Ben12 Posted May 7, 2016 Report Share Posted May 7, 2016 2 hours ago, mr matt5432123 said: Whoa! that is amazing! I agree. Keep on rocking Will! (You can take your time perfecting the CPD cruiser. I'm having issues with cooling and it's really affecting my testing enviroment.) ^No one saw that!!! (Unless you aren't crazy angry over it.) Link to comment Share on other sites More sharing options...
Killerconsti Posted May 7, 2016 Report Share Posted May 7, 2016 Finally! Your emissve map problem drove me insane. Looks really good. How far have you come to make it playable? Link to comment Share on other sites More sharing options...
William Stapleford Posted May 7, 2016 Author Report Share Posted May 7, 2016 Yeah well a few things that I never thought of. I'm hoping to also make a tutorial covering all I have learned and you taught me as well for English forums of all the LITTLE things that need to happen to make all this come together. As for making it playable I'm working on that later tonight when I get back from guard duty. Then I hope to get the files sent over to Consti so that he can do as he needs with the equipment or as needed for his mod. The Chicago model is being prooptimized in 3ds max due to the massive polygon count of the original crown vic model. I'm seeing how much more I can cut out for better frame rates. Is there a way to tell what the original models counts are in the world builder? I know at the lower right it says triangles and I think the tanker truck shows 114000 triangles but I'm not sure if that's actually the real count. Until it's playable I won't know how bad it is on frame rates. William516 Bill Delaware, USA Link to comment Share on other sites More sharing options...
Killerconsti Posted May 7, 2016 Report Share Posted May 7, 2016 from what I've seen on your photos, the polycount should be allright. It should work pretty good. As rule of the thumb you shouldnt go over 20k. My only model where I know the count is my DAF truck. It is about 13 k (the wheels have 600 each... quite a lot). (I've also read about 70 k Polys lately) And you missunderstood me. Your equipment is allready working. I tried to ask you if you are glad of me releasing it within my mod. Link to comment Share on other sites More sharing options...
Killerconsti Posted May 9, 2016 Report Share Posted May 9, 2016 The very first ingame shot. Enjoy: 1 Link to comment Share on other sites More sharing options...
Ben12 Posted May 11, 2016 Report Share Posted May 11, 2016 Too amazing. Awesome! Link to comment Share on other sites More sharing options...
William Stapleford Posted May 18, 2016 Author Report Share Posted May 18, 2016 Hello to all, sorry for the delay. Things have not gone well with this relocation. Can't say too much more but things have been busy. Due to bandwidth issues and other unforseen problems I have sent an email to Consti and have asked and given him permission to update and get a video posted of the crownvic. Without him it would never have made it this far and surely would have given up on it. So hopefully he can get the mod in download form so people can download and enjoy it. The CHP version will be back burnered for now due to the CHP mod being put on hold. However I'm still hoping to create a few versions and get the lighbars released for anyone to use. William516 Bill Delaware, USA Link to comment Share on other sites More sharing options...
C.F.D Posted June 8, 2016 Report Share Posted June 8, 2016 Any updates on this ? Link to comment Share on other sites More sharing options...
William Stapleford Posted June 9, 2016 Author Report Share Posted June 9, 2016 CFD Updates that I can give for now. Check with Consti. I have been working with him on this. Without his help I would never have seen the vehicle in the game. I do not know if it will work with the newest patch the Steam is forcing me to download every time I try and work in world builder. I think he has it in his mod that he was working on. Maybe it would be possible to release just the car as a mod. I have the files he sent back to me when he had corrected and added things I did not have, but I don't have any internet except via phone and it is slow, so loading it to this site is prob not going to happen. Consti if you want to chime in here feel free. Everyone have a safe and great day. William516 Bill Delaware, USA Link to comment Share on other sites More sharing options...
Killerconsti Posted June 9, 2016 Report Share Posted June 9, 2016 I m waiting for the release of Patch 2.1 before releasing it as a standalone (should be in Q2 2016) which might causes some backdraws with the existing files. The last thing I've done at the crownvic was to get the traffic bar to work (even if the crownvic looks in the wrong direction when redirecting traffic and the redirect traffic isnt implented in the vanilla game) A first playable Version is included in the Minimod 2.2 where the Crownvic can be found at a Parkingplace in Berlin (but you cant order him because it would look strange^^) Link to comment Share on other sites More sharing options...
Killerconsti Posted June 16, 2016 Report Share Posted June 16, 2016 It's an older version of the crownvic, because the new patch fucked up all the textures (materials) of this masterpiece. However here it finally is https://drive.google.com/file/d/0B25PnL4jVYIZUjYxcWJRcjZEQXM/view?usp=sharing Link to comment Share on other sites More sharing options...
Ranger2 Posted October 18, 2022 Report Share Posted October 18, 2022 can you make a pack @Killerconsti Link to comment Share on other sites More sharing options...