mr matt5432123 Posted August 15, 2020 Report Share Posted August 15, 2020 So I made it so that a different person would be able to enter a vehicle than what that unit normally accepts and it worked, but later I tried to do the same thing but with differant vehicles and those particular vehicles will not accept the person. Do I need to change anything other than the XML in the units folder? here is what it looks like... Spoiler <freeplay> <missions value="22"> <prototype name="mod:Prototypes/Vehicles/03 Police/nypd_hwyrmp_unmk01.e4p" /> <price value="150" /> <speed value="120" /> <space value="2" /> <loadspace value="2" /> <personnel> <unit id="LIFEMAN"> <defaultcount value="2" /> </unit> </personnel> <equipment> <unit id="ROAD BLOCK" /> <unit id="FIRE EXTINGUISHER" /> </equipment> </missions> </freeplay> </unit> I know that LIFEMAN is 100% the correct unit ID, I've been trying to figure this out for hours. It's probably something right in front of my face, what could be causing this? Quote Link to comment Share on other sites More sharing options...
The Loot Posted August 15, 2020 Report Share Posted August 15, 2020 The entercar script contains conditions that allow or disallow certain types of persons (or those with certain commands assigned) entering certain types of vehicles. Quote Link to comment Share on other sites More sharing options...
mr matt5432123 Posted August 15, 2020 Author Report Share Posted August 15, 2020 that was the problem, thanks! Quote Link to comment Share on other sites More sharing options...