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Mayberry Versions

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I have 1.1, I can upload it sometime....

 

 

proof:

*************************************************************************
* *
* MAYBERRY MOD VERSION 1.1 *
* *
*************************************************************************
 
Created by: The Boston Mod Guys
CREDITS for Models and Scripts- HOPPAH, THVFD, itchboy, The Loot, Dyson, MickeyPI
 
Mayberry is a FICTIONAL town that is protected by a part time/ volunteer fire department,
County Sheriff's Office, and Mayberry Memorial Medical Center Paramedic Service.
 
The Fire Chief can call in a 2nd Alarm which consists of Mayberry County Fire District
Engine 8, Engine 10, and Ladder 10.
The Fire Chief can also call in Squad 10 (heavy rescue) and HAZMAT 8.
 
This mod is set up with the limiter water supply script, and with that the water tanker setup.
You can ONLY use the tanker with the "Rapid Deploy" command, any other method will cause the
hoseline to become stuck on the tanker and the receiving vehicle causing you to have to destroy
both vehicles, or restart the game.
 
Rescues 1 and 2 are set up as primary attack units.  These are both mini pumpers and are
equipped with all rescue equipment.  Initial responses for building fires should consist of the
closest rescue, second closest engine, tanker, and an ambulance.  All fire personnel are 
able to operate hoselines, heal injured, and use stretchers on the ambulance.
 
Fires spread quickly in Mayberry, thats how the mod was designed.  You have plenty of resources
available without having to purchase additional units and deploy additional personnel.
If you really want more personnel in the vehicles, feel free to use the command at the station
control panel to select the personnel you want and simply add them to the vehicles you want.
 
Station 3 is a volunteer station.  There is however a duty crew of 2 FF/EMTs located in
ambulance 3.  In Version 1.1, you have 3 FF/EMTs and 1 FF/Paramedic that live within the district.
In the event of a fire or other emergency in the area, you can send those personnel to the
station or to the scene.
 
Keep in mind that in this mod, vehicles WILL NOT MOVE unless at least 1 person is in them as
a driver.  Keep this in mind when you park your vehicles because you will have to free someone
up to move it if needed.
 
CHANGEES FOR VERSION 1.1:
Vehicle speeds
More hydrants
Able to disconnect and reconnect hose lines without them getting stuck
Sirens on squad 3, K9, and swat truck
K9 is now equipped with a K9
Fixed some of the paths
Fixed the coroners not being able to remove bodies
Lowered the rate that fire spreads
Lowered the frequency of calls
Added a Canadair fireplane
New ladder truck with crew of 3
Engine 1 is staffed with a crew of 3
Increased the searching distance firefighters will look for a hydrant
 
Have fun!  Follow us on Facebook at: 
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I think it's on the Boston Mod Guys Facebook page. If not, a YouTuber by the name of TheNorthernAlex might have put a link in one of his earlier Mayberry modification videos.

I have got versions 1.2 and multiplayer versions of the mod and up from the Facebook page, but not 1.1.

 

 

I have 1.1, I can upload it sometime....

 

 

proof:

*************************************************************************
* *
* MAYBERRY MOD VERSION 1.1 *
* *
*************************************************************************
 
Created by: The Boston Mod Guys
CREDITS for Models and Scripts- HOPPAH, THVFD, itchboy, The Loot, Dyson, MickeyPI
 
Mayberry is a FICTIONAL town that is protected by a part time/ volunteer fire department,
County Sheriff's Office, and Mayberry Memorial Medical Center Paramedic Service.
 
The Fire Chief can call in a 2nd Alarm which consists of Mayberry County Fire District
Engine 8, Engine 10, and Ladder 10.
The Fire Chief can also call in Squad 10 (heavy rescue) and HAZMAT 8.
 
This mod is set up with the limiter water supply script, and with that the water tanker setup.
You can ONLY use the tanker with the "Rapid Deploy" command, any other method will cause the
hoseline to become stuck on the tanker and the receiving vehicle causing you to have to destroy
both vehicles, or restart the game.
 
Rescues 1 and 2 are set up as primary attack units.  These are both mini pumpers and are
equipped with all rescue equipment.  Initial responses for building fires should consist of the
closest rescue, second closest engine, tanker, and an ambulance.  All fire personnel are 
able to operate hoselines, heal injured, and use stretchers on the ambulance.
 
Fires spread quickly in Mayberry, thats how the mod was designed.  You have plenty of resources
available without having to purchase additional units and deploy additional personnel.
If you really want more personnel in the vehicles, feel free to use the command at the station
control panel to select the personnel you want and simply add them to the vehicles you want.
 
Station 3 is a volunteer station.  There is however a duty crew of 2 FF/EMTs located in
ambulance 3.  In Version 1.1, you have 3 FF/EMTs and 1 FF/Paramedic that live within the district.
In the event of a fire or other emergency in the area, you can send those personnel to the
station or to the scene.
 
Keep in mind that in this mod, vehicles WILL NOT MOVE unless at least 1 person is in them as
a driver.  Keep this in mind when you park your vehicles because you will have to free someone
up to move it if needed.
 
CHANGEES FOR VERSION 1.1:
Vehicle speeds
More hydrants
Able to disconnect and reconnect hose lines without them getting stuck
Sirens on squad 3, K9, and swat truck
K9 is now equipped with a K9
Fixed some of the paths
Fixed the coroners not being able to remove bodies
Lowered the rate that fire spreads
Lowered the frequency of calls
Added a Canadair fireplane
New ladder truck with crew of 3
Engine 1 is staffed with a crew of 3
Increased the searching distance firefighters will look for a hydrant
 
Have fun!  Follow us on Facebook at: 

That would be great if you could upload it for me.

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