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TheCHcuky

Civilian Roles vs. Gangster Roles

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Okay. I got a hypothetical question. 

Is their a way that you can set a civilian role that is armed and is hostile towards an entry team inside an interior that won't attack other civilians / house_persons and just attack the SWAT team that enters without having to switch their ROLE to gangster?

Reason why I'm asking this is because our game seems to freeze up with calls once we place a person in with a "gangster role."
 

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