boyscoutews Posted September 15, 2016 Report Share Posted September 15, 2016 Welcome to Split Water, A very large city, with a growing fire department. Split Water Fire Department 91 is a large department. We consist of ATR=Advance Technical Rescue USAR= Urban Search and Rescue M.I.C.U.=Mobile Intensive Care Unit Rescue EMS= Heavy Rescue/Ambulance Service="Air Truck" Squad/QRS=Quick Response ServiceGreen=FinishedRed= Not Started Station 91-1Engine 91-3 Engine 91-5-due for a replacement- Looking into a Pierce Impel, KME, Kenworth, or Internatonal Station 91-2Engine 91-2-due for a replacement- Looking into a Pierce Impel, KME, Kenworth, or InternatonalLadder 91-3 Brush 91Station 91-3Engine 91-4 Ladder 91-4 Station 91-4Rescue 91- Due For Replacement- Looking into a Pierce Quantum,Pierce Impel,KME,Seagrave,Spartan,Farrara,ATR 91Utility 91 Station 91-5Chief 91-Due For a Replacement- Looking into Dodge Charger, Ford Excursion, Ford Explorer,Ford F350, Chevy SilveradoLadder 91-2 Engine 91-6 Service 91 EMS Chief 91 Station 91-HQEngine 91-1Engine 91-7 Ladder 91-1-Due For Replacement-Looking Into Seagrave Tower,Pierce Impel Tower,KME Tower, Seagrave Tiller, Pierce Impel TillerHazmat Support 91 Hazmat 91Crane 91 USAR 91 EMS Station 91-1Squad/QRS 91-2 Rescue EMS 91 Ambulance 91-1 EMS Station 91-2M.I.C.U. 91-4 Ambulance 91-2 EMS Station 91-3M.I.C.U. 91-3Ambulance 91-3 EMS Station 91-4MCU 91 M.I.C.U. 91-2 EMS Station 91-5Squad/QRS 91-1Ambulance 91-4 EMS Station HospitalLife Flight Life Flight Ground AMR StationAMR Red Cross StationRed Cross 1 Red Cross 2 PolicePatrol 1Patrol 2Patrol 3 Patrol 4Patrol 5Patrol 6Patrol Supervisor Under CoverPSP 1PSP 2PSP 3PSP 4PSP 5PSP 6PSP 7PSP Incident Command UnitPSP SWAT CommandPSP SWATPSP Bomb TECDOTElectric Company Water Company Sanford's Heavy Rescue Crane Sanford's Heavy Wrecker This is a fictional town, I plan to make some very cool stuff, but not everything is started or finished. I will give updates to it on a weekly basis, if not every couple of days. Quote Link to comment Share on other sites More sharing options...
Rlizard Posted September 15, 2016 Report Share Posted September 15, 2016 You might want to decide what stations (if any) will be on map. 11 FF/EMS stations is a lot. On the PD side of things you could go 2 routes. 1. Just have a handful of base cars (think LA mod) with no unique numbering etc. 2. Have unique numbering on cars. Then you'd have to decide how many cars on map. Usually it's 4 (patrol cars) but if you wanted to make it more realistic add 6-10 depending on the map size. Good luck I look forward to the updates. Quote Link to comment Share on other sites More sharing options...
itchboy Posted September 16, 2016 Report Share Posted September 16, 2016 Some advice regarding multiple unit numbers. Most people tend to just slap a different number and call it a day. Having 5 identical Taurus cruisers with the same exact equipment gets really boring and makes each unit feel like a clone of the other. Sometimes though, vehicles in a fleet have mild differences between them despite being 'identical'. Example here: This one has two bumper mounted speakers. On the opposite end, this one has speakers inside the bumper. It also has an unkown object on the left grill. The airhorn is also positioned more to the right. For the purposes of Em4, try making one instance of each vehicle. On a police side, a decent sampling could be like this: Taurus cruiser Taurus cruiser w rambar Taurus cruiser supervisor 11 CVPI with LED bar 06 CVPI with older lightbar Adding tiny differences with each vehicle adds a nice touch that gives each vehicle its own unique 'identity'. It also helps with realism. 1 Quote Link to comment Share on other sites More sharing options...
boyscoutews Posted September 16, 2016 Author Report Share Posted September 16, 2016 6 hours ago, itchboy said: Some advice regarding multiple unit numbers. Most people tend to just slap a different number and call it a day. Having 5 identical Taurus cruisers with the same exact equipment gets really boring and makes each unit feel like a clone of the other. Sometimes though, vehicles in a fleet have mild differences between them despite being 'identical'. Example here: This one has two bumper mounted speakers. On the opposite end, this one has speakers inside the bumper. It also has an unkown object on the left grill. The airhorn is also positioned more to the right. For the purposes of Em4, try making one instance of each vehicle. On a police side, a decent sampling could be like this: Taurus cruiser Taurus cruiser w rambar Taurus cruiser supervisor 11 CVPI with LED bar 06 CVPI with older lightbar Adding tiny differences with each vehicle adds a nice touch that gives each vehicle its own unique 'identity'. It also helps with realism. Thanks for the Advice, This is a base on Boston, so the police has a very wide range of units, for police. I will look into what I can do, Maybe not have 2 of the same thing? Quote Link to comment Share on other sites More sharing options...
itchboy Posted September 16, 2016 Report Share Posted September 16, 2016 You can try doing subtle things. Not just with the model but even with textures, lights, sirens, vehicle speeds. Lets start with an example of 2 identical CVPI's. You can give one of them has bars over the rear window, while the other one does not. You can also do some interesting things like giving one unit a rambar, but with no ELS on it. The other one will have ELS on it. You can also give one mirror ELS, the other none. Another aspect is antennas, giving one an older type for example. One has the long antenna, another has the 'round' embedded one. Spotlights as well can be changed up. Some units have two, some have one, some have none. Keep it within reason though. 4 of them have spotlights, one does not. If you cant edit/modify models, you can resort to using editor work. One CVPI for example has a certain light pattern, the second one has another. Note that it wont be feasable making 5 different light patterns for each vehicle. Instead, try to divide it. 3 have this pattern, 2 have another. On the siren aspect, you can mix it up. Give those 3 cruisers a FS SmartSiren for ex, the others get an older FS siren. Quote Link to comment Share on other sites More sharing options...
boyscoutews Posted September 16, 2016 Author Report Share Posted September 16, 2016 I may have to talk with you in a PM about it. I understand what your saying, Just dont know how to do all of that yet. But what your thinking sounds very cool Quote Link to comment Share on other sites More sharing options...
boyscoutews Posted September 28, 2016 Author Report Share Posted September 28, 2016 I have Updated everything now, Tomorrow Ill upload some photos! Quote Link to comment Share on other sites More sharing options...
boyscoutews Posted October 27, 2016 Author Report Share Posted October 27, 2016 I have been busy on another project of mine, and getting the pictures of this mod, I have been unable to get alot of gameplay in 1 Quote Link to comment Share on other sites More sharing options...