Randall McMurphy Posted July 11, 2016 Report Share Posted July 11, 2016 First started topic. Let me know if I posted somewhere or something incorrectly but I think this is where this post belongs. So Astragon are making another FF game and at first glance it doesn't look anything like their previous attempts. In fact it looks down right awesome. Now, I'm going to post a youtube link to the trailer but keep in mind nearly this entire thing is prerendered, but it is rendered in the same engine the game will use. UE4 is a pretty powerful suite of design and content creation tools and I have no doubt the graphics will be far better than anything we've seen in the FF series of first person games so far. Also, it means fluids and fire and smoke can have physics applied to them in a much more proper manner than has been done before. See, a FF game is hard because you're using three things that are all very CPU intensive: particle effects for water, fire, steam and smoke; fire propagation throughout an area or structure dynamically based on variables from material burning to oxygen content in that room or area; and an AI that knows what to do in the event of hundreds of possible situations instead of being 3 other guys that follow you around uselessly. Anyway without further delay: Quote Link to comment Share on other sites More sharing options...
itchboy Posted July 12, 2016 Report Share Posted July 12, 2016 Doesnt really show much as of now. All of those scenes of people running may just be FMV's. I cant make a proper determination about the game yet until ingame footage is shown. Quote Link to comment Share on other sites More sharing options...
mr matt5432123 Posted July 17, 2016 Report Share Posted July 17, 2016 Considering it's coming out in 2017 and on unity engine they have the resources to make a decent game. Let's just hope they have some good scripters and modelers. But I'm 99% sure that that video is going to be the intro to the game. I'll keep an eye on this. Quote Link to comment Share on other sites More sharing options...
Randall McMurphy Posted July 29, 2016 Author Report Share Posted July 29, 2016 On 7/17/2016 at 2:47 PM, mr matt5432123 said: Considering it's coming out in 2017 and on unity engine It's actually going to be on UnrealEngine4: " Firefighting Simulator will be developed using the Unreal® Engine 4" which is vastly more powerful and robust than Unity. Unity is great and both engines follow very similar workflows but UE4 can do things with physics and particles that Unity can't and it can do them while using less system resources. Meaning we hopefully won't have a repeat of the "Emergency 5 requires WHAT to run?!" with this. We'll see, it's a long ways out but hey, it's something better than the glitchy pile of code and art assets they pass off as an FF game right now. Quote Link to comment Share on other sites More sharing options...
RangerDog Posted July 29, 2016 Report Share Posted July 29, 2016 You don't know that, it could also be a pile of garbage, which to be honest I am expecting. Astragon has a lot of those semi shitty games. The trailer says nothing, look at the EM4 trailer.... Quote Link to comment Share on other sites More sharing options...
mr matt5432123 Posted August 29, 2016 Report Share Posted August 29, 2016 Northern alex just uploaded, looks pretty good, more like an FD version of LCPDFR. though I'm fully on board with a few features, like the emergency lighting was a little sloppy I thought, but hey it's only in alpha. I guess time will show. Quote Link to comment Share on other sites More sharing options...
RangerDog Posted August 30, 2016 Report Share Posted August 30, 2016 Seems good, the AI and light/fire system is looking quit sloppy, but its not done yet. WIll prob buy. Quote Link to comment Share on other sites More sharing options...