Engine81 Posted November 18, 2015 Report Share Posted November 18, 2015 So I put my model in the game and when I look at it the hose that is supposed to be yellow is red. The problem occurs only when I'm zoomed out, but when I zoom in the hose is yellow but with a red outline. Anyone know what might be causing this? http://postimg.org/image/3ssmw3y2j/ Quote Link to comment Share on other sites More sharing options...
itchboy Posted November 19, 2015 Report Share Posted November 19, 2015 Something to do with how Em4 does textures. It "blurs" them as you zoom out further and there isnt any way to fix it. It may look correct in Zmod/Blender but Em4's rendering system likes screwing things up. Quote Link to comment Share on other sites More sharing options...
Engine81 Posted November 19, 2015 Author Report Share Posted November 19, 2015 Something to do with how Em4 does textures. It "blurs" them as you zoom out further and there isnt any way to fix it. It may look correct in Zmod/Blender but Em4's rendering system likes screwing things up.Any idea if amount of polys may have an effect on this? Quote Link to comment Share on other sites More sharing options...
itchboy Posted November 19, 2015 Report Share Posted November 19, 2015 Nope. Low poly, high poly, doesnt matter. Em4 does not discriminate when it comes to textures. Its a result of the game's piss-poor optimzation method that resizes textures to be lower-res as you zoom out. They could have built a proper LOD system but nope, they didnt. Quote Link to comment Share on other sites More sharing options...
Engine81 Posted November 19, 2015 Author Report Share Posted November 19, 2015 Nope. Low poly, high poly, doesnt matter. Em4 does not discriminate when it comes to textures. Its a result of the game's piss-poor optimzation method that resizes textures to be lower-res as you zoom out. They could have built a proper LOD system but nope, they didnt.But why red? Quote Link to comment Share on other sites More sharing options...
itchboy Posted November 19, 2015 Report Share Posted November 19, 2015 It may be the nearest color to the yellow part of the texture. Check any adjacent colors, it may well be the same red you are seeing ingame. Quote Link to comment Share on other sites More sharing options...
Engine81 Posted November 19, 2015 Author Report Share Posted November 19, 2015 It may be the nearest color to the yellow part of the texture. Check any adjacent colors, it may well be the same red you are seeing ingame.The same problem is showing up in blender.. Quote Link to comment Share on other sites More sharing options...
itchboy Posted November 19, 2015 Report Share Posted November 19, 2015 What does the engine's texture look like? Is there any red color adjacent to the yellow of the hose? Quote Link to comment Share on other sites More sharing options...
Engine81 Posted November 19, 2015 Author Report Share Posted November 19, 2015 What does the engine's texture look like? Is there any red color adjacent to the yellow of the hose?Yes Quote Link to comment Share on other sites More sharing options...
itchboy Posted November 19, 2015 Report Share Posted November 19, 2015 Then thats the issue right there. Some modelers bleed the textures onto models. Best solution is to make the UV map smaller so that it is farther from the red. Quote Link to comment Share on other sites More sharing options...
Engine81 Posted November 19, 2015 Author Report Share Posted November 19, 2015 Fixed it. Thanks Quote Link to comment Share on other sites More sharing options...