Madman Posted January 28, 2008 Report Share Posted January 28, 2008 That's too bad, thanks for the reply Hoppah. It would add a nice touch of realism to force the trucks to wait in traffic.So the Police cars were modified to act as civilian vehicles when they patrol?Another thought, (although doesn't sound like it would be do-able), would be to have EMS or LAFD units be able to respond "cold" - (no lights or sirens and obey all traffic laws). Link to comment Share on other sites More sharing options...
Hoppah Posted January 28, 2008 Author Report Share Posted January 28, 2008 That's too bad, thanks for the reply Hoppah. It would add a nice touch of realism to force the trucks to wait in traffic.So the Police cars were modified to act as civilian vehicles when they patrol?Another thought, (although doesn't sound like it would be do-able), would be to have EMS or LAFD units be able to respond "cold" - (no lights or sirens and obey all traffic laws).That's not possible neither. The police cars on patrol don't act like civilian cars. They're following a path and they're driving slower. They also go through red. Link to comment Share on other sites More sharing options...
Dj S.B. Posted January 28, 2008 Report Share Posted January 28, 2008 HEllo everyone again I like to suggest a little bit reality Im configuring files myself, but it could be in 1.5 :In reality, everyone can sit in vehicle whatever they want, for example, why cop cant give a lift for medic and etc. (Ill like to ask Hoppah, how i can do to let most personel get in most vehicles, im doing that by insertig tags in vehicles characteristic, but then i have problem, i cant add all personel here, too much...)Also, for example medic car can carry only one medic... I have changed to 3, i think its more realistic... Same with equipment, i think most of car should have at least fire estuingisher. Thats my opinion I wondering that one day will be mod, where we could force police to chase or stop a car, which broken law (red light, speed limit) and give a "check" , when traffic cops asks information on car, it could be reported stolen...I would like to add few notices too: Theres a lot of mess in vehicle description, i hope everything will be ok When officer gives question on people or car, its showing FREE_..., and etc, if you can fix it or delete Patrolling vehicles often "collides" and stops all traffic.Sry for my bad english language I think some of my minds will be useful, thanx for your attention. You unreal Hoppah Link to comment Share on other sites More sharing options...
Hoppah Posted January 28, 2008 Author Report Share Posted January 28, 2008 Hahhaha, that's so funny!Every thing you mentioned has already been added, changed or fixed in v1.5. Link to comment Share on other sites More sharing options...
Guest gnorman Posted January 29, 2008 Report Share Posted January 29, 2008 hey hoppah for 1.6 i know 1.5 is just around the corner could you add some reserve Engines ?this pare of 1984 seagrave's , the type was common in the 80's and 90's Link to comment Share on other sites More sharing options...
bertak47 Posted January 29, 2008 Report Share Posted January 29, 2008 the dodge and the light looks COOOOOOLLLL :1046275747_biggthumpup: , i like the dodge, cause a friend of mine in florida has one :1046274367_lol: Link to comment Share on other sites More sharing options...
Dj S.B. Posted January 29, 2008 Report Share Posted January 29, 2008 Hahhaha, that's so funny!Every thing you mentioned has already been added, changed or fixed in v1.5. Very cool Cant wait for it Link to comment Share on other sites More sharing options...
Guest DocWagon112 Posted January 29, 2008 Report Share Posted January 29, 2008 I know that I shouldn´t ask, but when is the release of V1.5? Link to comment Share on other sites More sharing options...
Guest xpac Posted January 29, 2008 Report Share Posted January 29, 2008 I know that I shouldn´t ask, but when is the release of V1.5?You answered yourself Link to comment Share on other sites More sharing options...
Stan Posted January 29, 2008 Report Share Posted January 29, 2008 When can I expect the next version?I don't work with a deadline or an exact release date.The next version will be released when it's finished.Just be patience and the check the forum for updates. Link to comment Share on other sites More sharing options...
firefighter111 Posted January 29, 2008 Report Share Posted January 29, 2008 hey hoppah for 1.6 i know 1.5 is just around the corner could you add some reserve Engines ?this pare of 1984 seagrave's , the type was common in the 80's and 90'sbesides having them as another unit, what do you need them for if you already are able to have unlimated number of the current engines Link to comment Share on other sites More sharing options...
Guest Mav1701 Posted January 29, 2008 Report Share Posted January 29, 2008 You'd want to re-adjust the cost of everything so buying lots of new engines would be "expensive"Where we really might find room for new engine-types is if Hoppah becomes quite proficient with making those new animations, he might be able to animate up "foam" - so we'd need a Foam truck Link to comment Share on other sites More sharing options...
Guest Hanover Firefighter Posted January 29, 2008 Report Share Posted January 29, 2008 besides having them as another unit, what do you need them for if you already are able to have unlimated number of the current enginesCause it adds realism and it looks good :1046275747_biggthumpup: Link to comment Share on other sites More sharing options...
Firstyminator Posted January 29, 2008 Report Share Posted January 29, 2008 Well, i appreciate every new unit to the game More realism, and more fun... more units = more playtime with the game It's just like that !Great work Hoppah, looking forward to this new version, and all the GREAT stuff you added.. also gratz on the animation part. i can imagine a whole new era of modding are rising Keep it up =)Cold greets from Norway Link to comment Share on other sites More sharing options...
Guest Hanover Firefighter Posted January 29, 2008 Report Share Posted January 29, 2008 You'd want to re-adjust the cost of everything so buying lots of new engines would be "expensive"Where we really might find room for new engine-types is if Hoppah becomes quite proficient with making those new animations, he might be able to animate up "foam" - so we'd need a Foam truck I do agree but as the LAFD corrospondant said, LAFD engines do not use foam. I think that they use special foam tenders. Link to comment Share on other sites More sharing options...
MikesPhotos Posted January 30, 2008 Report Share Posted January 30, 2008 I do agree but as the LAFD corrospondant said, LAFD engines do not use foam. I think that they use special foam tenders.I believe you are referring to me Actually what I said was Also, no the LAFD does not run any CAFS engines. They have a 30 gallon tank (usually) of Class A foam on each Type 1 Engine. LACoFD has recently recieved a few CAFS engines that are designated by a black top cab. (They looks a lot like Chicago FD rigs)In addition, many rigs carry additional agents such as wet water, barricade gel, and ARFF foam depending on their area of operations.The highlight of the older rigs, which many are still in use today as 2-Cars got me to thinking. Hoppah, would it be possible to make the 2nd Engine function like the LAFD "2 Car" in the light force? By that I mean base it more off of the foam tender in useage with an animated deck gun (or wagon battery as LAFD calls it). In function the changes would be thus:* Limit the in-station staffing to 2 on the 2 car if truck is kept at 4, or 1 if truck is raised to 5. * When chief is selected and truck is called, both truck and 2 car respond as a light force. * Engine #2 is modified to allow for deck gun useage much the way the turret on the foam tender is now. If game physics allow, limit hose connections to 2 while deck gun is functional, raise to 4 when deck gun is off. Similar to the way the hydrant button is now for the foam tender. Other option would be to require a fireifghter to man it the way the aerial master stream requires. Even if not seen by the player, it would still handicap the player by 1 man accurately. If nothing else, it would allow for a better distinction between the 1 and 2 engines currently modeled giving each their own special usage and abilities. It would also accurately represent the Los Angeles City Fire Departments Light Force/Task Force concept.I've found that most calls in game can be handled with a Light Force or a Task Force. With 10 firefighters, a aerial master stream and a deck gun (ahem.. Wagon battery), there is very little that can't be resolved quickly.Just some thoughts for 2 or 3 or 4.0 Mike Link to comment Share on other sites More sharing options...
Guest LAPDguy Posted January 30, 2008 Report Share Posted January 30, 2008 on the topic that Mike brought up about the solid burning lights i would like to offer my assistince to you hoopah as my dad is an LAPD pilot and i can take pictures and or videos of any lapd vehicle you would like ill include some pictures of solid lights. The only thing that mike left out was that LAPD slick tops have no directional lights but they do have blue and orange rear shelf lights that "wig wag" here are the pictures.http://i196.photobucket.com/albums/aa67/Sc..._8daf433ad8.jpgBlue and orange rear shelf lightshttp://i196.photobucket.com/albums/aa67/Schonely/lapd.jpgSolid burning blue red pull over / take down lightshttp://i196.photobucket.com/albums/aa67/Sc...o_view_3922.jpgsolid burn blue and redhttp://i196.photobucket.com/albums/aa67/Sc...zonlisting3.jpgi can take more clear pictures if you like Here is a great video that shows rear shelf lights for you hoopah (BTW i didn't take any of these photos) Link to comment Share on other sites More sharing options...
Guest Thousand Foot Krutch Posted January 30, 2008 Report Share Posted January 30, 2008 I simply love the amount of detail each different apparatus, police car, ambulance etc have. Simple detail can add so much to a game. The vanilla version of E4 and E3 is just to..."plain" The detail is one of my favorite things about the LA Mod although the entire mod is very nicely done. Link to comment Share on other sites More sharing options...
Hoppah Posted January 30, 2008 Author Report Share Posted January 30, 2008 Thanks for the information and pictures LAPDguy.Mod news:Picture will tell you everything. :1046276313_Up_to_something: Link to comment Share on other sites More sharing options...
Guest DocWagon112 Posted January 30, 2008 Report Share Posted January 30, 2008 Looks great... Link to comment Share on other sites More sharing options...
Guest Hanover Firefighter Posted January 30, 2008 Report Share Posted January 30, 2008 I believe you are referring to me Actually what I said was In addition, many rigs carry additional agents such as wet water, barricade gel, and ARFF foam depending on their area of operations.The highlight of the older rigs, which many are still in use today as 2-Cars got me to thinking. Hoppah, would it be possible to make the 2nd Engine function like the LAFD "2 Car" in the light force? By that I mean base it more off of the foam tender in useage with an animated deck gun (or wagon battery as LAFD calls it). In function the changes would be thus:* Limit the in-station staffing to 2 on the 2 car if truck is kept at 4, or 1 if truck is raised to 5. * When chief is selected and truck is called, both truck and 2 car respond as a light force. * Engine #2 is modified to allow for deck gun useage much the way the turret on the foam tender is now. If game physics allow, limit hose connections to 2 while deck gun is functional, raise to 4 when deck gun is off. Similar to the way the hydrant button is now for the foam tender. Other option would be to require a fireifghter to man it the way the aerial master stream requires. Even if not seen by the player, it would still handicap the player by 1 man accurately. If nothing else, it would allow for a better distinction between the 1 and 2 engines currently modeled giving each their own special usage and abilities. It would also accurately represent the Los Angeles City Fire Departments Light Force/Task Force concept.I've found that most calls in game can be handled with a Light Force or a Task Force. With 10 firefighters, a aerial master stream and a deck gun (ahem.. Wagon battery), there is very little that can't be resolved quickly.Just some thoughts for 2 or 3 or 4.0 Mikemy mistake I misread :1046275873_shakehead: Link to comment Share on other sites More sharing options...
Mrtucker555 Posted January 30, 2008 Report Share Posted January 30, 2008 YES! i love it keep up the great work! Link to comment Share on other sites More sharing options...
Firstyminator Posted January 30, 2008 Report Share Posted January 30, 2008 Very nice new models Hoppah looking good Link to comment Share on other sites More sharing options...
Madman Posted January 30, 2008 Report Share Posted January 30, 2008 Anyone else try to use the middle mouse button and rotate the map? Looks great Hoppah! Link to comment Share on other sites More sharing options...
Hoppah Posted January 30, 2008 Author Report Share Posted January 30, 2008 [long post]Great idea. It's not possible to combine hose connections (GTF vehicle type) with a water cannon/deck gun (TLF vehicle type), because vehicles types can't be combined. Although there is one thing I can try. In Emergency 3 it wasn't possible to connect hoses the vehicles (GTF vehicle type didn't exist). Until a nice script made by someone actually made it possible in almost a similar way as in EM4. I can try to make a similar script for Emergency 4. I am not going to add more stuff to v1.5, but I will make a list with ideas for v1.6 soon, including your idea. Link to comment Share on other sites More sharing options...