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FireShooter10

[*Private* - Fictional] City of Lakeview

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After playing EM4 for the past 8-9 years, I figured it was about time I gave the modding thing a shot.

Info:

To start off with, this mod is and most likely forever will be private. I've pulled bits and pieces from so many content creators that tracking everyone down and receiving approval would be far too tedious, and releasing with out permission is not something I'm willing to do. This mod is **very loosely** based off units from Fort Worth, Texas. This has been just as much of a learning experience for me as it has been a fun way to waste all the spare time I seem to have found. I plan on endlessly changing and updating things as I learn new methods, ideas, and concepts, so I expect to be fairly active on this topic. Tips and tricks welcomed and appreciated!! As of the time of this post, I assume I've put roughly ~60hrs into the development. I'll try my best to answer any questions, and opinions are welcome!

Plans:

The goal of this project, as previously stated is to help myself learn what EM4 modding is. So far I've done texturing, map work, lighting, animating, slight model edits, scripting and added lots of custom elements. I'd like for this to end up not showing any significant signs of the base mod, and to feel entirely Lakeview. At the time of making this post, I have two units left that I plan to make new textures for. Next I plan on going on and attempting to model in some new fire stations, as with my current unit planning, 3 bays per station is not enough. New firefighter models have been added, excellent work by Bama, as well as new medic and stretcher crews. I do plan on redoing police and then eventually onto map texture edits.

You can view all my screenshots here.

Units:

Spoiler

01F9A6E7C2DB75790F0A1E301F6B489EEE70479B

50F5F566F993B7406527183FC4AC20646FFBE60C

BE08802AAEF1BCD0CA6708D27DC3D01CC4FE8D46

A68231BFAAFD81FE4F630978AD0E2491B6739175

AC5FBBF5B38AA55FCE0C761C5EE244D693763BF2

17AF698D55D6B7EEAA92BE3A3843324FA3ABD576

2AD50AFC1C1D34186FCAB0FABF4148B2D1774DE3

43622A3CA1D883DB28CB4E4F0C76E6A42A0A9190

09EC2E51569A95ED6B8EC74C821C507CA17174AA

18AEFAA3E74DE412B640397F15D93E31067CFD86

F5F38E26316F661742B81E3E97187C3357772950

88134E4C49099161C34016E8AAF6AE5C0D0A3F00

563095C7796C06B135BA20AD4A2357F0175727EC

Gameplay:

Spoiler

51A6126DD0053DD91EFBC25B49DE1EC990E85F3A

021DD0F04AC84C7479CE8DF7049E61F66F24422F

BB0E8891387E0434AFCD764C99B58CB3B78005BA

9996A9B5356825854EF6A4903707C6E282C5757E

AF6C66EC487C06DFF587B8E302EC9B5C613CBF8E

55669585D5CB4645FA8E3AA7C4D84B0DEDCDA34E

72841C7034B772572E76AEAABD421C01C1756331

DD5FF7C099AB2E9E24A96CADECC340732CB12850

Update 6/10:

Spoiler

- Started redesigning unit browser icons

- All ladder trucks now have working outrigger animations! (Thanks Itchboy!)

C5AF3D61F2955BECBDEB7D6668373090FB982E5C

4DC5EA95DF2294980370CE02F5B6868D8E10E8E7

D1A34FDF76BEF97D8F0BB9BF51A4A9AD72864582

7F60D32DDFEE7A557C377CF34010E6A3ED333A2B

E235FC408A14A9C11B45AAD276BC00FF4F5A7193

Various credits to: Hoppah/LA Mod Team, Itchboy, Bama/Montana Mod Team, Blackout/Squad 55 crew, Mentor1159, MikeyPI, SOCOM552, NNico **if any other authors are missing, which I'm sure there are, please advise and it will be updated**

Edited by FireShooter10
added 6/10 update
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