TheCHcuky Posted November 6, 2018 Report Share Posted November 6, 2018 So after numerous tweaks and testings we still have not been able to get a single car theft on our mod. Below I showed the scripts we have for it as well as in editor properties for the given situation. Is their a properties / scripts that we need to change or is their another problem? Scripts for the situations. <!-- JH --> <EFPEventCarTheft> <Enabled value = "1" /> <!-- AverageFrequency: average number of events per 10 minutes --> <AverageFrequency value = "7.9" /> <!-- MaxRadius: in meter (max. distance between committer and car) --> <MaxRadius value = "100.0" /> <Worth value = "8.0" /> <SupervisorStart value = "ID_SUPERV_EVENT02" /> <SupervisorFinish value = "" /> Car that I'm using for test. http://www.emergency-planet.com/uploads/monthly_2018_11/20181106092504_1.thumb.jpg.50917b881383727b08c0a86277c74052.jpg http://www.emergency-planet.com/uploads/monthly_2018_11/20181106092437_1.thumb.jpg.57744de23d2441b1cd8e697d8fa7c00a.jpg http://www.emergency-planet.com/uploads/monthly_2018_11/20181106092408_1.thumb.jpg.fdff198c5542a3347d4668754761ba9c.jpg http://www.emergency-planet.com/uploads/monthly_2018_11/20181106092504_1.thumb.jpg.50917b881383727b08c0a86277c74052.jpg http://www.emergency-planet.com/uploads/monthly_2018_11/20181106092437_1.thumb.jpg.57744de23d2441b1cd8e697d8fa7c00a.jpg http://www.emergency-planet.com/uploads/monthly_2018_11/20181106092408_1.thumb.jpg.fdff198c5542a3347d4668754761ba9c.jpg Quote Link to comment Share on other sites More sharing options...
Grim_Wizard Posted December 14, 2018 Report Share Posted December 14, 2018 The call requires a certain pedestrian to use the path, I believe it is one of the gangsters and one of the soldier pedestrians. There also need to be vehicular escape paths available. There are some other requirements that need to be flagged before the mission will trigger. I can't remember them, however Hoppah had a similar issue back in 2011 with LA mod and I can't remember if he got it fixed or not. When I get home from work I'll load up a test map and see if I can sort it out. And if you need further help I'll give you my discord. Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 15, 2018 Report Share Posted December 15, 2018 Oh, I missed this post. I remember Hoppha's experiments with it. There needed to be a nearby idle gangster. It had to be one of the suit wearing guys, or one of the terrorist outfit guys who were placed nearby. Any random civilian wouldnt work. The path also had to start right at the nose of the car. Quote Link to comment Share on other sites More sharing options...
Grim_Wizard Posted December 16, 2018 Report Share Posted December 16, 2018 On 12/14/2018 at 9:32 PM, itchboy said: Oh, I missed this post. Shame on you. http://www.emergency-planet.com/uploads/emoticons/default_wink.png Quote Link to comment Share on other sites More sharing options...