Vojtula Posted December 25, 2015 Report Share Posted December 25, 2015 Hey I recently dowbloaded this moto and noticed there is changimg polizei halt on the board, i would like to ask how it is posible to create POLICIE STOP for my mod, our cars has it in lightbars....I notices it is in polygons http://www.emergency-forum.de/filebase/index.php?entry/2285-bmw-r-1200-rt-facelift/Thanks Quote Link to comment Share on other sites More sharing options...
Ben12 Posted December 25, 2015 Report Share Posted December 25, 2015 You could consider a group of red lights with a small corona and size Like this: OOO OOO OOO OOOO O O O O OOOO O O O OOO O O O O OOOO O OOO O Where each "O" is a little light, then mark all lights as special and script them to turn on when the police car attempts a traffic stop. This is what I'm planning on doing for my Autobahn mod. Quote Link to comment Share on other sites More sharing options...
Vojtula Posted December 25, 2015 Author Report Share Posted December 25, 2015 It is possible but, extremly time comsuming, if you dowload the model and try it you will se it us made with polygon Quote Link to comment Share on other sites More sharing options...
Ben12 Posted December 26, 2015 Report Share Posted December 26, 2015 In my personal opinion, the lights are easier and saves extra scripting work as there are already scripts for lights to go on during a traffic stop. In addition, are you sure the "STOP" on the bike is not just a static image? It probably is, I've never heard of a model that can change textures in- game. Even if it was a prototype, you can't exactly remove prototypes in- game... EDIT: Noticed that they can change the message. Now I'm thinking possible model changing. Quote Link to comment Share on other sites More sharing options...
Vojtula Posted December 26, 2015 Author Report Share Posted December 26, 2015 Nope! I figured it by myself, you have to work with lightmaps, later i will do quick tutorial Quote Link to comment Share on other sites More sharing options...