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LBFDEngine11

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Closest thing is this.

Fire rigs tend to be easier because they are flat on their sides. Bumpers are relatively easy to make, just follow the shape from the top and then extrude it down. UV map as needed

Mids and rears are mostly squares and rectangles that are put together. They are 'sharp' and have no curves on them. They are mostly straight lines so not much complexity there that could go wrong.

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Cabs are just straight 'boxes' with a curved transition from front to sides.

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Headlight bits should be 3D but need to be lowpoly. Stuff like handles and mirrors will also need to be crafted, but that would be among the last you do.

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On 9/9/2016 at 2:00 PM, itchboy said:

Closest thing is this.

Fire rigs tend to be easier because they are flat on their sides. Bumpers are relatively easy to make, just follow the shape from the top and then extrude it down. UV map as needed

Mids and rears are mostly squares and rectangles that are put together. They are 'sharp' and have no curves on them. They are mostly straight lines so not much complexity there that could go wrong.

Cabs are just straight 'boxes' with a curved transition from front to sides.

Headlight bits should be 3D but need to be lowpoly. Stuff like handles and mirrors will also need to be crafted, but that would be among the last you do.

will it be the same for creating the real wheel wells? or is that a different method?

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