THVFD Posted May 18, 2015 Report Share Posted May 18, 2015 Itchboy has set up the new stations in River Falls and now some units wont park properly we would love some help fixing these issues i'm including a video to show the issues http://youtu.be/UJqBEb2AaLQ Quote Link to comment Share on other sites More sharing options...
11ALPHA12 Posted May 19, 2015 Report Share Posted May 19, 2015 I apologize guys. I created the video and tested all vehicles for parking issues. So you will see all the vehicles park including the ones with errors so you all may hace to skip around to find the sections if the video with the parking errors. Quote Link to comment Share on other sites More sharing options...
jamnj88 Posted May 19, 2015 Report Share Posted May 19, 2015 Have josh peavler look at it he should be able to figure it out Quote Link to comment Share on other sites More sharing options...
willowfork fire capt Posted May 19, 2015 Report Share Posted May 19, 2015 I had a similar issue and i just moved the VOs a little and it fixed them Quote Link to comment Share on other sites More sharing options...
helljumper51 Posted June 17, 2015 Report Share Posted June 17, 2015 So you use the two virtual object method for parking right?If so the location of the "to" vo is important. This is the vo that is not where you want it to park but to drive to when parking. Make sure it is about a vehicle length away from the parking spot.Then check the model of the building. Make sure the virtual walls are set properly. These are the yellow squares that determine where the walls are in the building prototype in the editor. If they are too small the vehicles own virtual size might not be small enough to fit in. Quote Link to comment Share on other sites More sharing options...