission where the children are abducted and the kidnappers hide out in the woods after they shot the parents into a freeplay map? Would it be hard to assign freeplay events and spawns and whatnot? 

Thanks for any input. That map is the perfect setting for a small town/suburb police patrol

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The basic approach isn't actually that hard. The fist step would be to save it as the freeplay map and remove the mission bound persons/vehicles/objects from the map. Since the map boundaries are already in place, the medical calls and fire calls should work right away. MVA's, protests, gas-explosions etc you would need to implement yourself, I believe there are good tutorials on that available. Probably some additional unit spawn and exit points are required as well, since not every unit is available in the mission, this is all described in the Editor manual. And off course further customization such as  stations etc that you would like to have on the map you would need to place them yourself and set up the required virtual objects and triggers for the scripts.

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