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HutanuRobert28

Emergency 4 doesn't start.

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Hello guys,i have a problem with Emergency 4,after i open it, there is a black screen for a short time and then it just closes,without any error or anything like that.

I tried running it in compatibilty mode, and i re-installed it. But it still doesn't work.

The thing is that around 1 year ago on the same computer the game worked perfectly. I don't know why it stopped doing so.

Here is the logfile:

Init Filesystem...
Registered FS device "local"
Registered FS device "base"
Registered FS device "lang"
Init UpdateChain...
Init Timer...
Init Screen...
Init Scriptscheduler...
!Graphics system: Microsoft Corporation GDI Generic
GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
CPU speed detected: 2657
Init GFX...
Init Vision...
|Vision DLL path: C:\Program Files (x86)\WizardWorks\911 - First Responders\vision71.dll
|Vision(TM), Version PC-4, 7, 28, 0
|Loading entity plugins of directory <C:\Program Files (x86)\WizardWorks\911 - First Responders\Data> ...
|List of loaded plug-ins:

|Plug-in named 'CubeMapHandle_cl' loaded statically!

|Plug-in named 'VisionConsoleEntity_cl' loaded statically!

|Plug-in named 'VisBase_cl' loaded statically!

|Plug-in named 'VisBaseEntity_cl' loaded statically!

|Plug-in named 'VisMouseCamera_cl' loaded statically!

|Plug-in named 'VisObject3D_cl' loaded statically!

|Plug-in named 'VisActionHelperEntity_cl' loaded statically!

|Plug-in named 'VarManager_cl' loaded statically!

|Plug-in named 'BaseEntity_cl' loaded statically!

|Plug-in named 'VBaseCameraEntity' loaded statically!

|Plug-in named 'VCamEntity' loaded statically!

|Plug-in named 'GameEntity_cl' loaded statically!

|Plug-in named 'Emitter_cl' loaded statically!

|Plug-in named 'BaseGameEntity_cl' loaded statically!

|Plug-in named 'TargetEntity_cl' loaded statically!

|Registering plug-ins done !

|Initializing Vision Graphics Engine
|Detecting CPU type and features
|CPU:Pentium II/III FPU MMX ISSE 3DNow!
|Vision Core: Allocated 28 kB of memory for Polygon Chunks
|Vision Core: Allocated 9 kB of memory for Entities
|Settings renderer configuration
Initializing post processor 'PerceptionCore'
 * Skipping config file
Initializing post processor 'MotionBlur'
 * Skipping config file
Initializing post processor 'Nightvision'
 * Skipping config file
|Initialising video driver: 0
|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0
|Screen Mode is fullscreen, return value: -401
|Stencil buffer: 8 bit / ZBuffer: 32 bit
|Initializing OpenGL rendering subsystem
|Setting initial Renderer States
|Vendor: Microsoft Corporation
|Renderer: GDI Generic
|Driver Version: 1.1.0
|Extension GL_EXT_texture_filter_anisotropic not available
|Extension GL_EXT_texture_lod_bias not available
|Extension GL_ARB_multitexture not available
|Extension GL_ARB_texture_env_dot3 not available
|Extension GL_ARB_texture_env_subtract not available
|Extension GL_EXT_texture_edge_clamp not available
|Extension GL_EXT_texture_env_add not available
|Extension GL_EXT_texture_env_combine not available
|Extension GL_EXT_texture_cube_map not available
|Extension GL_ARB_texture_compression not available
|Extension GL_EXT_point_parameters not available
|Extension GL_EXT_clip_volume_hint not available
|Extension GL_EXT_vertex_weighting not available
|Extension GL_EXT_separate_specular_color not available
|Extension GL_EXT_stencil_wrap not available
|Extension GL_EXT_vertex_shader not available
|Extension GL_EXT_multi_draw_arrays not available
|Extension GL_ATI_fragment_shader not available
|Extension GL_ATI_pn_triangles not available
|Extension GL_ATI_map_object_buffer not available
|Extension GL_NV_texgen_reflection not available
|Extension GL_NV_fence not available

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Its often part of a codec pack

I read about people using this tool to reset:\

https://www.free-codecs.com/codec_tweak_tool_download.htm?f=codec_tweak_tool_download

 

20 hours ago, HutanuRobert28 said:

|Vendor: Microsoft Corporation
|Renderer: GDI Generic

This means you are using default drivers. Which automatically causes to miss certain graphic extensions. Additional to this I noticed you are using the the integrated graphics card, can you confirm this? (This will likely be a huge bottleneck) 

In case it is the integrated graphics card, the drivers can be found here:

https://downloadcenter.intel.com/product/81511

Also I noticed you are running the game on a Core 2 Quad, this will work but it might "lag" on big missions and certain mods. 

 

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