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FireShooter10

Issues with Building Models

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Hi all,

Recently I've been trying to make myself some new buildings for my mod. I've been using Sketchup as a base to create the model and apply the textures I'm looking for. Afterwards, I scaled and imported into Zmod3. In Zmod, I'm noticing that not all walls are rendering in. Some walls are either missing or become invisible depending on the angle of view. All visible walls have textures applied and the texture files are in the same folder as the model. Regardless, I renamed the model, selected all and exported as v3o. I then created a new prototype in the editor and selected my model. Now the editor crashes instantly while trying to spawn the model in. Any suggestions on how to fix this?

Thanks.

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