mr matt5432123 Posted July 25, 2020 Report Share Posted July 25, 2020 I'm trying to make a second water rescue vehicle in the LA mod, I basically (in the editor) just copied all the traits and commands and added the boat superstuct and named those (FMB, FMB1, FMB2, ect.) I also added another superstruct but only for aesthetic reasons. I modified the shipdrop script to refer to the light equipment vehicle prototype instead of the swift water rescue prototype. However, when I spawn the vehicle in-game it shows up without any of the superstructs showing. Not even the one for aesthetic reasons. Because the boats aern't there I cant use them obviously. I'm guessing it has something to do with the script because the shipdrop command does not show up. What the heck am I doing wrong here? Quote Link to comment Share on other sites More sharing options...
EmC-Unit Posted July 25, 2020 Report Share Posted July 25, 2020 The game will allow you to use only standart boat from tfmb. Quote Link to comment Share on other sites More sharing options...
itchboy Posted July 26, 2020 Report Share Posted July 26, 2020 You need to follow what NYC Mod did with the jetski and boat setup. I no longer remember what they did but they were able to make 2 watercraft functional because of a weird "glitch" in the naming system. Investigate the prototype and child names that they used, they were on to something back then. Quote Link to comment Share on other sites More sharing options...