Yankee43 Posted October 8, 2019 Report Share Posted October 8, 2019 I textured my ford fusion NYPD out of the Brooklyn Mod V2, and the textures flipped on one side of the car. Only on the doors. How do I fix this? Do I have to make sure the doors are assigned to the correct texture? I tried flipping the letters to reverse the effect but no success. Quote Link to comment Share on other sites More sharing options...
itchboy Posted October 8, 2019 Report Share Posted October 8, 2019 Its possible that the UV mapping on that part of the model is mirrored. I can also see the stripes are misaligned at the bottom of the door. You may need to edit the model's UV mapping to fix this. Quote Link to comment Share on other sites More sharing options...
Yankee43 Posted October 8, 2019 Author Report Share Posted October 8, 2019 15 minutes ago, itchboy said: Its possible that the UV mapping on that part of the model is mirrored. I can also see the stripes are misaligned at the bottom of the door. You may need to edit the model's UV mapping to fix this. Oh, fun. How would I go about that? Quote Link to comment Share on other sites More sharing options...
itchboy Posted October 8, 2019 Report Share Posted October 8, 2019 If you have Zm3, import the vehicle + 2 right side doors. Select both objects and go into the UV mapping. Select the vertices in the UV mapping place, and mirror them. Make sure they align with the right side of the vehicle too. Quote Link to comment Share on other sites More sharing options...
Yankee43 Posted October 9, 2019 Author Report Share Posted October 9, 2019 18 minutes ago, itchboy said: If you have Zm3, import the vehicle + 2 right side doors. Select both objects and go into the UV mapping. Select the vertices in the UV mapping place, and mirror them. Make sure they align with the right side of the vehicle too. Will do, I will let you know how it goes. Thank You. Quote Link to comment Share on other sites More sharing options...
Yankee43 Posted October 9, 2019 Author Report Share Posted October 9, 2019 8 minutes ago, Yankee43 said: Will do, I will let you know how it goes. Thank You. 27 minutes ago, itchboy said: If you have Zm3, import the vehicle + 2 right side doors. Select both objects and go into the UV mapping. Select the vertices in the UV mapping place, and mirror them. Make sure they align with the right side of the vehicle too. Okay, I am at the part where I am in zmod. I have the doors selected from the menu on the right. I am in Object mode, in the surface tab. I see edit UV but I cannot seem to find anything related to mirroring. Quote Link to comment Share on other sites More sharing options...
itchboy Posted October 9, 2019 Report Share Posted October 9, 2019 Go into vertice mode and go into the UV mapping button. Select edit UV instead of "generate new". Quote Link to comment Share on other sites More sharing options...