emsfan112 Posted November 30, 2018 Report Share Posted November 30, 2018 Hello guys and community i have some problem to import ground texture into the game (editor) i know that the texture must be in tga. files and in 24 bit TGA file. But when i mark my map like v1. tga and i go to second step to save and i also named it v1 and after that I press the button to start and there is a black screen and it goes back to the desktop. Any solution? ? Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 1, 2018 Report Share Posted December 1, 2018 Make sure the tga texture is not compressed. Another equally important step is that the texture should have a resolution that is a multiple of 12. 8192 x 8192 is the standard freeplay size, while something like 4096x4096 is the size you would find in a mission. Quote Link to comment Share on other sites More sharing options...
emsfan112 Posted December 1, 2018 Author Report Share Posted December 1, 2018 Thanks itchboy i have compressed it that was the mistake, Quote Link to comment Share on other sites More sharing options...