K1ngcomp Posted January 11, 2017 Report Share Posted January 11, 2017 6 minutes ago, TheRubyChest said: I tried putting it into a new folder. Didn't you read the WHOLE thing? once I started the game it didn't show. In the Emergency Launcher that pops up when you start, under modifications, does it show up? If it's there make sure there is a checkbox checked next to it, if not, drag and drop that zip folder (without unzipping) into the launcher window in the grayish area the launcher will freeze up for a minute or so then it will show up and again, make sure to check it. Quote Link to comment Share on other sites More sharing options...
TheRubyChest Posted January 11, 2017 Report Share Posted January 11, 2017 9 minutes ago, K1ngcomp said: In the Emergency Launcher that pops up when you start, under modifications, does it show up? If it's there make sure there is a checkbox checked next to it, if not, drag and drop that zip folder (without unzipping) into the launcher window in the grayish area the launcher will freeze up for a minute or so then it will show up and again, make sure to check it. Doesn't show up. Like I said, I TRIED. Quote Link to comment Share on other sites More sharing options...
mr matt5432123 Posted January 11, 2017 Report Share Posted January 11, 2017 2 hours ago, TheRubyChest said: I tried putting it into a new folder. Didn't you read the WHOLE thing? once I started the game it didn't show. Yes I did read the whole thing. I don't think I mentioned anything about putting it into a new folder, I was talking about searching for the folder in the game modifications panel, it's not like em4 where it shows right after you extract the files, could you please send me some pics of the folder it's in and of it not showing in-game please? Quote Link to comment Share on other sites More sharing options...
carli96 Posted January 11, 2017 Author Report Share Posted January 11, 2017 On 11.1.2017 at 1:36 AM, K1ngcomp said: Wonderful, I also agree that the map should be the focus. I enjoyed what was there, my only beef with it currently is the sirens that play globally (especially with multiple out) and the pedestrians that flock to fires and refuse to move away. Can't wait to see more. I'm happy that you like our mod. I can't confirm that the sirens are played globally but we will try to find a solution in the next patch. On 10.1.2017 at 10:37 PM, TheRubyChest said: I can't figure out how to install it. Can anyone help me? When I install it I get a file like this. What do I do from here? I tried putting the .zip file into the mods folder and making a new folder and putting these in it and it failed aswell. You can mark in the opend .zip-file all folders and the project.json and move them in the modification-folder by drag-and-drop. We're trying to find a smoother way to update the mod. We can't promise it for the next patch, but maybe we managed it. Quote Link to comment Share on other sites More sharing options...
TheRubyChest Posted January 11, 2017 Report Share Posted January 11, 2017 17 hours ago, mr matt5432123 said: Yes I did read the whole thing. I don't think I mentioned anything about putting it into a new folder, I was talking about searching for the folder in the game modifications panel, it's not like em4 where it shows right after you extract the files, could you please send me some pics of the folder it's in and of it not showing in-game please? 6 hours ago, carli96 said: I'am happy that you like your mod. I can't confirm that the sirens are played globally but we will try to find a solution in the next patch. You can mark in the opend .zip-file all folrders and the project.json and move them in the modification-folder by drag-and-drop. We're trying to find a smoother way to update the mod. We can't promise it for the next patch, but maybe we managed it. It will become 5 separate things then, not 1 file. I even tried moving just the .zip file into it and it failed. 1 Quote Link to comment Share on other sites More sharing options...
mr matt5432123 Posted January 11, 2017 Report Share Posted January 11, 2017 14 minutes ago, TheRubyChest said: It will become 5 separate things then, not 1 file. I even tried moving just the .zip file into it and it failed. You Realize that this mod is for Emergency 5 right? That's a picture of emergency 4's mods folder. Quote Link to comment Share on other sites More sharing options...
Killerconsti Posted January 12, 2017 Report Share Posted January 12, 2017 Quote I'm happy that you like our mod. I can't confirm that the sirens are played globally but we will try to find a solution in the next patch. pretty easy solution : use monochannel instead of stereochannel for your sirens Quote Link to comment Share on other sites More sharing options...
TheRubyChest Posted January 14, 2017 Report Share Posted January 14, 2017 On 1/11/2017 at 5:06 PM, mr matt5432123 said: You Realize that this mod is for Emergency 5 right? That's a picture of emergency 4's mods folder. Gosh darn it. it looks like Em4. Welp. Quote Link to comment Share on other sites More sharing options...
jonnyhappyfeet Posted January 19, 2017 Report Share Posted January 19, 2017 okay i looked at the mod and i found a textural bug with the engine messing textures up (causes weird texture bars shooting out from the engine the main part of the engine is fine) and i also saw that the firefighters cannot get equipment and fight fire (which you probably already know) but over all it looks very nice and the lighting is well done for the stage the mod currently is in. i hope to see good things come of this mod. (if you need me to i can record a short clip of the texture glitch) hope this info helps. and again well done on what you have done so far Quote Link to comment Share on other sites More sharing options...
carli96 Posted January 19, 2017 Author Report Share Posted January 19, 2017 Your prictues look very interessting. But I don't really understand what you want to show in the first image. The mesh glitch looks very nice But I can't reproduce it. Can you show me your logfile after playing the New Creek mod? Maybe, a reinstalling of the map can help Quote Link to comment Share on other sites More sharing options...
jonnyhappyfeet Posted January 20, 2017 Report Share Posted January 20, 2017 9 hours ago, carli96 said: Your prictues look very interessting. But I don't really understand what you want to show in the first image. The mesh glitch looks very nice But I can't reproduce it. Can you show me your logfile after playing the New Creek mod? Maybe, a reinstalling of the map can help the top screenshots shows the mesh glitch like the lower one and they flash around a lot i'll put up a video tomorrow showing more of the mesh glitch if i can reproduce it. i think i still have the logfile and i will upload that tomorrow when i find time. Quote Link to comment Share on other sites More sharing options...
carli96 Posted January 22, 2017 Author Report Share Posted January 22, 2017 It's sunday morning in germany and we released the patch 0.0.3 We weren't able to release the patch in the desired scale, because of our private life. But we have some new things to release in the next patch hopefully. In the next few weeks there will be some innovations relating to the map. We have a new team member and he will help us to build up the map. We have some new ideas, not for the next patch, but you will see what time will bring. Download link in the first post Quote Link to comment Share on other sites More sharing options...
shadow1994 Posted February 2, 2017 Report Share Posted February 2, 2017 Great Work guys, just struggling to install the patch as I dragged and dropped it into the mods box but it hasn't put it in? Quote Link to comment Share on other sites More sharing options...
carli96 Posted February 3, 2017 Author Report Share Posted February 3, 2017 What means "it hasn't out it in"? Maybe you need Administrator rights to make changes in your Mod folder Quote Link to comment Share on other sites More sharing options...
shadow1994 Posted February 3, 2017 Report Share Posted February 3, 2017 So the mod itself, I dragged and dropped into the mods box, ticked it and it worked fine. But when I tried the same for the patch it wouldn't have it. I'd imagine in the steam folder its located somewhere different which I still cant find. I've done plenty of modelling and editing / skins in em4 so I thought this would be pretty straight forward finding folders but I just cant locate it. Quote Link to comment Share on other sites More sharing options...
shadow1994 Posted February 3, 2017 Report Share Posted February 3, 2017 I have no idea where the mods folder is for em5 / 6 or 7 . I've looked everywhere for it. Quote Link to comment Share on other sites More sharing options...
carli96 Posted February 3, 2017 Author Report Share Posted February 3, 2017 Did you have a look in the AppData-folder? type %appdata% in the path-textbox in your Windows-Explorer. Go to promotion software->emergency 5->mods then try it again. We are working at a new script for an easier way to install updates. Maybe the next patches can be installed inGame. We will see if our tests will be successfull Quote Link to comment Share on other sites More sharing options...
tacomanjuan Posted February 4, 2017 Report Share Posted February 4, 2017 I've been trying to look for decent mods for Emergency 5, and this is just what I've been looking for; a great mod. Just one thing, though. I went into the world editor trying to see if I could add to the map, and I noticed that there is a New Creek tow truck in the vehicle assets, which is different from the one given in free play (You are given the normal EM5 one). Just wanted to bring this to your attention, in case this was an error. Quote Link to comment Share on other sites More sharing options...
carli96 Posted February 4, 2017 Author Report Share Posted February 4, 2017 hi tacomanjuan, nice to hear that you like your mod. We know that you can only use the original towtruck instead of our new model. Our model does not have a crane so we need to write a new towtruck-logic. But to this point the focus was not an programming a new logic. A little view for tomorrow: In version 0.0.4 you can use a new vehicle. The CPC-Unit (Chemical Protective Clothing). With this vehicle you can dress a firefighter with a hazmat-suit. Momentary there are no chemical emergencies, but in future there will be some. Hopefully in the version 0.0.5 you will also be able to call a decon-unit Furthermore we build a watertank-logic, so every vehicle with a watertank has a limited watertank but you can fill up the tank with an fixed hydrant. If you are interessted in that watertank-logic for the original game, I can implement the logic to the normal game. But for that, we need your feedback for some bugfixes. Quote Link to comment Share on other sites More sharing options...
shadow1994 Posted February 4, 2017 Report Share Posted February 4, 2017 Hi carli, I did try the fix for the patch by searching app data and it showed nothing? either I'm missing something or my pc wont find it. My only suggestion to making it easier to install is to load 2 or 3 patches into the original game, and then releasing a new full version every so often instead of players having to navigate and install each individual patch. Quote Link to comment Share on other sites More sharing options...
carli96 Posted February 4, 2017 Author Report Share Posted February 4, 2017 Tomorrow evening (Germany) I will upload the complete mod folder. So there will be no problems with the installation, hopefully Quote Link to comment Share on other sites More sharing options...
shadow1994 Posted February 4, 2017 Report Share Posted February 4, 2017 Its probably the easiest way to do it and will also save you guys time having to keep uploading patches every other day. Like I say just do like 3 or 4 patches load them into the original game then release it as a whole game again, it will save you guys and the players a lot of hassle and time. But hats off to you, you guys have made history here with what you have achieved with this mod, I tried but with a small family and an eventful job I just didn't have the time to sit down and figure the em5 modding platform out properly. But you guys are doing a great thing, keep up the good work!! Quote Link to comment Share on other sites More sharing options...
mr matt5432123 Posted February 5, 2017 Report Share Posted February 5, 2017 Nice to hear all the progress, I'm really excited to see the CPC-unit! Quote Link to comment Share on other sites More sharing options...
carli96 Posted February 5, 2017 Author Report Share Posted February 5, 2017 The new version is online. You should delete all mod files befor installing the mod completely new. changelog version 0.0.4: new cpc-unit first verison of watertank-logic. The connection to a hydrant is possible, but the disconnection doesn't work, so a locked the the command to connect to hydrants. When your fireman is equipted with a fire hose and is not connected you can click on a vehicle an the person will be connected to this entity. Quote Link to comment Share on other sites More sharing options...
Quaxo Posted February 5, 2017 Report Share Posted February 5, 2017 Where is the download at? I'm not seeing it in the first post or anywhere else. Quote Link to comment Share on other sites More sharing options...